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FC2 View Angle Problem with TrackIR 5


Matze81

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Hi guys!

 

Whenever I use TrackIR 5 with Lock On FC2, the game does not use the custom View Angle I put in the "SnapViewDefault.lua".

 

When I center TrackIR (default key F12) I would like to have a slightly zoomed out position, but no matter what number I put in the SnapViewDefault.lua file, the view angle for my F-15 changes only, when I don't use TrackIR.

 

Here is what I mean exactly:

 

Snap[8][13]["viewAngle"] = 88

 

When I change the value in this line, the viewAngle ingame changes only, if I don't use TrackIR. When I do use it, then I get an more "zoomed in" Cockpit ViewAngle, when I center my TrackIR.

 

What I don't understand, is that the other values for the different cockpit angles, that are also contained in the SnapViewDefault.lua (see below), actually DO WORK, even when I use TrackIR.

 

For example:

 

Snap[8][13]["vAngle"] = -12

Snap[8][13]["hAngle"] = 0

 

When I change those values I can see the effects ingame, even with TrackIR in use.

Only the "Snap[8][13]["viewAngle"] = 88" has no effect for some reason.

 

I realize that I can zoom with my TrackIR, but what I would like to have is that the ViewAngle setting I put in the LUA file is used, when I center the TrackIR.

 

Does anyone know, how I could get this to work?

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  • 10 months later...

Hi i am having exactlythe same issue and I'ld appreaciate someone to help us!

  • CPU : Intel i7 8700k@5.0ghz cooled by Noctua NH-D15 / Motherboard:Asorck Z370 Taichi / RAM: 32GB GSkill TridentZ @3600mhz / SSD: 500GB Nvme Samsung 970 evo+1 TB Sabrent Nvme M2 / GPU:Asus Strix OC 2080TI / Monitor: LG 34KG950F Ultrawide / Trackir 5 proclip/ VIRPIL CM2 BASE + CM2 GRIP + F148 GRIP + 200M EXTENSION /VKB T-Rudder MKIV rudder /Case: Fractal Design R6 Define black

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