bloomstomb Posted May 4, 2011 Share Posted May 4, 2011 Ive been dropping it in ccrp mode, no luck at all. I can hit with all the other bombs Ive tried. This one seems to just drop and theres no correction for the bomb fligh path and it just drops. If someone could go over the procedure maybe I can see something im missing. Link to comment Share on other sites More sharing options...
SmokeyTheLung Posted May 4, 2011 Share Posted May 4, 2011 You are correct cbu 87 and 97 are dumb bombs CCIP should be a lot more accurate for those, make sure you don't release under the height of function setting for the bomb (default is 500ft) System specifications: Computer, joystick, DCS world, Beer Link to comment Share on other sites More sharing options...
Bahger Posted May 4, 2011 Share Posted May 4, 2011 Use CCIP and run in on your SPI at 10,000 ft AGL. At about 3.8 nm from your SPI, cut power and quickly push nose down to about 45 degrees below the horizon line. As you pull the pipper up onto the target, power up smoothly and aim to be at full power by the time the recticle is over the target and you pickle the bombs. I know you didn't ask for a CCIP tutorial but I thought I'd supply this info as it has made me very accurate with delivering CBU-97s using CCIP and the described profile, especially using full power for the pull out and egress, will enable you to avoid almost all ground defenses including very lethal AA from BMP-2s. If you go CCRP, my best tip is not to run in at full power or highest possible speed; I have found this can make the solution very elusive in flight. And if you are not at full power then you shouldn't be too low, as this will only increase your exposure to ground defenses further. Having practiced quite extensively, I can get direct hits using CCRP/5 Mil on single vehicles from 8,000 to 10,000ft with regular Mk-82s, so I cannot imagine this technique not working with CBUs. The more stabilised your ingress, the greater your chance of success. Finally, remember you can alter the CBU's HOF (Height of Function, or burst height) in the DSMS Inventory menu. For widely dispersed targets, a higher than default HOF will be more effective. Link to comment Share on other sites More sharing options...
RichardG Posted May 4, 2011 Share Posted May 4, 2011 The default HOF is much too low. Go to inventory page, and reload the bomb, set the HOF to 1500 feet. You will get a much larger bomb pattern. Link to comment Share on other sites More sharing options...
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