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Alternate 6dof Head Tracking with FaceTrackNoIR


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sobek is correct. I have programmed to NaturalPoint's developer interface (years ago - but had to sign an NDA which makes me ineligible to create alternative software) and its interface is *very* simple. This is both good design from NaturalPoint, and the fact that a TrackIR is just a glorified webcam with IR emitters, IR filters, some hardware for efficiency, and some nice software all bundled nicely so it is easy for consumers.

 

There is no *magic* in TrackIR compared to FreeTrack or FaceTrackNoIR. It is all relatively simple as far as programming goes.

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I have started a petition to Eagle Dynamics to include support for an alternative method of head movement tracking with the Lockon/DCS Series.

 

That is a noble move, but i think it will not be fruitful. ED tried to do exactly what you demand with this petition and were shot down by NP. :(

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@ Sobek

 

 

I have programmed to NaturalPoint's developer interface (years ago - but had to sign an NDA which makes me ineligible to create alternative software) and its interface is *very* simple.

 

 

If I'm wrong (and might be) what is this alternative you think I'm wrong on?

How was the "propriety" interface you mentioned developed? ie what with?

 

 

and thank you...

 

FreeTrack has it's own interface (additionally to the hack for using NP's)

 

there's the problem

 

 

Sobek, I keep saying NP shouldn't have any cause to get involved over a clean product


Edited by Wolf Rider

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If I'm wrong (and might be) what is this alternative you think I'm wrong on?

How was the "propriety" interface you mentioned developed? ie what with?

 

With nothing. It would have been an interface that e.g. FreeTrack would have had to put it's data through, so the devs of FreeTrack would have had to implement it.

 

Sobek, I keep saying NP shouldn't have any cause to get involved over a clean product

 

Well i already told you what the culprit is. NP on the one hand laments about other solutions using their interface, when they themselves coerce game developers into not implementing any of the open interfaces. Sure at some point somebody is going to go ahead and crack NP's interface, i mean, they are practically asking for it.


Edited by sobek

Good, fast, cheap. Choose any two.

Come let's eat grandpa!

Use punctuation, save lives!

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@ Sobek...

 

respectfully, that really didn't answer anything :cry:

City Hall is easier to fight, than a boys' club - an observation :P

"Resort is had to ridicule only when reason is against us." - Jefferson

"Give a group of potheads a bunch of weed and nothing to smoke out of, and they'll quickly turn into engineers... its simply amazing."

EVGA X99 FTW, EVGA GTX980Ti FTW, i7 5930K, 16Gb Corsair Dominator 2666Hz, Windows 7 Ultimate 64Bit, Intel 520 SSD x 2, Samsung PX2370 monitor and all the other toys

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"I am a leaf on the wind, watch how I soar"

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@ Sobek...

 

respectfully, that really didn't answer anything :cry:

 

Respectfully, my conclusion at this point is that either you are trying to troll me or you don't want to/can't understand my point, so i really see no reason why i should keep this up.

 

cheers


Edited by sobek
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Good, fast, cheap. Choose any two.

Come let's eat grandpa!

Use punctuation, save lives!

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Hmm? Game developers have to meet FreeTrack halfway. They can track heads and spit out math but without something to interpret that data into the game it won't do anything. I assume that's where piggybacking on NP's work came in. I think it's fair to say that Freetrack did their part, it's up to developers like ED to allow an open interface for head tracking within which data can freely flow.

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"Troll" label?... hmmm, that's bit sad :cry:

 

name calling usually starts when the point made in argument falters :music_whistling:


Edited by Wolf Rider

City Hall is easier to fight, than a boys' club - an observation :P

"Resort is had to ridicule only when reason is against us." - Jefferson

"Give a group of potheads a bunch of weed and nothing to smoke out of, and they'll quickly turn into engineers... its simply amazing."

EVGA X99 FTW, EVGA GTX980Ti FTW, i7 5930K, 16Gb Corsair Dominator 2666Hz, Windows 7 Ultimate 64Bit, Intel 520 SSD x 2, Samsung PX2370 monitor and all the other toys

-

"I am a leaf on the wind, watch how I soar"

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And this is where the personal discussion between you two end, no more derail regarding who said what, and who's doing what.

Warn will be issued if it is pursued.

 

Back on topic please.

The mind is like a parachute. It only works when it's open | The important thing is not to stop questioning

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found this one youtube

 

 


Edited by Wolf Rider

City Hall is easier to fight, than a boys' club - an observation :P

"Resort is had to ridicule only when reason is against us." - Jefferson

"Give a group of potheads a bunch of weed and nothing to smoke out of, and they'll quickly turn into engineers... its simply amazing."

EVGA X99 FTW, EVGA GTX980Ti FTW, i7 5930K, 16Gb Corsair Dominator 2666Hz, Windows 7 Ultimate 64Bit, Intel 520 SSD x 2, Samsung PX2370 monitor and all the other toys

-

"I am a leaf on the wind, watch how I soar"

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sobek is correct. I have programmed to NaturalPoint's developer interface (years ago - but had to sign an NDA which makes me ineligible to create alternative software) and its interface is *very* simple. This is both good design from NaturalPoint, and the fact that a TrackIR is just a glorified webcam with IR emitters, IR filters, some hardware for efficiency, and some nice software all bundled nicely so it is easy for consumers.

 

There is no *magic* in TrackIR compared to FreeTrack or FaceTrackNoIR. It is all relatively simple as far as programming goes.

This hits the nail on the head.

 

I'm a supporter of TIR mainly because I'm too damned lazy to work out the other alternatives.

 

As a more mature gamer I just want the bloody thing to plug in and work. The less time fiddling with components the more time I have actually gaming.

Shave off a decade or so, when I was still curious about computer tech and getting that odd piece of hardware to work, and had tons more time, I would have jumped at perfecting Face/Free Track but not any more.

 

Just give me something that works out of the box.


Edited by WynnTTr
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This hits the nail on the head.

 

I'm a supporter of TIR mainly because I'm too damned lazy to work out the other alternatives.

 

As a more mature gamer I just want the bloody thing to plug in and work. The less time fiddling with components the more time I have actually gaming.

Shave off a decade or so, when I was still curious about computer tech and getting that odd piece of hardware to work, and had tons more time, I would have jumped at perfecting Face/Free Track but not any more.

 

Just give me something that works out of the box.

 

I agree comepletely, been down that road (and it was a lot of fun too) but now I just want it work, most of the time. If I tinker now days it is mostly a matter of seeing if I actually can do something or other.

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I think it's fair to say that Freetrack did their part, it's up to developers like ED to allow an open interface for head tracking within which data can freely flow.

 

No need for even that, FreeTrack has it's own interface, it's just a matter of game devs supporting it.

Good, fast, cheap. Choose any two.

Come let's eat grandpa!

Use punctuation, save lives!

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Head tracking API attached. Good luck.

 

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I have never known such good support from a Software House! You always listen to your end users on ALL matters.

 

To Eagle Dynamics and Matt in particular, thank you very much.

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Work in progress.

 

FYI: I have already made a working prototype for the interface, for the 32-bit version. We are testing it, as we speak.

 

It looks like the 64-bit version (the one that's really 'in demand') will require a bit more attention, since the 32-bit DLL can probably not be loaded in that version.

 

To be continued...:book:

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FYI: I have already made a working prototype for the interface, for the 32-bit version. We are testing it, as we speak.

 

It looks like the 64-bit version (the one that's really 'in demand') will require a bit more attention, since the 32-bit DLL can probably not be loaded in that version.

 

To be continued...:book:

 

Nice! Looking forward for the 64-bit version. Keep up the good work! :thumbup:

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glad to hear that wim :)

Rafael

 

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  • 2 weeks later...
FYI: I have already made a working prototype for the interface, for the 32-bit version. We are testing it, as we speak.

 

It looks like the 64-bit version (the one that's really 'in demand') will require a bit more attention, since the 32-bit DLL can probably not be loaded in that version.

 

To be continued...:book:

 

God speed !

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