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Multi sim mission  

34 members have voted

  1. 1. Multi sim mission

    • Yes, intresting
    • No, not intresting
    • Difficult to synchronize
    • Not posible to make


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Posted

Once, during some discussion pop up an idea about – why we not to join most of flight sims? :doh:

Lets form multi – simulator mission, when KA 50, A-10, LO2 and MSFS will have participation and individual part of the flight program with in one strategic concept from the general decision.

Let it be real weather set up as it will be in this region at the moment of mission begin?

:smilewink:

Will be good to start all sims at the same time and manage situation online via TS by respective general from each sim, but time shifting between sims starts may have place as well.

Main task of each sim to synchronize time of mission start up with in each sim. This will give good option for managing “overlap of situation” across all sims.

MSFS - Main task for them will be to count carry weight and fuel load against distance.

They need to have full detailed flight protocol (map with WP) as well as back up fields for emergency escape in case of attack on them. Also they needs to be in time in right place to have a cover from “LO community”. If this info may escape to other site, than ambush will be very mach expected.

Each simulator will have sim (team) leader, who will independently assess achievements.

Those achievements will carry on to the beginning of next mission.

Let discuss that!

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Posted (edited)

See the map of potential fields, available for strategic and tactic planning together with MSFS.

 

Many users of MSFS and similar type of civilian AC users can join mission with certain task:

 

- carrying of equipment and armor from storage places;

- bring people to and from war area;

- performing descent;

 

Please add some more option for user of civilian AC.

 

:thumbup:

Edited by Serg23

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Posted

This does sound very interesting, but how will this work with MSFS, you can't shoot those aircraft down from FC2 aircraft? It's 2am here, maybe that's why I'm not getting what you guys are talking about. DCS BS and FC2 can fly together, the DCS A-10C is gonna fly a different part of the map? MSFS will fly everywhere then? Will they have escorts to protect them or will they just be safe?

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Posted

Well, of course, you cannot shut them down from LO to MSFS, but…

By simulating escort for transport in MSFS (its possible and few crafts available there, like Su 27, F – 18 or even more, I guess) you will be obliged to do the same in LO.

Like firstly we will run LO and KA and A sims with bot of transport.

Each side will decide when they transport will take off and how many cover units each side will dedicated. Than by assessing by respective people (independent) from each side those information will come to MSFS for simulation of carrier flights.

Any deviation of MSFS users from timing and track from LO result will be assessed to take decision. ATC for MSFS will receive situation map upon beginning of they mission.

Ie: if in LO all transport has been covered and all successfully landed, than the same will happen in MSFS (but with simulation of attacking on them if it take place in LO).

If in LO some of the carrier was lost, than the same condition needs to be simulated in MSFS.

(Even if in MSFS user will land, his input will not be counted in to next round).

The ground units availability will be count from numbers of carriers come from / in to dedicated places.

Than could affect weapon, fuel and ground units availability.

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Posted

I know you can't shoot MSFS aircraft down from FC2, I put the question mark in there by mistake. But I see what your talking about now.

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Posted

You can if you fly the F-18 Superbug with the weapons mod. It works well actually. A good way to get familar with the F-18 until we get it in DCS possibly? (On knee praying ...)

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Posted

MSFS...............?????????????? Microsoft Flight Simulator?

 

I'm completely at a loss of understanding this thread TBH, as outside of the MSFS, isn't this what we do anyway on community events?

 

Understanding this thread or not, it is intriguing me, but please explain a little better.

 

'T'

 

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Posted
MSFS...............?????????????? Microsoft Flight Simulator?

 

I'm completely at a loss of understanding this thread TBH, as outside of the MSFS, isn't this what we do anyway on community events?

 

Understanding this thread or not, it is intriguing me, but please explain a little better.

 

'T'

 

That's how I felt, but the people flying MSFS will just be flying the route that the AI jet in FC2 will fly. So they will feel like they are apart of the mission also. At least that's what I got from it. Your last sentence is how I feel.

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Posted (edited)
That's how I felt, but the people flying MSFS will just be flying the route that the AI jet in FC2 will fly. So they will feel like they are apart of the mission also. At least that's what I got from it. Your last sentence is how I feel.

 

Rgr, thanks for the clarification. If thats the case, my question therfore is er............................why?

 

Thats not me being fascecious, i am just genuinely interested how this would all tie in. Transport aircraft are a soft target.

 

'T'

Edited by Tyger

 

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Posted
That's how I felt, but the people flying MSFS will just be flying the route that the AI jet in FC2 will fly. So they will feel like they are apart of the mission also. At least that's what I got from it. Your last sentence is how I feel.

 

This sure sounds like a good idea. I think it is definitely do'able. I'd love to fly an A-10c in a multi-sim event like this.

 

(Side issue, OT: Cali, are you still in Bossier?)

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Posted
This sure sounds like a good idea. I think it is definitely do'able. I'd love to fly an A-10c in a multi-sim event like this.

 

(Side issue, OT: Cali, are you still in Bossier?)

 

Yes, I'm still in Bossier and will be here for the next 2 years at least. Are you near by?

 

Tyger, I'm not sure if I'm right, but that sounded like how it was suppose to play out to me.

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Posted (edited)

I agree, intriguing idea, though it will require a lot of "referee" overwatch

 

An idea for the MSFS unarmed (I won't say civilian, because they may be flying mil aircraft like C-130 or something) guys:

 

Have the MSFS pilot's route flown in the LO environment by an AI analogue first, then have the MSFS pilot fly his mission the next day, based on the results of the LO AI flight, with challenges or in-flight emergencies applied to reflect the results of the AI mission. For best effect, the penalty should be a surprise to the MSFS pilot; he shouldn't know what emergency or challenge he has to deal with until he's already in the air- particularly since a lot of those challenges would realistically involve changing his flight plan on the fly to avoid threats.

 

If the AI analogue aircraft is attacked and damaged or destroyed in the LO environment, the MSFS pilot then flies his route with "penalties". I haven't flown an MSFS simulator (other than MS Combat FS 2) since probably 1995, so I'm not sure if MSFS has the capability to simulate various inflight emergencies. If it does, then if the AI analogue is damaged in the LO environment, the MSFS pilot then has to fly the mission and deal with some appropriately serious in-flight emergency. Successfully handling the in-flight emergency (and then landing successfully) means the transport pilot evaded or survived the attack and succeeds at it's mission.

 

If the AI analogue aircraft is approached within 50 nm by an A2A-capable enemy aircraft, the penalty could be to direct that the MSFS pilot must fly the portion of the route where enemy interceptors were within 50nm NOE without exceeding 300 ft AGL. If the MSFS pilot fails to keep under the specified altitude, he then has to deal with an in-flight emergency same as if his AI analogue in LO had been damaged.

 

As a way of rewarding the success of the MSFS pilots and making them more integral to the campaign, allocate or allow better munitions to the LO, BS, and WH pilots on the next day or "round" of missions. IE, if only 75% of the previous day's/round's MSFS flights succeed, LO pilots can only carry 2 top-end BVR missiles (AIM-120/AA-12), A-10s cannot carry CBU97/105 and are limited to 2 AGM65, and BS pilots carry only 2 pylons loaded. If less than 50% succeed, LO pilots get only 2 low-end BVR missiles (AIM-7/AA-10), A-10s cannot carry any CBU97 or guided munitions, and BS pilots cannot carry any Vikrs.

 

Optionally (or in addition), mission creators could modify the quantity or quality of ground units and AI based on the success rate of MSFS flights.

Edited by OutOnTheOP
Posted (edited)

Mission goals are set for flights in different sims and affect the outcome of other flights in another sims.

 

 

Examples:

FSX Cargo flight. When the flight arrives. You get a SAM operating in DCS.

DCS:A10C Flight takes out SAMs targets. FC2 Fighter Flight is cleared to proceed to same airspace in the FC2 mission.

 

 

Why: To involve people from the different sims in one campaign.

Edited by Crunch
Posted (edited)

So reading through the thread, I always wondered about the possibility of doing an interface for the multiplayer clients. I would suggest phases like

Phase 1 Pass aircraft location speed height etc,

Phase 2 pass on damage state and aircraft function

Phase 3 allow for weapons firing data, chaff & flares etc to be passed. find a way to handle one sim registering a hit but not the 'server'.

 

MSFS would be a good start, as you could represent the client aircraft using the models already in DCS, if the aircraft in MSFS was shot down you could at the least trigger a massive system failure/Loss of wing etc.

 

If you then add in something like Steelbeasts Pro for ground forces, or FreeFalcon. you could get the 'virtual battlefield' everyone talks about. The limitation would be that everything would need a common map, or at least a component of it i.e. if steelbeasts only had a map of the 20Miles around Sochi it would just be able to handle aircraft entering and leaving the 'theatre' as it saw it. or Falcon covering the whole of the Baltic, so DCS would need to accept it.

Perhaps the server is a separate app? THat might not work with the DCS online though.

 

Similarly MSFS has most of the airfields that DCS has, however if MSFS were to land at an airfield not in DCS you would see the render A/C sitting in a field.

Its a similar concept I think to how VATSIM etc work, but would be cool.

Edited by shu77

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Posted

Im extremly interested as well BUT i voted with "not possible to do" !

 

dont get me wrong its "technically" very possible to do, but u allways have to keep in mind that this will end up in a MASSIVE AMOUNT OF WORK for at least 5-10 people over a longer period of time.

 

Had this Idea before with ArmaII and DCS and i calculated over the Thump that u will have 10hours of work for about 1hour of flying ;-)

 

despite that u need: Website; Ts; Gameservers and of course lots of pilots :joystick::pilotfly:

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Posted (edited)
Here's a better way: Just use the EFA Mod to fly whatever other types of jets within FC2.0, Cargo etc

 

:thumbup: +1

 

Absolutely! - Job Done.

 

OutonTheOp, thanks for the explanation, but mate......... it just isn't practical.

 

Whilst the concept sounds great, it would rely upon EVERYONE to have 100% SA of exactly what is going on................not possible.

 

It WOULD work however, if there was a 'supreme' overwatch - ie one person ATC / GC / Air Ops, but as i have said, maintaining SA would be nigh on impossible for those joining the mission.

 

The EFA Mod on the other hand..................well, i`d reinstall FC2 to fly a cargo plane and have an escort, :music_whistling:

 

perhaps not.

 

:smilewink:

 

'T'

Edited by Tyger

 

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Posted (edited)

I have suggested this elsewhere. I will state it again. I do not see why you can not have a secondary studio (we will call it Studio B) make civilian aircraft for the DCS maps. They would have to meet DCS or LO standards however. As long as ED is the gatekeeper (for quality control) I would not mind Studio B making civilian aircraft.

 

Think of it kind of Like Infinity Ward (DCS) and Treyarch (LOFC2) both make Call of Duty for Activision. Two separate studio's working on the same game franchise. I mean ED is kind of already doing this with DCS and FC right? Two different flight sims working together online. Why not throw a third in there for civillian flight.

 

*In this instance civilian flight could actually be military aircraft. Fuel tankers, transport helicopters, cargo aircraft, and aircraft supporting VIP's. Basically this would be a catch all for all non combat aircraft.

 

I can see some interesting missions with this. For instance how about anti air units that only spawn when a cargo aircraft lands on the runway (he is delivering them). Or a win condition of a VIP's aircraft landing at a specific airfield (possibly a carrier). Or having a limited number of spawns that can only be refilled by a tranport aircraft landing (you use the arming screen to refill your cargo.... which is only available at the airfield you took off from to keep people from spamming at the landing runway).

 

Im not suggesting ED make these. I am suggesting a partner studio that has to go through ED's quality control.

 

So what do you guys think?

 

By the way Tyger was fascecious supposed to be facetious? (Sorry I'll stop being facetious now :))

 

Definition of FACETIOUS

 

1: joking or jesting often inappropriately : WAGGISH <just being facetious>

 

2: meant to be humorous or funny : not serious <a facetious remark>

 

(Ok NOW I will stop being facetious :))

 

Just kidding around (see definition 2). Seriously though how is the 74th coming along?

Edited by ZQuickSilverZ

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Posted
That's how I felt, but the people flying MSFS will just be flying the route that the AI jet in FC2 will fly. So they will feel like they are apart of the mission also.

 

That’s pretty mach close to the main idea of synchronization.

More, than that! They would not just do the flight, they also will be in touch with our community to take decision what to bring over:

- part of the SAM system;

- spare parts for the damage plains;

- dismantle plains (as sample Il 76 can carry over 2 Mig 29 or Su 27 or 2 S-300 or 180 descent people;

- or 55 ton (I’m not sure) of fuel/oil/weapons

- act.

They need to study for each flight plan escape route and min height of safe flight.

Based on the numbers of each success flights we will count possibilities level for each side.

In Vatsim and MSFS ther is a possibility of the track records. Based on that and based situation in LO we can count does the AI complete his task, does he has been attacked, how well he has been covered / protected, how well he has change main flight regime to escape route and in Vatsim and MSFS we can simulate failures as well.

As an example: at the beginning of the mission (day 1) each side has 20 plains and 15 heli.

120 rockets and 180 tons on fuel. Sam SAM and some ground units for tactic movements.

Blue based on the Batumi.

Red based on Anapa.

During the battle day both side will lost some plains and consume 60-70% of missiles and fuel.

So, both side will ask AI to bring to certain fields part of the needs:

- Red: one plain with 2 system of SAM S 300 (from Lipetsk to Maikop);

- Red: one plain with missiles; one plain with fuel (Kubinka – Maikop);

- Red: one plain with descent and this descent will wait the time under LO situation to drop descent in certain place to catch certain mountains pick №111-11. It will contain few of osa, few shilka act.

Similar needs for blue.

For next (mission) day both team will discuss needs to reinforce or to recover loses or to continue attacking…

Небо - это точка опоры...

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Posted
Mission goals are set for flights in different sims and affect the outcome of other flights in another sims.

 

 

Examples:

FSX Cargo flight. When the flight arrives. You get a SAM operating in DCS.

DCS:A10C Flight takes out SAMs targets. FC2 Fighter Flight is cleared to proceed to same airspace in the FC2 mission.

 

 

Why: To involve people from the different sims in one campaign.

 

Who can present this idea in MSFS or/and Vatsim forum? My English is not enough to present it, I can do Russian forums. :smilewink:

Небо - это точка опоры...

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Posted

 

(Ok NOW I will stop being facetious :))

 

Just kidding around (see definition 2). Seriously though how is the 74th coming along?

 

:megalol:

 

The 74th is doing fine my friend. Pop along sometime.

 

Regards to the WH

 

'T'

 

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