SuperKungFu Posted September 4, 2005 Share Posted September 4, 2005 I decided to try my luck at creating some new 3d models for lomac, so does anyone have any good suggestions which software to buy? Everyone seem to use 3d max...so is version 7 the latest one and do i need any previous versions for it to work. And how much does it cost. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Shaman Posted September 4, 2005 Share Posted September 4, 2005 It costs like hell! Have you tried GMAX, it's free. http://usa.autodesk.com/adsk/servlet/index?id=5562445&siteID=123112 51PVO Founding member (DEC2007-) 100KIAP Founding member (DEC2018-) :: Shaman aka [100☭] Shamansky tail# 44 or 444 [sIGPIC][/sIGPIC] 100KIAP Regiment Early Warning & Control officer Link to comment Share on other sites More sharing options...
SuperKungFu Posted September 4, 2005 Author Share Posted September 4, 2005 Between GMAX and 3d Max, what are the difference. I mean there has to be some advantage 3d max holds that cost so much. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Shaman Posted September 4, 2005 Share Posted September 4, 2005 Between GMAX and 3d Max, what are the difference. I mean there has to be some advantage 3d max holds that cost so much. Yes, highend rendering engines, special effects, and a lot of additional movie making tools, and even more additional options and tools you will not need as a MOD maker. 3DSMAX is humongous application that eats every common PC resources completely. You need a dedicated computer to run it fast. It also costs an arm and a leg. Though with it you can make another Lord of the Rings move from scratch :rolleyes: However from what I see you just want to make 3D models with texturing, and animation for games. GMAX is enough and it is like stripped 3DMAX that is totally free! 51PVO Founding member (DEC2007-) 100KIAP Founding member (DEC2018-) :: Shaman aka [100☭] Shamansky tail# 44 or 444 [sIGPIC][/sIGPIC] 100KIAP Regiment Early Warning & Control officer Link to comment Share on other sites More sharing options...
SuperKungFu Posted September 4, 2005 Author Share Posted September 4, 2005 alright ill try it, thanks a lot [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
rage Posted September 5, 2005 Share Posted September 5, 2005 Start with the free tools. Gmax is probably your best bet, cut down version of a very rock hard industry standard application. There are other free tools out there you may also consider. But do your research and decide for yourself..... Asking questions in forums i definately the right place to start. Go and check out some of the homebrew game developer sites also, ask around there. gamedev.net is a place to get started. This is definately a decision that you will want to make based on research and advice from people in the know and the industry. Make it well and if you are good it may take you down a creative and lucrative career path. But be warned, learning these tools is not something that you are going to master in an hour. But the benefits in the long run are well worth it. I work for a military defence contractor that makes land and flight based simulators, Maya is the standard dev tool for visual editing (along with a buttload of other tools). Just my 2 cents. hope it helps. :) Link to comment Share on other sites More sharing options...
Bungle_uk Posted September 5, 2005 Share Posted September 5, 2005 err... Correct me if i am wrong but you cant use gmax for making models for lomac..or can you? Link to comment Share on other sites More sharing options...
Sky Eagle Posted September 7, 2005 Share Posted September 7, 2005 If would recommend that you first learn using Gmax and then if you like buy 3dsmax 7. Since 3dsmax 7 is very very expensive and if you say just like that , am gonna buy it then your gonna download it. (warez) Link to comment Share on other sites More sharing options...
4c Hajduk Veljko Posted September 15, 2005 Share Posted September 15, 2005 err... Correct me if i am wrong but you cant use gmax for making models for lomac..or can you? Can anybody answer this question? Thermaltake Kandalf LCS | Gigabyte GA-X58A-UD3R | Etasis ET750 (850W Max) | i7-920 OC to 4.0 GHz | Gigabyte HD5850 | OCZ Gold 6GB DDR3 2000 | 2 X 30GB OCZ Vertex SSD in RAID 0 | ASUS VW266H 25.5" | LG Blue Ray 10X burner | TIR 5 | Saitek X-52 Pro | Logitech G930 | Saitek Pro flight rudder pedals | Windows 7 Home Premium 64 bit Link to comment Share on other sites More sharing options...
evilbadger Posted September 15, 2005 Share Posted September 15, 2005 I don't think so, as far as I know there is no Lock On gamepack for gmax, which is required. Correct me if I'm wrong ;) Link to comment Share on other sites More sharing options...
Sky Eagle Posted September 18, 2005 Share Posted September 18, 2005 Yes you can. You can build your model in Gmax and then send it to the dev's. They can open a Gmax file with 3dsmax or import it. Link to comment Share on other sites More sharing options...
britgliderpilot Posted September 18, 2005 Share Posted September 18, 2005 There's no Lock On plugin for ANY 3D modelling software - the devs have written their own plugin, and aren't letting it go. However, if you send them an appropriate 3DSMax file, they'll do their on conversions on it. http://img.photobucket.com/albums/v121/britgliderpilot/BS2Britgliderpilot-1.jpg Link to comment Share on other sites More sharing options...
Sky Eagle Posted September 18, 2005 Share Posted September 18, 2005 You don't need a somesort of plugin. Just make your model in Gmax and send it to the dev's. Games like fs2004 support Gmax and that means YOU can add plane's and stuff whenever you want. Lo-mac DOenst have this and you CAN make your model in Gmax but you need to send it to the DEV's and They will import it for you. (if the model is good engough.) Link to comment Share on other sites More sharing options...
Orao Posted September 30, 2005 Share Posted September 30, 2005 Save the model in 3ds format not gmax and tehy will be able to import it. If you have any kind of animation use pivot animation not something complex. Oh main difference between gmax and 3dsmax is that gmx model cant be rendered. Link to comment Share on other sites More sharing options...
Recommended Posts