trietnguyen Posted April 15, 2013 Posted April 15, 2013 your welcome but be careful ! tail rotor rotation needs 2*-5* times rotations more (means 720-1800 degrees rotations) than main rotor 360 degrees rotation (depends of helicopter) unfortunatelly many helicopter got default-wrong tail rotor rotation animations in DCS :( questions:main rotor fps=???? speed=1/2x or 1x,...2x.4x...
rockwelder Posted April 16, 2013 Posted April 16, 2013 Is there any way to open the city and town .blk files?
luckybob9 Posted April 16, 2013 Author Posted April 16, 2013 Is there any way to open the city and town .blk files? There are no public tools to open output files. Im not even sure if any exist in general Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo
rockwelder Posted April 16, 2013 Posted April 16, 2013 There are no public tools to open output files. Im not even sure if any exist in general I would really like to redo the tree assets in game around the cities and towns but I am limited with the file format access.
luckybob9 Posted April 16, 2013 Author Posted April 16, 2013 .blk files include more than just trees from what my memory is telling me. Think of them as templates that contain buildings, trees, own textures, etc. Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo
rockwelder Posted April 16, 2013 Posted April 16, 2013 .blk files include more than just trees from what my memory is telling me. Think of them as templates that contain buildings, trees, own textures, etc. Yes, I did figure this was the case...
trietnguyen Posted April 17, 2013 Posted April 17, 2013 Tail rotor RPM : Main rotor RPM = 4.6 : 1 Big thank :smartass:
NRG-Vampire Posted April 17, 2013 Posted April 17, 2013 (edited) Big thank :smartass: uhh, sorry :doh: i thought we are talking about seahawk/blackhawk rotors (4.6 : 1) osprey - does not matter: same rotation (RPM) for left and right rotors/propellers left rotor rotation: clockwise right rotor rotation: anti-clockwise (top view) Edited April 17, 2013 by NRG-Vampire
luckybob9 Posted April 17, 2013 Author Posted April 17, 2013 Since there is no argument for blade pitch, I would say use the wheel argument. wheels down = blades up, wheels up = blades pitched forward Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo
NRG-Vampire Posted April 17, 2013 Posted April 17, 2013 (edited) Since there is no argument for blade pitch, I would say use the wheel argument. wheels down = blades up, wheels up = blades pitched forward yeah, or flap animations: Arg 9 and Arg 10 i think flap Args are better - if you speeding up, flaps will automatically slowly raised (FC3) - aircraft mode (flaps up) sorry Zach but are you talking about rotor tilt ? Edited April 17, 2013 by NRG-Vampire
luckybob9 Posted April 17, 2013 Author Posted April 17, 2013 Does the ospray have flaps? If it does maybe use both arguments. flaps for blades from horizontal 45 degrees. Wheels for 45 degrees to vertical Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo
NRG-Vampire Posted April 17, 2013 Posted April 17, 2013 (edited) Does the ospray have flaps? If it does maybe use both arguments. flaps for blades from horizontal 45 degrees. Wheels for 45 degrees to vertical yes, have flaps ;) not the best video but visible how/when work/raise http://www.youtube.com/watch?v=vICrfxpvFsM Edited April 17, 2013 by NRG-Vampire
NRG-Vampire Posted April 17, 2013 Posted April 17, 2013 (edited) i am asking everybody and Alex O'kean: can the SFM (FC3.dll) handle a non-horizontal thrust ? a rotating thrust by connectors ? or is it always AFM ? yes, i would like to get SFM VTOL aircrafts (first) :thumbup: i hope E.D. is going to add/sell/implement more SFM FC3-style aircrafts of course AFM DCS-style aircrafts should be better (later) but these need too much time :( Edited April 17, 2013 by NRG-Vampire
Blaze Posted April 17, 2013 Posted April 17, 2013 Not sure about SFM. But with EFM it's possible. i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10 "There will always be people with a false sense of entitlement. You can want it, you can ask for it, but you don't automatically deserve it. "
NRG-Vampire Posted April 17, 2013 Posted April 17, 2013 (edited) Not sure about SFM. But with EFM it's possible. thought, but as far as i know (external flight model) EFM = a non E.D.'s AFM ? right ? so it's "too" complicated and needs too much works/times but in SFM "everything" is simple: thrust brings speed speed brings lift and drag but we need "only" lift without speed :) Edited April 17, 2013 by NRG-Vampire
trietnguyen Posted April 18, 2013 Posted April 18, 2013 (edited) uhh, sorry :doh: i thought we are talking about seahawk/blackhawk rotors (4.6 : 1) osprey - does not matter: same rotation (RPM) for left and right rotors/propellers left rotor rotation: clockwise right rotor rotation: anti-clockwise (top view) I set:(same rotation) fps =100 start time=0 end time=720 0->360 foward 360->720 revert slowly rotating propeller!!! Edited April 18, 2013 by trietnguyen
aaron886 Posted April 18, 2013 Posted April 18, 2013 thought, but as far as i know (external flight model) EFM = a non E.D.'s AFM ? right ? so it's "too" complicated and needs too much works/times Yes and yes. It's especially time-consuming if you are not a professional programmer and/or (aeronautical) engineer. Creating aircraft in FSX is possible for anyone... creating aircraft in DCS is not. but in SFM "everything" is simple: It's in the name. :) SFM is simplified. It cannot simulate anything but horizontal thrust. (A decent V/STOL aircraft is simply not possible.)
VincentLaw Posted April 18, 2013 Posted April 18, 2013 It cannot simulate anything but horizontal thrust. (A decent V/STOL aircraft is simply not possible.) If your flaps are big enough, you don't need vertical thrust: Joking of course, but that is actually how most of the MSFS VTOL mod planes worked. [sIGPIC][/sIGPIC]
NRG-Vampire Posted April 18, 2013 Posted April 18, 2013 (edited) If your flaps are big enough, you don't need vertical thrust: Joking of course, but that is actually how most of the MSFS VTOL mod planes worked. yes, that's true, i tested SFM a lot but lift come about min. 80 kmph / 55 mph so that's not a S/VTOL :( unfortunately SFM aircraft needs speed for lift ( thrust and flap surface does not matter up to this minimum speed ) Edited April 18, 2013 by NRG-Vampire
Demongornot Posted April 18, 2013 Posted April 18, 2013 How can we use the EDM Plugins with 3Ds Max 2013 x64 ? I have try to installing the EDM Plugin but no support for the 2013 is available, even the version 2014 of the software its now available...And i can't check box (i have try cause maybe with luck the 2012 EDM plugin can work with the 2013 but nothing). Any solution or any future support ? CPU : I7 6700k, MB : MSI Z170A GAMING M3, GC : EVGA GTX 1080ti SC2 GAMING iCX, RAM : DDR4 HyperX Fury 4 x 8 Go 2666 MHz CAS 15, STORAGE : Windows 10 on SSD, games on HDDs. Hardware used for DCS : Pro, Saitek pro flight rudder, Thrustmaster HOTAS Warthog, Oculus Rift. Own : A-10C, Black Shark (BS1 to BS2), P-51D, FC3, UH-1H, Combined Arms, Mi-8MTV2, AV-8B, M-2000C, F/A-18C, Hawk T.1A Want : F-14 Tomcat, Yak-52, AJS-37, Spitfire LF Mk. IX, F-5E, MiG-21Bis, F-86F, MAC, F-16C, F-15E.
luckybob9 Posted April 18, 2013 Author Posted April 18, 2013 How can we use the EDM Plugins with 3Ds Max 2013 x64 ? You dont. They only support 2010,2011,2012. Future supported .max versions is unknown Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo
NRG-Vampire Posted April 21, 2013 Posted April 21, 2013 OV-22: fantastic :thumbsup: ok i guess it is beta but can you give us a download link ? we will help you if we can by the way: is it LOM or EDM model ?
Demongornot Posted April 21, 2013 Posted April 21, 2013 I have try on the trial version of 2012 and when i opening any 3D object all i get is : File Open Failed CPU : I7 6700k, MB : MSI Z170A GAMING M3, GC : EVGA GTX 1080ti SC2 GAMING iCX, RAM : DDR4 HyperX Fury 4 x 8 Go 2666 MHz CAS 15, STORAGE : Windows 10 on SSD, games on HDDs. Hardware used for DCS : Pro, Saitek pro flight rudder, Thrustmaster HOTAS Warthog, Oculus Rift. Own : A-10C, Black Shark (BS1 to BS2), P-51D, FC3, UH-1H, Combined Arms, Mi-8MTV2, AV-8B, M-2000C, F/A-18C, Hawk T.1A Want : F-14 Tomcat, Yak-52, AJS-37, Spitfire LF Mk. IX, F-5E, MiG-21Bis, F-86F, MAC, F-16C, F-15E.
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