NRG-Vampire Posted December 1, 2013 Posted December 1, 2013 (edited) Somewhere in there, the EDM format was further optimized. Might be related. i tried many versions of modelviewer - old and new too - but unfortunatly the converted edm model is always invisible in late version of modelviewer or in the sim if i open the converted file with an editor i can see there are no material designation/definition for textures - as hungarojet mentioned absolutely no materials in the file: no def_materials, no bano_materials, no color_materials, no glass_materials etc. older well converted to edm models not visible in 1.2.6 game/modelviewer - or visible but got an error in dcs.log like this: 00031.609 WARNING NGMODEL: Model 'vfs:///models//xyz.edm' uses old format, convert please. newer well converted to edm models - by ed in 1.2.6 - not visible in 1.2.1 and earlier game/modelviewer maybe there are only one modelviewer version which is able to convert cmd/lom to edm for 1.2.6 or a trick ? or ed uses another version for converting the models ? Edited December 1, 2013 by NRG-Vampire
luckybob9 Posted December 2, 2013 Author Posted December 2, 2013 Anyway Im trying to do work on the Ticonderoga Class Cruiser and the Frigate can someone help me possibly by converting them to a 3D model file that is openable? Are you referring importing a .edm into max to do work on it? If so, that is not possible. For now, EDM exporter only work on 3Ds Max 2010/11/12, expected future 2013 compatibility soon. Expected future 2013 compatibility soon? Was this posted someplace that I missed or are you guessing? Zach, so is there no way to convert old cmd and lom models to edm format by modelviewer since 1.2.4 ? :cry: If the older versions no longer work to do this, then my guess is no. ED might have converted all they wanted and optimized the viewer. I am not certain on this though. Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo
yufighter Posted December 2, 2013 Posted December 2, 2013 @NRG-Vampire or ed uses another version for converting the models ? Version 60076 working good!
NRG-Vampire Posted December 3, 2013 Posted December 3, 2013 @NRG-Vampire Version 60076 working good! thanks luckybob and yufighter actually i was wrong: earlier converted model was good up to 1.2.0 1.2.1+ use new edm files :( and yes, we can use older modelviewers like 60076 - i used 60446 - but not perfect in 1.2.6 (1.2.1 and above) got an error in dcs.log like this: 00031.609 WARNING NGMODEL: Model 'vfs:///models//xyz.edm' uses old format, convert please
Silver_Dragon Posted December 3, 2013 Posted December 3, 2013 Expected future 2013 compatibility soon? Was this posted someplace that I missed or are you guessing? I put SOON, bi no put a definite date, but surely in some point of 2014 we can be see that update. For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
-Rudel- Posted December 18, 2013 Posted December 18, 2013 Luckybob, do you think ED plans to incorporate the shaders so that objects looks exactly as they do in the sim? I'm mostly referring to specular materials. It really slows down the work flow. :( If anything, I humbly request it for 3rd Party sakes. https://magnitude-3.com/ https://www.facebook.com/magnitude3llc https://www.youtube.com/@magnitude_3 i9 13900K, 128GB RAM, RTX 4090, Win10Pro, 2 x 2TB SSD, 1 x 15TB SSD U.2 i9 10980XE, 128GB RAM, RTX 3090Ti, Win10 Pro, 2 x 256GB SSD, 4 x 512GB SSD RAID 0, 6 x 4TB HDD RAID 6, 9361-8i RAID Controller i7 4960X, 64GB RAM, GTX Titan X Black, Win10 Pro, 512GB PCIe SSD, 2 x 256GB SSD
luckybob9 Posted December 18, 2013 Author Posted December 18, 2013 Luckybob, do you think ED plans to incorporate the shaders so that objects looks exactly as they do in the sim? I'm mostly referring to specular materials. It really slows down the work flow. :( If anything, I humbly request it for 3rd Party sakes. Not sure offhand. Can you post a screenshot showing the two identical objects and how they look different. Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo
-Rudel- Posted December 19, 2013 Posted December 19, 2013 I hope something can be done one day. https://magnitude-3.com/ https://www.facebook.com/magnitude3llc https://www.youtube.com/@magnitude_3 i9 13900K, 128GB RAM, RTX 4090, Win10Pro, 2 x 2TB SSD, 1 x 15TB SSD U.2 i9 10980XE, 128GB RAM, RTX 3090Ti, Win10 Pro, 2 x 256GB SSD, 4 x 512GB SSD RAID 0, 6 x 4TB HDD RAID 6, 9361-8i RAID Controller i7 4960X, 64GB RAM, GTX Titan X Black, Win10 Pro, 512GB PCIe SSD, 2 x 256GB SSD
Midnight Posted December 30, 2013 Posted December 30, 2013 I have a bit of a problem with textures, anyone had the same as pic below. Comes out all metal like..almost chrome.
beczl Posted December 30, 2013 Posted December 30, 2013 You need to set up all unused material slot value to 0 at 3DSMax side before export. So only diffuse (or Specular/Normal if you use it) need to be set 100...
Blaze Posted December 30, 2013 Posted December 30, 2013 Yep, set reflection map slot to 0% for that material. i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10 "There will always be people with a false sense of entitlement. You can want it, you can ask for it, but you don't automatically deserve it. "
SyntaxError Posted January 9, 2014 Posted January 9, 2014 Is there any update on the 3ds Max 2013 compatibility? F/A-18C - A-10C - FC3 - L-39C/ZA - Ka-50 - UH-1H - Mi-8MTV2 - F-86F - Spitfire - P-51D - P-47D - BF-109K - CA
luckybob9 Posted January 9, 2014 Author Posted January 9, 2014 Unfortunately no update as far as I know of Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo
NRG-Vampire Posted January 13, 2014 Posted January 13, 2014 Unfortunately no update as far as I know of and correct conversion from cmd/lom to current edm with latest modelviewer ? :cry:
luckybob9 Posted January 13, 2014 Author Posted January 13, 2014 and correct conversion from cmd/lom to current edm with latest modelviewer ? :cry: Not sure Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo
SkateZilla Posted January 13, 2014 Posted January 13, 2014 Is there any update on the 3ds Max 2013 compatibility? Does 2013 have the Ability to save as a ".max (2011 or 2012) file" Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
luckybob9 Posted January 13, 2014 Author Posted January 13, 2014 Does 2013 have the Ability to save as a ".max (2011 or 2012) file" It should. I believe they only go three versions back though. So earliest Max 2013 can do is 2010, earliest Max 2014 can do is 2011, etc Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo
joey45 Posted January 15, 2014 Posted January 15, 2014 I'm trying to add spot lights to my ships (and FARP) and all I'm getting is either a long pointy light sabre thingy or a little glowing orb... And yes I will release them when they are finished and properly textured. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
luckybob9 Posted January 15, 2014 Author Posted January 15, 2014 I'm trying to add spot lights to my ships (and FARP) and all I'm getting is either a long pointy light sabre thingy or a little glowing orb... And yes I will release them when they are finished and properly textured. screenshot of both please Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo
joey45 Posted January 15, 2014 Posted January 15, 2014 Thought you'll say that. Got late and pissed off so I shut down my rig... Will have to post tomorrow... The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
luckybob9 Posted January 16, 2014 Author Posted January 16, 2014 and correct conversion from cmd/lom to current edm with latest modelviewer ? :cry: This feature is no longer supported Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo
NRG-Vampire Posted January 16, 2014 Posted January 16, 2014 This feature is no longer supported why ? :cry: reasons ? :( as i see ED always convert old cmd/lom models to next version of edm when they come up with a new patch, so im sure they have a working converter but i can't get why it's not public - why no longer supported :cry: i understand edm extension is the future but i think it very far in the future to got new models for all objects instead to use old "converted from cmd to edm" models an i hope edge will able to visualize edm and the "converted from cmd/lom to edm" objects as well
SkateZilla Posted January 16, 2014 Posted January 16, 2014 shouldnt ED have the source MAX Files to re-export if they needed.. lol. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
Blaze Posted January 16, 2014 Posted January 16, 2014 You would think. ;) i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10 "There will always be people with a false sense of entitlement. You can want it, you can ask for it, but you don't automatically deserve it. "
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