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Lucid Virtu Technology and DCS


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I am setting up my new asus p8z77 board and now i am wondering why dcs is not in the "recognized games" list in the lucid virtu control panel.

 

Any info on Lucid virtu and DCS highly welcome. Did not find anything.

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AFAIK Lucid Virtu is supposed to "switch" GFX used from Intel Graphics (on i5/i7 cpu) to dedicated one as soon as you need it (i.e. games, 3d-rendering, etc). Otherwise only Intel Graphics is used. If DCS is not recognized by Lucid Virtu, it means DCS will be rendered using Intel Graphics resulting in huge fps-penalty (if it is able to run at all).

 

It does not bring anything special for DCS (not a single fps more), but it has some advantages while you are in desktop-mode as it basically "turns off" dedicated GFX (resulting in less power-consumption, lower noise-level, etc). Not sure how effective it is, but the idea looks interesting...

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As far as i understand, you can just create these profiles yourself, so that the dedicated GFX card is used to render the specified process and not the internal graphics unit.

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Lucid Virtu MVP

 

Just found this....

 

Lucid Virtu MVP is more tehn Lucid Virtu:

 

http://www.tomshardware.co.uk/z77-express-virtu-mvp-benchmark,review-32415.html

 

But still obviousely not FPS-improving for DCS.


Edited by JaBoG32_Prinzartus

Windows 10, I7 8700k@5,15GHz, 32GB Ram, GTX1080, HOTAS Warthog, Oculus Rift CV1, Obutto R3volution, Buttkicker



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Prinzartus, i'm not sure if you are aware, but lucid virtu does not give you a performance increase compared to using the graphics card in native mode, in any game.

Good, fast, cheap. Choose any two.

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Prinzartus, i'm not sure if you are aware, but lucid virtu does not give you a performance increase compared to using the graphics card in native mode, in any game.

 

It is advertised differently though:

 

I qoute from the abocve linked article:

"HyperFormance goes a little further than Virtual Vsync by attempting to preemptively remove any frames that wouldn’t be finished before the next frame is scheduled, again reassigning that rendering time to the next frame. Ideally, average FPS should be increased since partial frames don't tie up rendering resources. The only potential problem with this technology is game compatibility."

 

However I am aware that this improvement is rather theoretic though.

Windows 10, I7 8700k@5,15GHz, 32GB Ram, GTX1080, HOTAS Warthog, Oculus Rift CV1, Obutto R3volution, Buttkicker



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Well, that is an improvement for Vsync, that might actually cure some stuttering but not in general it will not improve your performance either. The nice thing about virtu is that it can turn off your GC card when you don't need it and that you can use the power of a discrete card for gaming and the specialised hardware of Intel HD graphics inside the CPU for video en- and decoding.

Good, fast, cheap. Choose any two.

Come let's eat grandpa!

Use punctuation, save lives!

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