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Twinkling exhaust


Tailspin45

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Flames in flight, not start? I'm willing to be convinced, but I've been to Reno several times, have hangared with Mustangs, and flown in them and never saw anything coming out of the exhaust except at start and a constant blue flame at night. The twinkling thing I've never seen except in the first few revolutions of the prop on start.

 

Not trying to be argumentative or a know it all, just want this wonderful sim to be the best possible and hope my opinion will cause devs to take a closer look at the issue.

 

Check this video a guy took of a form flight with Chuck Hall and Bill Anders, for example:

Blue Skies & Tailwinds

tailspinstales.blogspot.com

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The 'twinkle' is a product of the render. If you slow time right down in sim you'll see that each exhaust port has a slight puff of flame as its valve opens, but the flashes are brief, and the rendered frame rate slower at normal sim speeds than the individual cylinder exhausts, so you only see a sampling of the flames. If your frame rates were in the hundreds, you'd see what appeared to be a constant flame from each port.

 

See this from half way through :


Edited by Weta43

Cheers.

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Regardless of what or why, I'm embarrassed for the devs by it. They've created a masterpiece by any standard, but it has a clear flaw.

 

There's nothing about an engine on a test stand, sitting a hangar, starting up, sucking fuel from a can that is evidence that such occurs in a real aircraft in flight.

 

The fact that the sim may faithfully represent every exhaust stroke is amazing, but there's no way I'd send a FRAPS vid to a Mustang owner with this obvious toy-like visual. I have several friends that fly '51s, and I want to brag about this otherwise amazing piece of work. But i won't send them any video with this anomaly.

 

Until we all have computers that can produce frame rates in the hundreds what exactly is the point, and why are people eager to defend it?

 

Update: discovered that wingmen don't have this flaw.


Edited by Tailspin45

Blue Skies & Tailwinds

tailspinstales.blogspot.com

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  • 3 weeks later...

I don't wish to defend nor attack the flame effect but unless you are very close to the exhaust you shouldn't see it under normal daylight conditions. My opinion, while it is a cool effect to watch, wouldn't the video resources be put to better use somewhere else? Perhaps a little of this effect at engine start then cut it out until light levels are low. But then that takes more code and resources doesn't it?

 

Above all, this is a beta and our devs are just showing off aren't they. Giving you all something pick at. Kind of fun wouldn't you say.

 

Cheers and regards, Jim :pilotfly:<<---I like this silly thing

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City Hall is easier to fight, than a boys' club - an observation :P

"Resort is had to ridicule only when reason is against us." - Jefferson

"Give a group of potheads a bunch of weed and nothing to smoke out of, and they'll quickly turn into engineers... its simply amazing."

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