LawnDart Posted October 22, 2005 Share Posted October 22, 2005 In FC 1.1, you could padlock as soon as you reached an airspeed of 80-100 KIAS (for formation takeoffs). Now, it's back to the way it was in 1.02 where padlock doesn't become available until you and the other airplane are actually airborne. It also has a little "spike" or "jump" right as this happens when you break ground during the takeoff. 1.11 is great otherwise, but was this changed intentionally or is it a reoccurring bug? Takeoffs were so nice before... Regards, Lawndart [sigpic]http://www.virtualthunderbirds.com/Signatures/sig_LD.jpg[/sigpic] Virtual Thunderbirds, LLC | Sponsored by Thrustmaster Corsair 750D Case | Corsair RM850i PSU | ASUS ROG MAXIMUS X CODE | 32GB Corsair DDR4 3200 | Intel i7-8086K | Corsair Hydro H100i v2 Cooler | EVGA GTX 1080 Ti FTW | Oculus Rift | X-Fi Titanium Fatal1ty | Samsung SSD 970 EVO 1TB NVMe | Samsung SSD 850 EVO 1TB | WD Caviar Black 2 x 1TB | TM HOTAS Warthog | TM Pendular Rudder | TM MFD Cougar Pack | 40" LG 1080p LED | Win10 | Link to comment Share on other sites More sharing options...
Han Posted October 22, 2005 Share Posted October 22, 2005 Looks like it is another side of fixing other padlock bug. With Best Regards! Daniel Tuseyev Il-2: Battle of Stalingrad and Rise Of Flight projects manager Link to comment Share on other sites More sharing options...
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