StandingCow Posted March 7, 2015 Share Posted March 7, 2015 HTC / Valve Vive claims there is no motion sickness. If that is true, it's going to be the one to get. Hmmmm... that's interesting... as someone that can get sick easily I may just have to keep an eye out. 5900X - 32 GB 3600 RAM - 1080TI My Twitch Channel ~Moo Link to comment Share on other sites More sharing options...
asparagin Posted March 8, 2015 Share Posted March 8, 2015 A question to those who already run DCS with Occulus: The specifications of Occulus say at least 75 fps are needed for a good experience. Do you run DCS with min 75 fps? Spoiler AMD Ryzen 9 5900X, MSI MEG X570 UNIFY (AM4, AMD X570, ATX), Noctua NH-DH14, EVGA GeForce RTX 3070 Ti XC3 ULTRA, Seasonic Focus PX (850W), Kingston HyperX 240GB, Samsung 970 EVO Plus (1000GB, M.2 2280), 32GB G.Skill Trident Z Neo DDR4-3600 DIMM CL16, Cooler Master 932 HAF, Samsung Odyssey G5; 34", Win 10 X64 Pro, Track IR, TM Warthog, TM MFDs, Saitek Pro Flight Rudders Link to comment Share on other sites More sharing options...
rcjonessnp175 Posted March 8, 2015 Share Posted March 8, 2015 Sli 980 can't do it. Not the cards fault it's the engines fault. Dcs would be awesome with the rift if the performance was their. It's one of those wait and see how dcs 2.0 is. As for now you have to set all the major stuff to low to get and maintain 75 frames. At least that's the case with me. Bit of a bummer 50 to60 frames is manageable in the rift in dcs but go lower and you start getting sick I7 4770k @ 4.6, sli 980 evga oc edition, ssdx2, Sony 55 inch edid hack nvidia 3dvision. Volair sim pit, DK2 Oculus Rift. Link to comment Share on other sites More sharing options...
asparagin Posted March 8, 2015 Share Posted March 8, 2015 Sli 980 can't do it. Not the cards fault it's the engines fault. Dcs would be awesome with the rift if the performance was their. It's one of those wait and see how dcs 2.0 is. As for now you have to set all the major stuff to low to get and maintain 75 frames. At least that's the case with me. Bit of a bummer 50 to60 frames is manageable in the rift in dcs but go lower and you start getting sick Thanks for the info. Let´s see what comes, but 75 fps for DCS in a crowded environment is a high goal. Spoiler AMD Ryzen 9 5900X, MSI MEG X570 UNIFY (AM4, AMD X570, ATX), Noctua NH-DH14, EVGA GeForce RTX 3070 Ti XC3 ULTRA, Seasonic Focus PX (850W), Kingston HyperX 240GB, Samsung 970 EVO Plus (1000GB, M.2 2280), 32GB G.Skill Trident Z Neo DDR4-3600 DIMM CL16, Cooler Master 932 HAF, Samsung Odyssey G5; 34", Win 10 X64 Pro, Track IR, TM Warthog, TM MFDs, Saitek Pro Flight Rudders Link to comment Share on other sites More sharing options...
DerekSpeare Posted March 8, 2015 Share Posted March 8, 2015 If ED doesn't embrace VR to the maximum extent possible, they will miss the boat and have egg on their face. Derek "BoxxMann" Speare derekspearedesigns.com 25,000+ Gaming Enthusiasts Trust DSD Components to Perform! i7-11700k 4.9g | RTX3080ti (finally!)| 64gb Ram | 2TB NVME PCIE4| Reverb G1 | CH Pro Throt/Fighterstick Pro | 4 DSD Boxes Falcon XT/AT/3.0/4.0 | LB2 | DCS | LOMAC Been Flight Simming Since 1988! Useful VR settings and tips for DCS HERE Link to comment Share on other sites More sharing options...
rcjonessnp175 Posted March 8, 2015 Share Posted March 8, 2015 If ED doesn't embrace VR to the maximum extent possible, they will miss the boat and have egg on their face. I agree totally as this sim is the perfect showcase for Vr. Heck I be happy with the Dk2 if the performance was their. I7 4770k @ 4.6, sli 980 evga oc edition, ssdx2, Sony 55 inch edid hack nvidia 3dvision. Volair sim pit, DK2 Oculus Rift. Link to comment Share on other sites More sharing options...
Frusheen Posted March 8, 2015 Share Posted March 8, 2015 Anyone else noticed the pilot body is rendered in the Huey on the EDGE video from Wags? This isn't available in the current Huey model. I'm hoping this is a sign of things to come. Has to have been done for VR. Thats what I'm hoping at least ha. I have high hopes for EDGE and the rift. __________________________________________________Win 10 64bit | i7 7700k delid @ 5.1gHz | 32Gb 3466mhz TridentZ memory | Asus ROG Apex motherboard | Asus ROG Strix 1080Ti overclocked Komodosim Cyclic | C-tek anti torque pedals and collective | Warthog stick and throttle | Oculus Rift CV1 | KW-908 Jetseat | Buttkicker with Simshaker for Aviators RiftFlyer VR G-Seat project: http://forums.eagle.ru/showthread.php?p=2733051#post2733051 Link to comment Share on other sites More sharing options...
rcjonessnp175 Posted March 8, 2015 Share Posted March 8, 2015 Anyone else noticed the pilot body is rendered in the Huey on the EDGE video from Wags? This isn't available in the current Huey model. I'm hoping this is a sign of things to come. Has to have been done for VR. Thats what I'm hoping at least ha. I have high hopes for EDGE and the rift. Uh the pilot body currently works for huey. Looks awesome in vr, same with ka50 and mi8. Mi8 is epic you really see how big that pit is They really need to add one into the a10c I7 4770k @ 4.6, sli 980 evga oc edition, ssdx2, Sony 55 inch edid hack nvidia 3dvision. Volair sim pit, DK2 Oculus Rift. Link to comment Share on other sites More sharing options...
Frusheen Posted March 9, 2015 Share Posted March 9, 2015 Uh the pilot body currently works for huey. Looks awesome in vr, same with ka50 and mi8. Mi8 is epic you really see how big that pit is They really need to add one into the a10c I knew it was in the mi8 and Ka50 but last time I checked it wasn't in the huey. Thanks for the heads up. __________________________________________________Win 10 64bit | i7 7700k delid @ 5.1gHz | 32Gb 3466mhz TridentZ memory | Asus ROG Apex motherboard | Asus ROG Strix 1080Ti overclocked Komodosim Cyclic | C-tek anti torque pedals and collective | Warthog stick and throttle | Oculus Rift CV1 | KW-908 Jetseat | Buttkicker with Simshaker for Aviators RiftFlyer VR G-Seat project: http://forums.eagle.ru/showthread.php?p=2733051#post2733051 Link to comment Share on other sites More sharing options...
sundown28 Posted March 9, 2015 Share Posted March 9, 2015 JHMCS for Oculus Rift DK2 Hello pilots, this video shows my first Beta version "Joint Helmet Mounted Cueing System" for DCS and Oculus Rift DK2. This software displays real time flight informations (HUD) directly in your Rift. Normally it is really hard to see the DCS HUD in Oculus Rift, this is why i'm developing the "JHMCS" for DCS. Now it is possible to read the most importend values while flying with the rift. It would also work without a rift. What do you guys think about? Sorry for the bad FPS, this is during video recording. The "JHMCS" does not decrease the frame rate. Link to comment Share on other sites More sharing options...
jib Posted March 9, 2015 Share Posted March 9, 2015 Hello pilots, this video shows my first Beta version "Joint Helmet Mounted Cueing System" for DCS and Oculus Rift DK2. This software displays real time flight informations (HUD) directly in your Rift. Normally it is really hard to see the DCS HUD in Oculus Rift, this is why i'm developing the "JHMCS" for DCS. Now it is possible to read the most importend values while flying with the rift. It would also work without a rift. What do you guys think about? Sorry for the bad FPS, this is during video recording. The "JHMCS" does not decrease the frame rate. This looks cool. How are you achieving this? Is it a third party program or are you just using the config file to "project" the HUD data? Mods I use: KA-50 JTAC - Better Fire and Smoke - Unchain Rudder from trim KA50 - Sim FFB for G940 - Beczl Rocket Pods Updated! Processor: Intel Q6600 @ 3.00GHz GPU: GeForce MSI RTX 2060 6GB RAM: Crucial 8GB DDR2 HDD: 1TBGB Crucial SSD OS: Windows 10, 64-bit Peripherals: Logitech G940 Hotas, TrackiR 5, Voice Activated commands , Sharkoon 5.1 headset. ,Touch Control for iPad, JoyToKey Link to comment Share on other sites More sharing options...
sundown28 Posted March 9, 2015 Share Posted March 9, 2015 I wrote a new software who is hooking into the directx api. With this i can draw my own stuff on top of every frame who DCS is rendering. The flight values i get by using the Export.lua. If you guys have some ideas, which values are needed else, please come back. Link to comment Share on other sites More sharing options...
*Rage* Posted March 9, 2015 Share Posted March 9, 2015 I think it will be several generations (like Track Ir) before the technology is good enough to be a flight sim mainstream like the HOTAS and TIR. [sIGPIC][/sIGPIC] 64th "Scorpions" Aggressor Squadron Discord: 64th Aggressor Squadron TS: 195.201.110.22 Link to comment Share on other sites More sharing options...
sundown28 Posted March 9, 2015 Share Posted March 9, 2015 I think it will be several generations (like Track Ir) before the technology is good enough to be a flight sim mainstream like the HOTAS and TIR. Sure, but to fly with the rift is just FUN. Everybody who tried already DCS with the rift DK2 are loving it. The software i'm developing should just support all the rift fans. Link to comment Share on other sites More sharing options...
rcjonessnp175 Posted March 9, 2015 Share Posted March 9, 2015 (edited) Sure, but to fly with the rift is just FUN. Everybody who tried already DCS with the rift DK2 are loving it. The software i'm developing should just support all the rift fans. Sundown does this work with ka50 and a10c? Please say it does? Also if you need a tester I can fully help out with good Aar write ups as the next two weeks I'm going fully Dk2'with ka50 and A10c Is this basically repeating what the hud is projecting? So for instance in ka50 or a10c does the hud read out become dynamic depending on what mode hud is in? Edited March 9, 2015 by rcjonessnp175 I7 4770k @ 4.6, sli 980 evga oc edition, ssdx2, Sony 55 inch edid hack nvidia 3dvision. Volair sim pit, DK2 Oculus Rift. Link to comment Share on other sites More sharing options...
sundown28 Posted March 9, 2015 Share Posted March 9, 2015 Sundown does this work with ka50 and a10c? Please say it does? Also if you need a tester I can fully help out with good Aar write ups as the next two weeks I'm going fully Dk2'with ka50 and A10c Is this basically repeating what the hud is projecting? So for instance in ka50 or a10c does the hud read out become dynamic depending on what mode hud is in? This will work with every plane and helicopter. I can not display the HUD who is actualy shown, but i draw the content on the helmet hud by myself and i can draw all values where i can get by the Export.lua. For the moment i display this values: - Speed - Alt (and vertical speed as a bar) - Heading - AoA - Mach - Gload - Time - FPS (just to check the performance) There are a lot of more values available and also some secred values. For the moment a draw a hud who is designed like the hud of a F18C. 1 Link to comment Share on other sites More sharing options...
rcjonessnp175 Posted March 9, 2015 Share Posted March 9, 2015 This will work with every plane and helicopter. I can not display the HUD who is actualy shown, but i draw the content on the helmet hud by myself and i can draw all values where i can get by the Export.lua. For the moment i display this values: - Speed - Alt (and vertical speed as a bar) - Heading - AoA - Mach - Gload - Time - FPS (just to check the performance) There are a lot of more values available and also some secred values. For the moment a draw a hud who is designed like the hud of a F18C. Sweet can't wait to try it. I7 4770k @ 4.6, sli 980 evga oc edition, ssdx2, Sony 55 inch edid hack nvidia 3dvision. Volair sim pit, DK2 Oculus Rift. Link to comment Share on other sites More sharing options...
Salsam Posted March 9, 2015 Share Posted March 9, 2015 Awesome! Can't wait to try it out! Link to comment Share on other sites More sharing options...
average_pilot Posted March 9, 2015 Share Posted March 9, 2015 I agree totally as this sim is the perfect showcase for Vr. Heck I be happy with the Dk2 if the performance was their.Not so perfect. The very high frame ratio requirement of VR will be a very big challenge to turn DCS into a showcase for VR. DCS has been built for a desktop experience, and its roots are very far behind in time. I still had to see DCS 2 running at 75 (90?) fps in a typical mission in an average high end PC to believe it is possible. (I say "average high end PC" because nowadays there is a wide range of what can be considered high end). I'll be flying DCS with the CV1... or maybe HTC Vive :music_whistling: in any case, that's for sure. Link to comment Share on other sites More sharing options...
rcjonessnp175 Posted March 9, 2015 Share Posted March 9, 2015 Not so perfect. The very high frame ratio requirement of VR will be a very big challenge to turn DCS into a showcase for VR. DCS has been built for a desktop experience, and its roots are very far behind in time. I still had to see DCS 2 running at 75 (90?) fps in a typical mission in an average high end PC to believe it is possible. (I say "average high end PC" because nowadays there is a wide range of what can be considered high end). I'll be flying DCS with the CV1... or maybe HTC Vive :music_whistling: in any case, that's for sure. I agree. Was interesting to see Wags saying Dcs 2.0 will be a show case for the oculus rift in that mudspike interview I7 4770k @ 4.6, sli 980 evga oc edition, ssdx2, Sony 55 inch edid hack nvidia 3dvision. Volair sim pit, DK2 Oculus Rift. Link to comment Share on other sites More sharing options...
Markeebo Posted March 11, 2015 Share Posted March 11, 2015 This will work with every plane and helicopter. I can not display the HUD who is actualy shown, but i draw the content on the helmet hud by myself and i can draw all values where i can get by the Export.lua. For the moment i display this values: - Speed - Alt (and vertical speed as a bar) - Heading - AoA - Mach - Gload - Time - FPS (just to check the performance) There are a lot of more values available and also some secred values. For the moment a draw a hud who is designed like the hud of a F18C. Would love to see current Steerpoint depicted as well. This would be a wonderful tool. Link to comment Share on other sites More sharing options...
DerekSpeare Posted March 12, 2015 Share Posted March 12, 2015 (edited) Hello pilots, this video shows my first Beta version "Joint Helmet Mounted Cueing System" for DCS and Oculus Rift DK2. This software displays real time flight informations (HUD) directly in your Rift. Normally it is really hard to see the DCS HUD in Oculus Rift, this is why i'm developing the "JHMCS" for DCS. Now it is possible to read the most importend values while flying with the rift. It would also work without a rift. What do you guys think about? Sorry for the bad FPS, this is during video recording. The "JHMCS" does not decrease the frame rate. One million likes given! :thumbup::thumbup::thumbup::thumbup::thumbup: I agree that a current steerpoint would be cool. I hope you put it out soon so we can get our hot hands on it. Great work! Edited March 12, 2015 by DerekSpeare Derek "BoxxMann" Speare derekspearedesigns.com 25,000+ Gaming Enthusiasts Trust DSD Components to Perform! i7-11700k 4.9g | RTX3080ti (finally!)| 64gb Ram | 2TB NVME PCIE4| Reverb G1 | CH Pro Throt/Fighterstick Pro | 4 DSD Boxes Falcon XT/AT/3.0/4.0 | LB2 | DCS | LOMAC Been Flight Simming Since 1988! Useful VR settings and tips for DCS HERE Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted March 14, 2015 ED Team Share Posted March 14, 2015 http://www.kitguru.net/peripherals/anton-shilov/consumer-oculus-rift-headset-may-not-be-available-this-year-oculus-vr-founder-implies/ Palmer Luckey, the founder of Oculus VR, once said that the consumer version of Oculus Rift would be available in 2015 unless something goes “horribly wrong.” While nothing seems to be going wrong, he does not look like he is sure about availability of the device this year. Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
rcjonessnp175 Posted March 14, 2015 Share Posted March 14, 2015 http://www.kitguru.net/peripherals/anton-shilov/consumer-oculus-rift-headset-may-not-be-available-this-year-oculus-vr-founder-implies/ Ya was really hoping to fly dcs world 2.0 in the cv1 this year. I'm confident though 2.0 with Dk2 will be a much better experience compared to the current dcs world we have. Flying is just so amazing in this Sim with this devicE! I7 4770k @ 4.6, sli 980 evga oc edition, ssdx2, Sony 55 inch edid hack nvidia 3dvision. Volair sim pit, DK2 Oculus Rift. Link to comment Share on other sites More sharing options...
Chivas Posted March 14, 2015 Share Posted March 14, 2015 Words out that the Cresent Bay prototype does have two displays, which bodes well for higher resolutions, and possible physical IPD adjustments, etc. Link to comment Share on other sites More sharing options...
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