Jump to content

how add an aircraft for future 3dr party


peyvolt

Recommended Posts

Hey Skate ^ that tand_gear description is also wrong :D

 

"atand" means: inverse tangent

, so tand_gear_max = 1.0, means: 45 degrees max nose wheel rotation aside

... tand_gear_max = 3.0 means: ~ 71,56 degrees ;)

 

if you wanna check my "description" then do not see how the nose wheel is rotating under fusalage: that's the animation

see how the aircraft starts to turn left/right by rudder (with slow rolling speed)

 

Thanks! Some of the properties are completely undocumented. I wonder if we could use the official Eagle Dynamics wiki to start some sort of module API documentation? :)

Link to comment
Share on other sites

  • 2 weeks later...
  • 2 weeks later...
Hey Skate ^ that tand_gear description is also wrong :D

 

"atand" means: inverse tangent

, so tand_gear_max = 1.0, means: 45 degrees max nose wheel rotation aside

... tand_gear_max = 3.0 means: ~ 71,56 degrees ;)

 

if you wanna check my "description" then do not see how the nose wheel is rotating under fusalage: that's the animation

see how the aircraft starts to turn left/right by rudder (with slow rolling speed)

 

 

was searching for something and just noticed this.

 

i think i copy/pasted the description from somewhere else...

 

that might explain why my jet turns literally on a dime below 10 knots

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

Link to comment
Share on other sites

  • 4 weeks later...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...