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CptSmiley

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is VTAI still working on their F-16 Model? Could propose a Co-Project with them.

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Very nice looking flight model :)

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Looks pretty nice!

 

All I miss is compare diagram for real and in-game parameters, and correlation coefficient between them :D

Like here, Yo-Yo show real and ingame Mustang compare

http://forums.eagle.ru/showthread.php?t=87966

 

Keep info coming!

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Nice video, but please stop panning - it destroys any sense of motion. Keep the camera in a fixed spot. It is easier it judge its motion then. :)

 

Good luck with your efforts! What are you using for the physics engine?

 

Best regards,

Tango.


Edited by Tango
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Nice video, but please stop panning - it destroys any sense of motion. Keep the camera in a fixed spot. It is easier it judge its motion then. :)

 

Best regards,

Tango.

 

Maybe you want a cockpit view of a low level flight :p

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Yeah just started a couple weeks ago with this after I realized it was possible, I was pumped.

 

I still have a ways to go but I fully intend on providing the code that backs this up :)

 

I may have to get in touch with you about your methods, then, because that's quite efficient! :) With progress like that, you make me think I do have time to build an EFM after all! Like I said, very impressed.

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I may have to get in touch with you about your methods, then, because that's quite efficient! :) With progress like that, you make me think I do have time to build an EFM after all! Like I said, very impressed.

 

Not to knock the OPs efforts, but AFAIK you will have a hard time building a LUT based FM of the same quality for anything else but the Viper, simply because there is nothing of sorts like the NASA report in the public domain for other fighters. It requires a real motherload of data. :)

 

Very nice project though, anything that expands the documentation so people can get into the API more easily is direly needed at this point.

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Please note that this is NOT one of the intended products to be released by TeamVRC, just a stepping stone in that process

 

That's a great pity.

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Excellent work. Just yesterday I started working on an F-16 flight model for my sim using the same sources you mentioned.

 

I'm not sure whether you are aware but there is an open source implementation of that NASA paper at Caltech:

http://www.cds.caltech.edu/~murray/projects/afosr95-vehicles/models/f16/

 

I used the Java implementation, since I want to use multi-threading to allow full flight models to be used for each aircraft.

 

The NASA model is ok in flight but the implementation has quite severe deficiencies such as:

* Not-a-Number produced at zero airspeed.

* no support for negative airspeed (tailslide!)

* no model for fuel consumption or transfer between tanks.

* no model of mass distribution (important once you add weapons, or stall).

* missing the relationship between pilot command and control surface deflection, as in the flight control system (fortunately there is other material out there for this)

* no model of ground handling

* etc.

 

I don't mean to denigrate your work in any way - it is an awesome achievement to get it into DCS, and so quickly too. All I mean is that the NASA model should be seen as a starting point, but you probably already know this :)

 

Keep up the great work.

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Not to knock the OPs efforts, but AFAIK you will have a hard time building a LUT based FM of the same quality for anything else but the Viper, simply because there is nothing of sorts like the NASA report in the public domain for other fighters. It requires a real motherload of data. :)

 

Very nice project though, anything that expands the documentation so people can get into the API more easily is direly needed at this point.

 

Hornet. And I have the data. :D

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Yeah just started a couple weeks ago with this after I realized it was possible, I was pumped.

 

I still have a ways to go but I fully intend on providing the code that backs this up :)

No that's not possible it was stated a hundred times in the AFM/SFM discussions that such work takes a year.;)
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For the ground reactions a library like Bullet/JBullet might be a starting point:

http://bulletphysics.org/wordpress/

http://jbullet.advel.cz/

 

Also, there's JSBSim if you want an existing general flight model (not as good as the F-16 model, but will work with other aircraft):

http://jsbsim.sourceforge.net/

 

There is a proposed standard for describing flight models using XML:

http://daveml.org/

Of course, you then need to evaluate the model but at least you can exchange the data (there is an example XML file for the F-16 using the well-known NASA data).

 

This is all great stuff.

 

@aaron886: I'd be very interested to find more flight data for the Hornet. I have the NATOPS manuals with performance charts but would be very interested if you have any other data (eg. inertia matrix coefficients). I did have some FORTRAN code around somewhere but I'm not sure if it was as good as the Viper model.


Edited by Moa
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Hornet. And I have the data. :D

 

And I can back that up. The amount of data this man has on the Hornet is mind-boggling.

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