sobek Posted November 9, 2012 Share Posted November 9, 2012 Forces look ok to me, it looks like the drag coefficient of the store is astronomically high. Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives! Link to comment Share on other sites More sharing options...
sobek Posted November 9, 2012 Share Posted November 9, 2012 Do you know if these can be edited somewhere? Sorry, but i'm so not your guy. :noexpression: Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives! Link to comment Share on other sites More sharing options...
aaron886 Posted November 9, 2012 Share Posted November 9, 2012 Tango - looks like he was paused at first. the reaction was immediate. Smiley - sounds like the magnitude of all forces on your aircraft are too low? The result of using a different plane of reference or different units than ED for force sizes, perhaps. If you scaled everything up, the relative magnitude of the stores drag would be minimized. Link to comment Share on other sites More sharing options...
SilentEagle Posted November 10, 2012 Share Posted November 10, 2012 CptSmiley, I currently have that problem even without weapons loaded. I can't even make progress anymore. also, you don't have anything less than third parties have when it comes to the EFM API. there are just many unanswered questions and ED Devs are focused on other things at the moment. Correction: I just did another test and this happened only when I added a smoke pylon on my aircraft. A clean aircraft flies just fine. Link to comment Share on other sites More sharing options...
WildBillKelsoe Posted November 10, 2012 Share Posted November 10, 2012 looking forward to it AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow. Link to comment Share on other sites More sharing options...
Pyroflash Posted November 10, 2012 Share Posted November 10, 2012 I've had a similar experience, if some of the input values fall outside of the FM's tables, or equations, then the FM seems to be unable to recover from it, and no further commands will affect the aircraft's flight to any significant degree. This can be anything in the FM from the engine to the aircraft itself. If you aim for the sky, you will never hit the ground. Link to comment Share on other sites More sharing options...
Blaze Posted November 10, 2012 Share Posted November 10, 2012 The A-10 and P-51 use the internal ED AFM which is almost entirely different from our EFM. i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10 "There will always be people with a false sense of entitlement. You can want it, you can ask for it, but you don't automatically deserve it. " Link to comment Share on other sites More sharing options...
SkateZilla Posted November 11, 2012 Share Posted November 11, 2012 SFM= LUA Based EFM= LUA Based w/ Extended Parameters AFM= DLL Based. ? Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
aaron886 Posted November 11, 2012 Share Posted November 11, 2012 To be fair, SFM is lua and DLL as well. Just think of them as different, that covers it. Link to comment Share on other sites More sharing options...
aaron886 Posted November 12, 2012 Share Posted November 12, 2012 Well, Alex has been around the forums, but he might be really busy? Link to comment Share on other sites More sharing options...
Steel Jaw Posted November 12, 2012 Share Posted November 12, 2012 Avionics? "You see, IronHand is my thing" My specs: W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, ASUS RTX3060ti/8GB. Link to comment Share on other sites More sharing options...
Blaze Posted November 13, 2012 Share Posted November 13, 2012 Hey Viper East, that looks familiar. Nice background, I did something similar on my end. i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10 "There will always be people with a false sense of entitlement. You can want it, you can ask for it, but you don't automatically deserve it. " Link to comment Share on other sites More sharing options...
SkateZilla Posted November 13, 2012 Share Posted November 13, 2012 So Blaze is working on a Viper? Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
Grimes Posted November 13, 2012 Share Posted November 13, 2012 So Blaze is working on a Viper? As I understand it he made it for the Virtual Viper East Demo Team which he will fly at VFAT. http://forum.virtual-airshows.com/index.php/topic,1357.msg9899 The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum Link to comment Share on other sites More sharing options...
SilentEagle Posted November 15, 2012 Share Posted November 15, 2012 Any progress on the gear/ground modelling? Are any dynamics present by default? Link to comment Share on other sites More sharing options...
SilentEagle Posted November 15, 2012 Share Posted November 15, 2012 (edited) Thanks for the update. I agree, we have those three issues currently as well. Also, I was never able to make fuel mass work properly, so how do you have this currently coded. How do you add fuel to tanks at different positions on your aircraft at initialization? Initially, the mass is the empty weight, while the fuel it sends me is correct. I only see a way to remove or add mass at each time step due to fuel usage. How do you add it initially? Also, my engine modeling is very primitive at the moment, but I was wondering what your plans for this are. There are not very many good engine modeling examples out there to pull from that have transient effects modeled. All I'm using at the moment is this: double Tslmax = 16868; double Tslidle = 1324; double dT = throttle_demand; double KT = 0.1; double thrust = ((Tslmax-Tslidle)*dT+Tslidle)*(rho/rhosl)*(1+KT*mach) Where Tsl stands for Thrust at Sea Level, KT is the factor for mach effects, and rho/rhosl is used for altitude effects. Here there are no dynamic effects, yet. I have found several very detailed thermodynamic turbine models, but reducing them down to what is needed for simulation purposes has been difficult. Edited November 15, 2012 by SilentEagle Link to comment Share on other sites More sharing options...
SkateZilla Posted November 15, 2012 Share Posted November 15, 2012 prolly a custom user definition on the tire mesh, as when the tire mesh is subed out for damaged tire, the scratching returns on teh A-10.., ISGEAR=TRUE or something along that line. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
aaron886 Posted November 15, 2012 Share Posted November 15, 2012 I also have lags and filters based on the NASA sim that replicates the spool up / spool down of the engine. I have some additional information I've found on this topic, I'll post it if I have time. (And if I can recall where I put it. :D) Link to comment Share on other sites More sharing options...
SilentEagle Posted November 15, 2012 Share Posted November 15, 2012 Okay, I have several lags and filters that I wrote in LUA several months ago to handle SFM engine spool, instrument needle dynamics, and some automatic FCS and autopilot testing. I'll just convert these to C++ and tune the parameters to match specific RPM range lags. What kind of factor could I multiply this function by to assess the impact of changing weather temperature from day to day. Altitude density is a function of this temperature, but there is also the effect of a higher thermodynamic efficiency for the engine, or is this taken care of with air density at altitude? Higher altitude (lower density) but colder air (higher density). Link to comment Share on other sites More sharing options...
SkateZilla Posted November 15, 2012 Share Posted November 15, 2012 (edited) Mine is actually very similar to yours. I am using linear and exponential equations to match the datatables for the F-16 NASA sim...I need to take the time and put them into data tables. I also have lags and filters based on the NASA sim that replicates the spool up / spool down of the engine. That's about all you can really do unless you want to get into writing a physics based engine model and use nominal power and propulsion equations to find the temp and pressure ratios across each stage of an engine. This requires extensive knowledge of the engine specifications and many of the dynamics of the engine will fall out when you do this but tweaking it to make it match performance charts due to any differences can be tough and time consuming. But we don't yet know what that property is exactly named right? Im hoping Alex or someone will chime in soon to explain this. As we've encountered the problem on more fronts now. Testing the systems and switchology of the F-100D Pit systems, the Gear wont work unless we use the AFM system for it. I'm in my office, so I cant play, but from what Im being told in group chat, the gear will visually move, but interaction stays in the state it was when the mission started (ie Ramp Start, Retract gear on ground and the plane stays where it's at instead of dropping to it's belly) (ie Airborne Start, deploy gear, land and belly scrape) While we Cannot edit the mesh properties of EDM from DCSW that are being used to test pit systems right now. (Hornet). We can however put the correct definitions in the F-100 meshes when we are ready to move everything over. A-10C and F-15C/E both have points connected to the Gear Tire, prolly for dust smoke. However P-51 and SU25T do not. and they both use the AFM, Which means somewhere in AFM the Mesh is called out as a Collision mesh for a TIRE, or there is a custom line added to the user definitions of the tire or the tire's equivalent in the collision model. So..... Question is.. How should I be setting up our 3d model..... As of right now, our last build has Connectors up the yazoo for EVERYTHING. For Functions that obviously still dont work (Wingtip trails). Edited November 15, 2012 by SkateZilla Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
SUBS17 Posted November 16, 2012 Share Posted November 16, 2012 Nice work is there any other teams working on the F-16 for DCS? [sIGPIC] [/sIGPIC] Link to comment Share on other sites More sharing options...
SkateZilla Posted November 16, 2012 Share Posted November 16, 2012 AFAIK no "Group" is working on one, VTAI Was, but I dont think they've said anything in almost 6 months now. there are a few individual F-16s in the works JohnX being one, and Blaze, a few of them are for VFAT / Display Use... Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
BR55Sevas Posted November 16, 2012 Share Posted November 16, 2012 Great progress! Smiley, I think you need contact with Virtual Thunderbirds, probably they will be interested. МиГ-29 Fly by wire СДУ Su-27SM second display panel https://www.youtube.com/embed/videoseries?list=PL_2GGwNpWNp_fKXfRtDhIk8s5Jf4a9XHS http://berkuts.ru Пилотажный сервер с роботом | Aerobatic server with PhantomControl Link to comment Share on other sites More sharing options...
MrFata Posted November 17, 2012 Share Posted November 17, 2012 Nice Work Cant Wait to Fly Her =) "Punch Him In The Fish and Give him a little Head" ~ Casualties [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Ells228 Posted November 20, 2012 Share Posted November 20, 2012 Great job Smiley Link to comment Share on other sites More sharing options...
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