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CptSmiley

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Hey All, so Skatezilla and I were discussing the problem with the gear state when using an external flight model we decided to go with the assumption that the problem was with the 3D model and not with the code/EFM or what not...

 

This is exactly the case! There are special connectors defined for the gear for EFM only aircraft (A-10, KA-50, P-51, etc..) if I use those shapes in place of my F-16 then the gear reaction works perfectly!

 

My problem now is that I need a F-16 3D model that has the connectors properly defined for the gear. I am not a 3D modeler or anything so not sure how hard/easy it would be for someone to do.

 

Hopefully Skatezilla can provide further details on the 3D modeling side, but at least we know what the issue is :)

 

Hi captain i think that these guys could give you what you wish just ask them http://forums.eagle.ru/showthread.php?t=73864

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MB MSI x570 Prestige Creation, RYzen 9 3900X, 32 Gb Ram 3333MHz, cooler Dark rock PRO 4, eVGA 1080Ti, 32 inch BenQ 32011pt, saitek X52Pro, HP Reverb, win 10 64bit

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that was an awesome doug masters cessna landing impression ..

 

 

metal rattling and all.

 

dangling your AFM in front of VFAT performers

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

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Little Dougie Masters! Oh man, I know what I'm watching tonight...

 

I've cancelled my project cause there are obviously better alternatives out there (j/k!)

 

 

 

Skip to 5:00

 

 

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

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Smiley, you made my day, no! month!:D

All works perfect

 

 

 

what the....

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

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See my screenshots Aaron.

Like Smiley described before.

 

I added 2 splines, which is collision line.

screenshot2012111814090.th.png

 

Then collision line for struts, named for each touch point relatively.

 

screenshot2012111814092.th.png

 

And collision shell for each touch point

 

screenshot2012111814093.th.png

 

If you want I can send you my UFO max (2010) file . PM me your mail if you need it.

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Aaron, i got your message, but i've been busy with family stuff and re- arranging my office / room / pc setup so I can take pictures for insurance record update.

 

I havnt had time to play with the setup, Cpt. Smiley was the one who had figured it out, i've transition my workflow to cockpit panels for the time being and prolly wont be going back to the external model until those are done.

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

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  • 1 year later...

Hey guys,

Can someone point me into the correct direction as to how to get the aircraft to sit on the ramp the same way when the aircraft is empty vs. when it is loaded with weapons?

I get the wheel coordinates set to get it looking correct sitting there while empty but when I load it with ordinance it sinks into the ground.

I have seen the tips on adding the helper points to the tires but it is getting me nowhere.

 

-Racer


Edited by snowbird2
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