chokko Posted November 9, 2012 Share Posted November 9, 2012 (edited) 2 clients (me + GY) flying a10c in OpKano1.miz on my dedi server We were just flying along, no combat occured yet, when both clients CTDd Dedi server was running fine still. Problem Event Name: APPCRASH Application Name: DCS.exe Application Version: 1.2.2.7122 Application Timestamp: 509a4ed7 Fault Module Name: DCS.exe Fault Module Version: 1.2.2.7122 Fault Module Timestamp: 509a4ed7 Exception Code: c0000005 Exception Offset: 00000000002ac95e OS Version: 6.1.7601.2.1.0.256.1 Locale ID: 3081 Additional Information 1: e9e7 Additional Information 2: e9e7539cf7a77ca8d6bf9c6e8d66929c Additional Information 3: 129a Additional Information 4: 129af142d8bd675741d1d488db4b6216crash201211092159.zipDxDiag.txt Edited November 9, 2012 by chokko [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
ENO Posted November 9, 2012 Share Posted November 9, 2012 Exactly the same log errors as we've been getting on my server as well (Firehouse). I have a similar thread going in "General" "major glitch, please help." Was the server running fine or were your screenrates actually affected? I know for me I'll run 30-40 on average (I have mine reduced in the lua anyway)... but then as this error starts to occur they'll be cut easily in half- mostly when I'm in cockpit I believe. Seems a sound file that seemed to be most prominent when we would have aircraft in various stages of taking off or landing. These errors would also appear in the client files as well as the server files... "ENO" Type in anger and you will make the greatest post you will ever regret. "Sweetest's" Military Aviation Art Link to comment Share on other sites More sharing options...
chokko Posted November 10, 2012 Author Share Posted November 10, 2012 server was going good no frame rate drop at any point [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
chokko Posted November 16, 2012 Author Share Posted November 16, 2012 Mission = OpKano3 1.2.2 updated 15Nov2012 Had about 6 clients in it (mix of f15c/a10c). A sound file was being played..all clients dumped, server fine. Ive had this happen before in other missions, when ogg files are being played, clients are dumped..server is fine. In one instance, the red player client was fine..only blue player clients dumped and sure enough, the ogg file being played was only to blue coalition (when i looked in the mission editor) [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
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