hachiman Posted November 21, 2012 Posted November 21, 2012 Hi. I am planning to make a mission where we have to destroy a particular building, but the building location will only revealed later in the mission. How do I get an AWACS or JTAC to report an Offset of a Bullseye in the editor? Thanx
Druid_ Posted November 21, 2012 Posted November 21, 2012 AWACS won't report buildings only airborne targets. JTACs report location in MGRS, they don't (and wouldn't IRL) use a bullseye offset. As its a known position, use the ME map & ruler to work out its bearing and distance from the bullseye. Then either creat your own soundfile (using a sound recorder) or go into the DCS_World/Sounds/Speech/Sound/ENG/Common/AWACS and compose your own message (doing your own is much easier though). Then in ME have a trigger, then use one of the many sound option actions available. i7-7700K : 16Gb DDR4 2800 Mhz : Asus Mobo : 2TB HDD : Intel 520 SSD 240gb : RTX 2080ti: Win10 64pro : Dx10 : TrackiR4 : TM Warthog : ASUS ROG SWIFT PG348Q
MadTommy Posted November 22, 2012 Posted November 22, 2012 You used to have to make a correction if you are going to make you own bullseye call. As the mission editor bearing will not match the ingame bearing. If i remember correctly this was to do with true north offset. I'm not sure if this has been corrected. I think it was 6 degrees different. Do a search... But i would not suggest you use a bulls offset for a building.. they are in their nature not that accurate. Use a MGRS or Lat/long reference. i5-3570K @ 4.5 Ghz, Asus P8Z77-V, 8 GB DDR3, 1.5GB GTX 480 (EVGA, superclocked), SSD, 2 x 1680x1050, x-fi extreme music. TM Warthog, Saitek combat pro pedals, TrackIR 4
Druid_ Posted November 22, 2012 Posted November 22, 2012 Yep, it would have to be a solitary building with nothing else around it for a ile or so. i7-7700K : 16Gb DDR4 2800 Mhz : Asus Mobo : 2TB HDD : Intel 520 SSD 240gb : RTX 2080ti: Win10 64pro : Dx10 : TrackiR4 : TM Warthog : ASUS ROG SWIFT PG348Q
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