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Is it possible to reduce A-A missiles damage model, to "simulate" BVR combat?


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Posted

No...............well it probably is, but why mess around with it?

 

Just set options for the server for immortal and ensure 'use these settings for all missions' box is ticked.

 

That'll do it.

 

'T'

 

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Posted (edited)
As the title says. I would like to be able to have BVR with my squadmates in a way that they do get indication of being hit but not destroyed.

 

Is this possible to achieve by editing certain files?

 

Thanks.

 

Why not use invulnerability setting?

 

If that's not a possibility, you can do it with the scripting engine. I created a script a few months ago that you can just insert into any mission that detects incoming missiles that are going to hit a unit and destroys them once they get within a certain radius with trigger.action.explosion. The idea was to eventually turn it into a script that simulates an active protection system. I got busy before I could complete the APS simulation part of the script, but the destroying-incoming-missiles part works fine. I could upload it if you are interested.

Edited by Speed

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