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Fog and AI awareness


Corrigan

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In the attached mission I've placed two respective enemy vehicles face to face. When the fog visibility is set to less than 1 km, they won't engage each other; above 1 km and they will.

So the visibility parameter clearly isn't translated to actual visibility for AI units?

 

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New Mission.miz


Edited by Corrigan

Win10 x64 | SSDs | i5 2500K @ 4.4 GHz | 16 GB RAM | GTX 970 | TM Warthog HOTAS | Saitek pedals | TIR5

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foggwarts..

AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS

 

Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.

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I haven't the foggiest.

Steve (Slick)

 

ThrustMaster T.Flight Hotas X | TrackIR5 Pro | EVGA GTX 1070 | Win10 64-bit Professional | Dell Precision 7920 Workstation | 1 TB SSD | 128 GB Memory | Dual Intel Xeon Platinum 2.0 GHz 16 Core Processors (64 Total w/HT ON) | 24" Dell Monitor

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  • ED Team

Interesting, setting it to 1000m and they attack each other, 999m and lower and I can have the M1 drive around in circles around the red vehicle and nothing happens :)

 

Will check and see if its a known issue, if not I will report it...

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