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Posted

DCS 1.2.4 Development

 

 

 

With version 1.2.3 now available, work is underway on version 1.2.4. The primary focus of this next version will be:

1 - Further improvements to network play and stability

2 - Coincide with the release of DCS: UH-1 Huey

3 - Improvements to air-to-air missile performance

4 - Changes and adjustments to beyond visual range combat systems

5 - Further GUI improvements

Moving to 64-bit Operating Systems Only

 

As we move forward improving the DCS World environment, we are more and more often running into roadblocks that prevent us from doing so due to supporting 32 bit operating systems. This includes larger and more populated worlds with greater terrain mesh details and textures. By moving to 64 bit support only, we will be able solve this and allow larger missions with more units, and it will allow us to improve visual effects.

This change will be coming in the next few months.

 

The Future of DCS

 

 

 

Currently the team is focused on completing Flaming Cliffs 3 and continued updates and improvements to DCS World. Once Flaming Cliffs 3 is complete, more of our focus will shift to upcoming DCS titles like the F-15C, F/A-18C and Fw-190D9. Looking further out, Eagle Dynamics and our partners plan a large number of new modules that include the Su-27SM, F-86F, MiG-15Bis, MiG-21Bis, Hawk, Mi-8, Mi-24, OH-58 and AH-1G, to just name a few.

 

 

 

The team is also hard at work on many updates and changes to our world rendering system, which will allow us to make new and much more detailed worlds than we have now, including the Nevada map. We hope to have these changes in place before the end of the year.

 

With the combination of a large and varied stable of aircraft, along with upcoming new maps, we will continue moving forward toward our goal of DCS World allowing combat missions over a wide array of time periods and locations. While our products initially started with a focus on modern day jets, this is now expanding to include World War 2, Korea, Vietnam and modern day content.

 

Sincerely,

 

The Fighter Collection and Eagle Dynamics Team

 

Intel i9-13900K, @5.8GHz, Gigabyte Z690 Aorus Master, 32GB DDR5 6200 DomPlatinum, GIGABYTE GeForce RTX 4090 Gaming OC 24G, LG 48GQ900-B, 4x 2TB Crucial P5plus M2 SSD NVME, 1x 500GB WD SN850 SSD NVME ,Thermaltake ToughPower GF3 1650W ATX 3.0 , Windows 11 Pro, Corsair AiO H170i LCD RGB, TrackIR 5, Thrustmaster Warthog, VPC Mongoos T-50CM3 Base, Thrustmaster MFD Cougar, MFG CROSSWIND, Corsair K95 Platinum, Sennheiser G 600, Roccat Kone Mouse.

Posted

spero vivamente, che dopo FC3 si fiondino su un Fighter, meglio l'Hornet per quanto mi riguarda...anche se un F-15C sarebbe molto più fattibile, per vari motivi.

Non oso immaginare la reazione della Community se per puro caso, scegliessero di impiegare il Team nella produzione del 190.

 

Ciao

Simulatori: DCS A-10C II Warthog - DCS F/A-18C Hornet - DCS F-16C - VRS F/A-18E - 
HOTAS: TM Warthog - Cougar \ HP Reverb G2 \ WinWing Panels

Tally: I see the degenerate commie who wants to ruin our day.

 

Posted
Non oso immaginare la reazione della Community se per puro caso, scegliessero di impiegare il Team nella produzione del 190.

 

Penso che la community reagirebbe così: :surprise::ranting::gun_rifle::wallbash::protest:

 

Intel i9-13900K, @5.8GHz, Gigabyte Z690 Aorus Master, 32GB DDR5 6200 DomPlatinum, GIGABYTE GeForce RTX 4090 Gaming OC 24G, LG 48GQ900-B, 4x 2TB Crucial P5plus M2 SSD NVME, 1x 500GB WD SN850 SSD NVME ,Thermaltake ToughPower GF3 1650W ATX 3.0 , Windows 11 Pro, Corsair AiO H170i LCD RGB, TrackIR 5, Thrustmaster Warthog, VPC Mongoos T-50CM3 Base, Thrustmaster MFD Cougar, MFG CROSSWIND, Corsair K95 Platinum, Sennheiser G 600, Roccat Kone Mouse.

Posted

Mi sembra che ci sia troppa carne al fuoco non vorrei si bruciasse, inoltre mi sembra incongruente e inconcludente parlare di nuovi aerei e neppure un cenno su sviluppi di nuovi teatri, personalmente mi sono annoiato di svolazzare sempre sul solito e striminzito teatro.

Saluti

Posted
The team is also hard at work on many updates and changes to our world rendering system, which will allow us to make new and much more detailed worlds than we have now, including the Nevada map. We hope to have these changes in place before the end of the year.

 

With the combination of a large and varied stable of aircraft, along with upcoming new maps,

 

Beh qui ne parla. Ma mi sembra chiaro che ci vorrà molto tempo.

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

Posted

Non sapevo che gli scenari creati con plugin antichi funzionassero con il nuovo protocollo LS3....

 

Buono a sapersi.

Simulatori: DCS A-10C II Warthog - DCS F/A-18C Hornet - DCS F-16C - VRS F/A-18E - 
HOTAS: TM Warthog - Cougar \ HP Reverb G2 \ WinWing Panels

Tally: I see the degenerate commie who wants to ruin our day.

 

Posted
Dai Taker diglielo come hai fatto!

 

I know. :)

Simulatori: DCS A-10C II Warthog - DCS F/A-18C Hornet - DCS F-16C - VRS F/A-18E - 
HOTAS: TM Warthog - Cougar \ HP Reverb G2 \ WinWing Panels

Tally: I see the degenerate commie who wants to ruin our day.

 

Posted
Non sapevo che gli scenari creati con plugin antichi funzionassero con il nuovo protocollo LS3....

 

Buono a sapersi.

 

 

Infatti ho usato tutto un' altro metodo.

 

Per ora NDA :D

Posted
Infatti ho usato tutto un' altro metodo.

 

Per ora NDA :D

 

NDA ? Ahahahahah

 

So come si fa, no fear... Motivo in piu per rompere le scatole :D

Simulatori: DCS A-10C II Warthog - DCS F/A-18C Hornet - DCS F-16C - VRS F/A-18E - 
HOTAS: TM Warthog - Cougar \ HP Reverb G2 \ WinWing Panels

Tally: I see the degenerate commie who wants to ruin our day.

 

Posted
NDA ? Ahahahahah

 

So come si fa, no fear... Motivo in piu per rompere le scatole :D

 

Allora vai di scenari :)

 

Il problema è che ci vogliono un sacco di giga di texture...

Posted
Allora vai di scenari :)

 

Il problema è che ci vogliono un sacco di giga di texture...

 

Bhe, si potrebbero usare texture meno dettagliate, un po' come quelle che vediamo nel Caucaso.

 

Sarebbe bello poter ricreare i Balcani, o almeno parte dell'adriatico e Kosovo...

Simulatori: DCS A-10C II Warthog - DCS F/A-18C Hornet - DCS F-16C - VRS F/A-18E - 
HOTAS: TM Warthog - Cougar \ HP Reverb G2 \ WinWing Panels

Tally: I see the degenerate commie who wants to ruin our day.

 

Posted
Bhe, si potrebbero usare texture meno dettagliate, un po' come quelle che vediamo nel Caucaso.

 

Sarebbe bello poter ricreare i Balcani, o almeno parte dell'adriatico e Kosovo...

 

Non riusciamo ad usare texture miste, satellitari e "finte" insieme, quindi per usare solo le satellitari ci vorrebbe minimo texture da 1 metro/pixel ed è tanta roba...

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