Kameni Posted March 24, 2013 Posted March 24, 2013 Fact: Flying over highly populated areas makes your computer to compute more objects. Question for ED: Theoretically - IF you would revamp populated areas so that they're not multiple 3D object but one large low poly 3D object, would that make rendering easier for hardware?
luckybob9 Posted March 24, 2013 Posted March 24, 2013 how would the engine compute collisions and collisions models then? 1 model = 1 collision model. Find the largest object, shoot rockets at the very corner of it, eventually the whole thing will be destroyed because its a 1:1 ratio Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo
Kameni Posted March 24, 2013 Author Posted March 24, 2013 Never even thought about what crossed my mind. If I spent 30 seconds thinking, I would probably come to same conclusion. :doh:
luckybob9 Posted March 24, 2013 Posted March 24, 2013 Never even thought about what crossed my mind. If I spent 30 seconds thinking, I would probably come to same conclusion. :doh: :) Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo
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