Ripcord Posted May 22, 2013 Share Posted May 22, 2013 We are seriously lacking in available callsigns for air units. I am quite pleased with the selection we have for JTAC units and AWACS-type call signs. But with all the tactical jets we have, there is really not enough callsigns there. I want to ask DCS to seriously consider adding more (doubling the number). Hopefully we can still get access to the same voice actors that did the first batch. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
VTJS17_Fire Posted May 22, 2013 Share Posted May 22, 2013 +1 For example: http://www.google.de/url?sa=t&rct=j&q=&esrc=s&source=web&cd=4&ved=0CE0QFjAD&url=http%3A%2F%2Fwiki.radioreference.com%2Fimages%2F3%2F38%2FMilcom_callsigns_dec_10.doc&ei=ptucUZb4D83csgbJsYCABw&usg=AFQjCNGDtfXIbisI0A6U_YmPZ6IUPT4cjA&sig2=rZxGv4tYhr4RSjyl2ymHYw&bvm=bv.46751780,d.Yms Hardware: Intel i5 4670K | Zalman NPS9900MAX | GeIL 16GB @1333MHz | Asrock Z97 Pro4 | Sapphire Radeon R9 380X Nitro | Samsung SSDs 840 series 120GB & 250 GB | Samsung HD204UI 2TB | be quiet! Pure Power 530W | Aerocool RS-9 Devil Red | Samsung SyncMaster SA350 24" + ASUS VE198S 19" | Saitek X52 | TrackIR 5 | Thrustmaster MFD Cougar | Speedlink Darksky LED | Razor Diamondback | Razor X-Mat Control | SoundBlaster Tactic 3D Rage ### Software: Windows 10 Pro 64Bit [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Home Fries Posted May 22, 2013 Share Posted May 22, 2013 +1. Nice find, Fire. They even got my old squadron (REDHOOK). -Home Fries My DCS Files and Skins My DCS TARGET Profile for Cougar or Warthog and MFDs F-14B LANTIRN Guide Link to comment Share on other sites More sharing options...
joey45 Posted May 22, 2013 Share Posted May 22, 2013 (edited) +1 Some RAF ones.. http://www.the-guide.nl/callsign/country/gb/1/ Edited May 22, 2013 by joey45 The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
Ryback Posted May 23, 2013 Share Posted May 23, 2013 +1 An integrated speech engine.Write your callsign it reads.Like this Wags doesn't need to read and record 100+ callsigns. :D 1 Link to comment Share on other sites More sharing options...
TimeKilla Posted May 23, 2013 Share Posted May 23, 2013 +1 this is really needed. :smartass: :joystick: YouTube :pilotfly: TimeKilla on Flight Sims over at YouTube. Link to comment Share on other sites More sharing options...
Robert1983NL Posted May 23, 2013 Share Posted May 23, 2013 Agreed, custom callsigns should be possible, that can be text-to-speeched. Link to comment Share on other sites More sharing options...
Irregular programming Posted May 23, 2013 Share Posted May 23, 2013 Agreed, custom callsigns should be possible, that can be text-to-speeched. No no no no no, please no, this game has bad voice acting as it is, don't bring in some horrible text-to-speech engine into this. Link to comment Share on other sites More sharing options...
WolfK33 Posted May 23, 2013 Share Posted May 23, 2013 I thought about the lack of callsigns too, some for the hueys out of the great books like chickenhawk, to the limit etc would be great, like Preacher, Rattler, Firebird, Dust Off, Python, and so on... Link to comment Share on other sites More sharing options...
Supersheep Posted May 23, 2013 Share Posted May 23, 2013 TTS? Nope. This isn't System Shock. Although it would be a system shock to have a TTS in DCS. Super- The PVC Pipe Joystick Stand How to thread Link to comment Share on other sites More sharing options...
Robert1983NL Posted May 23, 2013 Share Posted May 23, 2013 Well, nowadays TTS can be pretty good. At least you should have the option. It would open up a whole new can of great immersion. Link to comment Share on other sites More sharing options...
joey45 Posted May 23, 2013 Share Posted May 23, 2013 Que stupid and abusive C/Ss. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
Nealius Posted May 23, 2013 Share Posted May 23, 2013 Would be nice if they fixed Enfield and Springfield too.....they keep coming back as Hawg and Boar. Link to comment Share on other sites More sharing options...
Hotarubi Posted May 24, 2013 Share Posted May 24, 2013 Temporary way of solving it: (example) Enfield - designate as fighter planes Then add subcategories by following the principle: If you have 4 groups counting 3 fighters each they are Enfield 1, Enfield 2, Enfield 3 and Enfield 4. Now let's take the group 1 - "Enfield 1". There are three planes there, and they are designated as: Enfield 1-1, Enfield 1-2 and Enfield 1-3. Springfield - Designate as in Enfield example. What do you get by that? You get that when on voice comms someone says "Enfield 1-1 to Springfield 2-1 >message<" everyone on the frequency knows that it is a leader of fighter group 1 (that has it's combat assignments briefed to all, so everyone knows what is their zone of operation, as for everyone else) talking to a leader of striker group 2. This is much more easier system to use in tactical engagement of enemy then pushing as much as possible terms into communication. It is absolutely unnecessary to give every group of planes different callsign. Maybe ED is doing it right, but we lack of organizing ourselves and giving attention to tactical aspect of simulation... Link to comment Share on other sites More sharing options...
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