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_Tigre_

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Ci siamo quasi , interessanti anche le notizie sul DSC World War II , Spitifire in arrivo....

 

Link: http://forums.eagle.ru/showpost.php?p=2 ... ostcount=3

 

CS: NEVADA Test and Training Range map Open Alpha

 

Today we are very excited to announce that the DCS: NEVADA Test and Training Range map Open Alpha is nearing release. A massive amount of time and effort has gone into this project and we are looking forward to having it in your hands very soon.

 

Take advantage of the pre-sell price now, before the savings vanish in a short time once the Open Alpha is released.

 

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DCS World War II Update and Sale

 

DCS World War II continues to move forward following the release of the P-51D, Fw 190 and Bf 109. These modules have set a gold standard for simulated World War II combat aviation.

We are now though in the final stages of preparing for the release of our next DCS World War II module… DCS: Spitfire Mk IX! In the tradition of our previous three warbirds, the Spitfire will embody a professional level flight model, accurate cockpit systems, highly detailed external model and cockpit, authentic sounds, detailed damage model, animations, and effects. Our engineers have created an amazing flight model based British archives of authentic wind tunnel tests.

 

attachment.php?attachmentid=128514&stc=1&d=1448639040

 

In addition to the Spitfire, we also realize that a World War II combat theatre is more than just the planes, it is also the combat theatre. In parallel with the aircraft, we are also hard at work on the Normandy map as well as many period ground units like tanks and other vehicles. We are committed to creating the most authentic recreation of World War II air combat ever done.

 

To commemorate this news, we are offering a special bundle deal of the Fw 190 and Bf 109 modules. Get this bundle now with a 20% savings, plus you can get an additional 30% savings using bonus points. This can add up to a 50% discount!

 

https://www.digitalcombatsimulator.c...pecial_offers/

 

attachment.php?attachmentid=128515&stc=1&d=1448639044

 

Please note that all DCS modules will work seamlessly in DCS World 2.0. However, when we move to DCS World 2.0, some module prices may increase. So, take advantage of these savings now.

 

Thanks and have a wonderful weekend!

 

The Eagle Dynamics Team

 

:thumbup:

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NEVADA Test and Training Range

 

As we prepare for the launch DCS: NEVADA Test and Training Range Open Alpha Map, I wanted to inform you how the product will be released in order to avoid confusion on the launch day (shooting for November 30th, 2015).

 

When you purchase and download the new map, you will essentially be installing a new, stand-alone build. This unique Open Alpha build will consist of DCS World 2.0 and the Nevada map. All modules will install within the Nevada map Open Alpha as they do with the release and Open Beta versions.

 

Why the need for a separate, stand-alone build you ask? Because at this time the Nevada map and the Black Sea map use two different evolutions of the terrain engine (T4 for Nevada and T3 for the Black Sea). We are still in the process of converting the Black Sea map to T4 which will allow both maps to co-exist in the same DCS version. In order to release Nevada this month, we needed to create a separate version.

 

The current release version and Open Beta will stay intact.

 

Once the Nevada map exits the Alpha stage, it and DCS World 2.0 will be merged into the stable, release version of DCS World or the Open Beta (TBD).

 

A few weeks after release of the Nevada Open Alpha and we've had a chance to squash the most ugly bugs, we will then release a version for Steam.

 

 

Bye

Phant


Edited by phant

AMVI

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Quindi ho capito male o non si può fare l'update dal 1.5 al 2, installando poi il Nevada? perciò su e giù più di 20 giga da scaricare per il pacchetto intero DCS2 e Nevada "?" :cry:

 

Com' era prevedibile il Nevada utilizza una tecnologia differente per il terreno (T4), mentre la mappa attuale utilizza ancora quella vecchia (T3). Allo stato attuale dello sviluppo, quest' ultima non è ancora stata convertita al T4 e quindi non sono compatibili, occorre per forza una installazione a se stante DCS 2.0 + Nevada.

 

Tra l' altro con l' uscita di quanto sopra le versioni di DCS "in giro" diventano praticamente tre:

 

DCS 1.0 + Caucaso , la versione ufficiale corrente

DCS 1.5.1 + Caucaso , la versione Open Beta attuale

DCS 2.0 + Nevada , la nuova versione Open Alpha

 

Da precisare che DCS 2.0 , almeno per il momento , sarà disponibile solo in abbinamento al Nevada e non come cosa a se stante, quindi chi non ce l' ha o non vuole acquistare la nuova mappa dovra aspettare ancora....

 

:thumbup:


Edited by _Tigre_
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Io ho capito dcs 1.2 (o 1.5 stabile) + dcs 2.0 openbeta + dcs 2.0 con nevada openalfa

 

Inviato dal mio SM-G850F utilizzando Tapatalk

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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Io ho capito dcs 1.2 (o 1.5 stabile) + dcs 2.0 openbeta + dcs 2.0 con nevada openalfa

 

No non è come dici, rileggi bene la dichiarazione di Wags:

 

When you purchase and download the new map, you will essentially be installing a new, stand-alone build. This unique Open Alpha build will consist of DCS World 2.0 and the Nevada map. All modules will install within the Nevada map Open Alpha as they do with the release and Open Beta versions.
Per ora l ' Open Alpha è unica e comprende il Nevada.

 

:thumbup:

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Uhm facile che hai ragione mi sa. Più che altro ho letto ora l'aggiunta sulle bin t3 e t4, che pensavo tenessero insieme. Messa così mi sa proprio che va come dici tu.

 

Inviato dal mio SM-G850F utilizzando Tapatalk

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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A mio avviso la scelta di includere obbligatoriamente nella Open Alpha anche il Nevada ha delle ragioni anche commerciali , è evidente che stanno spingendo quest' ultimo per avere un ritorno economico, probabilmente lo sviluppo di questo scenario con tutto ciò che comprende a livello di nuove caratteristiche ha assorbito notevoli risorse e cercano, per quanto possibile , di ammortizzare l' investimento.....

 

:thumbup:

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Vero ma considera che tra 1.5 e 2.0 dal punto di vista del gameplay cambia solo il nevada e qualche bugfix che includerannk cmq nella 1.5 stable. Sempre che tutto resti com'è.

 

Inviato dal mio SM-G850F utilizzando Tapatalk

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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Stando alle precedenti dichiarazioni etc etc, le versioni attuali restano quelle mentre la versione openalfa con il nevada potrebbe aggirarsi intorno ai 46-50 Gb, poichè contiene quanto c'è ora (meno il caucaso? non lo saprei quantificare) più i 35 e passa Gb del Nevada.

 

Sui tempi di download dipende dalla tua connessione alla fine.

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

Link to comment
Share on other sites

A mio avviso la scelta di includere obbligatoriamente nella Open Alpha anche il Nevada ha delle ragioni anche commerciali , è evidente che stanno spingendo quest' ultimo per avere un ritorno economico, probabilmente lo sviluppo di questo scenario con tutto ciò che comprende a livello di nuove caratteristiche ha assorbito notevoli risorse e cercano, per quanto possibile , di ammortizzare l' investimento.....

 

:thumbup:

 

Come ha spiegato Wags il motivo tecnico sta nella versione del terrain engine. Diciamo che non hanno dichiarato apertamente che tra la 2.0.0 e la 1.5.1 l'unica differenza è appunto il Nevada... in entrambi i casi, cioè che sia vero o che no, potrebbe essere anche una mossa commerciale poichè mica tutti stanno li a verificare o aspettare i resoconti dal forum per provare la nuova versione.

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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Signori PIloti , ho il piacere di annunciare che NEVADA Test and Training Range Map for DCS World 2 Open Alpha è stato rilasciato.

 

Da notare che come già specificato questa Alpha e disponibile solo per coloro che hanno acquistato il Nevada o che hanno ricevuto la key di attivazione per la promozione fatta a suo tempo per l' acquisto della beta dell' A-10C.

 

DUXFORD, UK, November 30th, 2015 – NEVADA Test and Training Range Map for DCS World 2 Open Alpha now available!

 

DCS 2 Web installer:

http://www.digitalcombatsimulator.com/en/downloads/world/2.0/

 

The NEVADA Test and Training Range Map requires the purchase of a key that can be purchase and download from: http://www.digitalcombatsimulator.com/en/shop/modules/

 

The Nevada Test and Training Range (NTTR) has the largest contiguous air and ground space available for peacetime military operations in the free world. The NTTR land area includes simulated air defense systems, mock airbases, and several target ranges. The NTTR was also used for nuclear testing. Today, it is home to RED FLAG and other military exercises that include countries from around the world. The NTTR map for DCS World 2 includes Nellis AFB, Creech AFB, McCarran International Airport and the infamous Groom Lake AFB (aka Area 51). This map also includes the city of Las Vegas, McCarran International Airport, and Hoover Dam.

 

Trailer:

 

Key Features of DCS: NEVADA Test and Training Range:

 

366,000 sq. kilometres that covers portions of Nevada, Utah, Arizona and California.

Highly detailed modelling of Nellis Air Force Base, Creech Air Force Base, McCarran International Airport, and the Area 51 facility.

Hoover Dam and Lake Meade.

All VOR and VORTAC radio navigation beacons.

High resolution mesh and textures around the detailed airbases.

The entire NTTR airspace as well indication of all sub-ranges.

Las Vegas, Pahrump, Mesquite, Moapa, Indian Springs, Boulder City and other cities and towns in and nearby the NTTR. This also includes all major roads, railways, and power lines.

 

 

Note: Customers that purchased DCS: A-10C Warthog while it was in beta (prior to February 21st, 2011) will be provided this map for free!

 

 

About DCS World 2

 

Digital Combat Simulator World (DCS World) is a free-to-play digital battlefield, focusing on military aircraft simulation. It includes a FREE TF-51D and an Su-25T attack aircraft.

 

DCS World 2 working with new Nevada Test and Training Range (NTTR) terrain module, that includes the largest contiguous air and ground space available for peacetime military operations in the free world. The NTTR land area includes simulated air defense systems, mock airbases, and several target ranges. The NTTR was also used for nuclear testing. Today, it is home to RED FLAG and other military exercises that include countries from around the world. The NTTR map for DCS World 2 includes Nellis AFB, Creech AFB, McCarran International Airport and the infamous Groom Lake AFB (aka Area 51). This map also includes the city of Las Vegas, McCarran International Airport, and Hoover Dam.

 

Additionally, DCS World 2 includes:

 

Powerful mission and campaign editors

Multiplayer

Massive inventory of air, land and sea combat units and weapons

Advanced AI

Fast mission generator

Dynamic weather and seasons

Training missions

Mission replay system

Pilot logbook

Support for multiple maps

 

 

This exceptionally detailed and realistic world simulation engine guarantees an engaging, real-world combat experience in this flashpoint region. DCS is a true "sandbox" simulation that can and will cover multiple time periods covering many types of aircraft and ground vehicles. DCS World allows both realistic gameplay and more casual play styles to suit the player.

 

:thumbup:

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Verificato come indicano qui:

http://forums.eagle.ru/showthread.php?t=153607

?

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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Ragazzi buongiorno. Volevo chiedere una cortesia sperando di essere nella sezione giusta. Ho fatto una installazione separata della beta rispetto alla versione 1.2.x. Ma in questo caso devo procedere alla attivazione dei diversi moduli su ciascuna delle due versioni?

E quando la beta diventa poi una release ufficiale devo poi procedere ad una ulteriore nuova installazione?

Grazie

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