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Event handling in DCS using lua script


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Hi. Just started learning lua.


I've been trying hard to understand how to write my own event handler with lua but to no avail. I know it has something to do with writing your event handler function and then calling ...


function world.addEventHandler(handler)

world.eventHandlers[handler] = handler



in the EventHandlers.lua file but haven't gotten beyond that. Would someone kindly be able to show me a concrete, step-by-step example of say just printing "Hello World" whenever an event occurs in a mission?



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