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Client respawn question


horus0129

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Yes, but you have to use the scripting engine.

 

Basically you have to periodically check to see if a player has spawned into a mission and try to detect if they have respawned or not. If they have respawned you can use Group.destroy() to prevent a player from staying in a given aircraft. The player might spawn but moments later the scripting engine would remove their aircraft from the mission.

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Yes, but you have to use the scripting engine.

 

Basically you have to periodically check to see if a player has spawned into a mission and try to detect if they have respawned or not. If they have respawned you can use Group.destroy() to prevent a player from staying in a given aircraft. The player might spawn but moments later the scripting engine would remove their aircraft from the mission.

 

Thanks for your reply!

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