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Posted

I am attempting to use my toe brakes on a single rudder axis. After searching google the only relevant link I found is here and the end result from following those directions is exactly what the guy at the bottom describes. The left pedal is the only one that works and you have to keep it pressed half way for 0 input. I can't figure out what the problem is and would appreciate some help figuring this out. I can't use the rudder pedals because it is extremely jumpy and unusable, I don't have the tools to take apart my pedals and clean the potentiometer.

Posted

probably cables inside not sitting firmly enough in the shoes. lots of people including me had that problem. try to open them up and give everything a good solder..

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Win10 64, Asus Maximus VIII Formula, i5 6600K, Geforce 980 GTX Ti, 32 GB Ram, Samsung EVO SSD.

Posted
Yeah, as I said I don't have the tools to open them up. I'd really just like to set up the toe brakes onto a single axis.

 

Only tool required is a phillips head screw driver. Turn pedals over and unscrew all the screws.

Posted
Only tool required is a phillips head screw driver. Turn pedals over and unscrew all the screws.

 

Ok, despite that I'd still like to setup the toe brakes onto a single axis. Is it possible?

Posted

What is described in your linked thread is really the best result that is possible as far as I can tell. Perhaps with some external programming a better result can be obtained but I don't know what you can do with CH profiling software.

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Posted
I don't know what you can do with CH profiling software.

 

:doh:

 

Literally anything in any Windows based program/game. I can't see (from here) the video linked. However, in Control Manager, you can assign brakes to any axis or button. Heck, with a wee li'l script, you can assign left brakes to the left pedal, right brakes to the right pedal and both brakes to... both pedals :smilewink: (if available in the game).

:joystick:

Posted

script

cms.b1 = [js4.a1 > 180] AND [js4.a2 < 180]; // Left Brake

cms.b2 = [js4.a2 > 180] AND [js4.a1 < 180]; // Right Brake

cms.b3 = [js4.a1 > 180] AND [js4.a2 > 180]; // Brakes

endScript

:joystick:

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