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Posted

Every time I've seen wingtip contrails on fighters pulling G's in the real world, they've looked more like the older ones; the only time I've seen ones like the WIP video's are when the fighter has smoke generators on the wingtips. Granted, I've never seen 'em up close.

 

The engine exhaust, too, I'm puzzled about. Most modern fighters don't usually leave visible smoke, as best as I can remember. Not U.S. ones, anyway. I've seen Russian fighters leave smoke, and older jets, but I don't recall ever seeing smoke from an F/A-18 or F-16, or anything similar, discounting smoke generators.

 

Discuss?

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Posted
US f4 phantoms are smokey

 

I would categorize that as an 'older' jet.

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Posted

I want to clarify that I'm not criticizing, but rather asking. I'm glad that the new effects are being made--some aircraft are smoky like that! And I've seen those vortices on R.L. videos of aircraft with show-smoke generators. But, I'm puzzled about the difference between the contrails I've seen in R.L. and these new vortices--is it different conditions which cause them to vary in appearance? And I'm also wondering if all aircraft are going to get the new smoke effect or just the "smokier" ones.

Posted

ALL jet engines produce smoke. The amount produced and colour of it (be it black or lighter brown/yellowish) and the power settings and other conditions in which is is visible vary between engines, but they all have it, even modern western jets kick out some noticeable smoke at high power settings at low altitude/airspeed.

 

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Posted
ALL jet engines produce smoke. The amount produced and colour of it (be it black or lighter brown/yellowish) and the power settings and other conditions in which is is visible vary between engines...

 

Hopefully, any such effects will function based on some reasonable parameters (weather, power, etc.) much like the wing vortex should.

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Posted
Hopefully, any such effects will function based on some reasonable parameters (weather, power, etc.) much like the wing vortex should.

 

We can but hope.

 

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Posted (edited)
Looks about right to me.

 

Hmm, these look long and mostly-straight, like the ones I've seen IRL. The WIP vid show them looking shorter and more wavy, doesn't it? I've seen RL vids of ones like that--in particular, one of Lionel Charlet's shots looked just like the WIP vid of our new ones--but, all the ones I've seen in person were long and mostly-straight. Again, not suggesting that the WIP is wrong; rather, I'm wondering what causes the differences.

 

Are there several different phenomena here? I understand wingtip vortices to be a (usually invisible) effect always present when aircraft are flying; these are the things that cause turbulence for aircraft behind you, right? And contrails are when the G-forces condense the water in the air. So are the short-wavy ones some sort of visible manifestation of the former, or are they a variation of the latter, or ... I'm confused?

Edited by Echo38
Posted

 

I think at high alpha and low enough speed the turbulent vortexes from aircraft body and inner portion of the wings make the wing-tip vortex wavy. At high speed or if the vortex appears at lower alpha there's less turbulence and they stay straight.

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Posted

Im worried about the FPS hit , and will there be an option to switch off the smoke in options .

 

Im really hoping this wont hit my rig ..... as this effect is brilliant .

Posted
I think at high alpha and low enough speed the turbulent vortexes from aircraft body and inner portion of the wings make the wing-tip vortex wavy. At high speed or if the vortex appears at lower alpha there's less turbulence and they stay straight.

 

That makes sense! The "straighter" ones I've seen were higher speed, and that Charlet shot was indeed slow speed, high-alpha (flaring for landing). Thanks.

Posted

MIG-29's smoke is extreme.....

 

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Posted

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Posted

 

Looks about right to me.

 

of course you are right

as Eddie mentioned ALL the jets make smoke

Raptor is not an exception

watch the yellowish smoke (without afterburners) at 03:42

 

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Posted
Also a jet does not have to pull any G's to create wingtip contrails, with enough low level moisture they will show up, even F1 cars cause similar effects at speed :)

 

The wings create a lot of downforce at high speeds, they are installed at considerable AoA.

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Posted (edited)
All jet engines make smoke yes, but it's not always visible... the wingtips are also wrong.

 

That's probably because it is still work in progress.

Edited by sobek

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Posted

I actually think the vortices in the game look spot-on. As long as they make them semi-dynamic and related to altitude, weather, etc. it will be the best in any game I've ever seen.

 

check out these videos. jets flying in the Mach Loop in Wales.

 

 

compare to the ED video:

 

it's pretty darn close, especially considering it's still in beta or whatever.

Posted

I agree...http://youtu.be/BJ800rL_M5U

 

I agree...the wingtip vortices are the best I have seen in any game. Looks spectacular. I agree... if they add sonic boom vapor and canard area smoke..lol...it would be awesome.

 

BTW...how does the landing smoke work? Did they finally implement the "twirl" effect of smoke that happens just a touchdown?

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