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DCS World environmental shaders mod


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  • 2 months later...

Darker ground clouds shades should be added a tight more.. will add perceptive.. Trying to look for the file. this is now to add a better darker shade and hope it will be implemented . In DCS:2.0


Edited by theGozr

Fly it like you stole it..

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  • 4 weeks later...

Yes I think it happens in all aircrafts. It's a bug I think.

I'm sure it will be fixed...

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A little mod to improve cloud shadow. JSGME Ready, Read Me included. Hope you'll like it. Thanks theGozr for help and tests :smilewink:

 

Is it possible that someone posts before/after screenshot?

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Is it possible that someone posts before/after screenshot?

 

believe me this really works,

I had made 1 also

in file

Bazar\shaders\clouds\cldshad.fx

 

default line

// c = 0.7*(1-c.x) * saturate((50.0-input.oT0.z)*0.5); // view distance 50km

 

notice c = 0.7 <<<<<<<<<< 0.7

 

I changed to

c = 0.99*(1-c.x) * saturate((50.0-input.oT0.z)*0.5); // view distance 50km

 

sort of 'summer' hard mountain contrast clouds

 

posted here has

c = 1.10*(1-c.x) * saturate((50.0-input.oT0.z)*0.5); // view distance 50km

 

which would even be higher contrast / darker cloud shadows,

 

if you've ever experienced mountain lighting this is how cloud contrast really looks like

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What does it change, exactly? I tried looking on the screenshots above but maybe i wasn't also looking at the right thing?

 

the clouds shadows on the ground / and the level of light in between - darker / just like real

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