buster_dee Posted May 17, 2014 Share Posted May 17, 2014 B17II was perfectly conceived and horrible executed. Give me the same thing with the kinks worked out, and you can just prop me up with pillows and plug in the feeding tube. Link to comment Share on other sites More sharing options...
Charly_Owl Posted May 17, 2014 Share Posted May 17, 2014 I think that one of the few 3rd-party studios that could actually pull this off would be Belsimtek. Top quality and they certainly don't shy away from complexity. Every single one of their modules was just amazingly done and released in a timely manner. Chuck's DCS Tutorial Library Chuck's Guides on Mudspike Chuck's Youtube Channel Chuck's Patreon Link to comment Share on other sites More sharing options...
hitman Posted May 19, 2014 Share Posted May 19, 2014 http://atlanta.craigslist.org/sat/cto/4473608317.html Just in case anyone is hankerin' for their B-17 in any way, shape or form. Link to comment Share on other sites More sharing options...
Barrett_g Posted May 19, 2014 Share Posted May 19, 2014 Here's a man that's spent a decade building an all aluminum 1/3rd scale B-17 that he planes to fly... No rc... It's a real flight worthy mini bomber! http://theballybomber.com Link to comment Share on other sites More sharing options...
SlipBall Posted May 23, 2014 Author Share Posted May 23, 2014 There was little interest during the KS campaign for the B-17... for many varied reasons I suppose, people were just not into it Link to comment Share on other sites More sharing options...
kazereal Posted May 23, 2014 Share Posted May 23, 2014 There was little interest during the KS campaign for the B-17... for many varied reasons I suppose, people were just not into it I still think that there just weren't enough people.. Average funding amount comes to about $58, plus people who joined via Paypal etc. Amount needed for B-17 would have needed about 6700 people funding the Kickstarter with that average. The current 2500 backers is just nowhere near that amount. Let's hope once RRG has releases and solid reputation with planes to show the talent that more people would be interested in joining for further Kickstarters. "I would have written a shorter post, but I did not have the time." Link to comment Share on other sites More sharing options...
arthuro12 Posted November 15, 2014 Share Posted November 15, 2014 I'd be cool with some less detailed AI models if the goal can't be reached. As long as the yanks have something to escort and the fritzes have something to destroy! [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Cowboy10uk Posted November 16, 2014 Share Posted November 16, 2014 I dream of an upto date version of B17 The mighty eighth. I spent many many many wonderful hours on missions in that sim, yes there were problems and bugs, as there are in every flight sim. But I think they did manage to nail the crew management and the feeling of being in a multicrewed bomber. As already mentioned. A2A simulations have already made a stunning rendition of the bomber itself and with the accusim add on its as complex as any DCS module. Now if we can combine that with a multicrewed environment in DCS World, it would be absolutely mind blowing. Yes I know it's very very very unlikely, but hey I can dream. :) But basically the answer is a huge YES, I would purchase a B17 in DCS World in a heartbeat. Cowboy10uk [sIGPIC][/sIGPIC] Fighter pilots make movies, Attack pilots make history, Helicopter pilots make heros. :pilotfly: Corsair 570x Crystal Case, Intel 8700K O/clocked to 4.8ghz, 32GB Vengeance RGB Pro DDR4 3200 MHZ Ram, 2 x 1TB M2 drives, 2 x 4TB Hard Drives, Nvidia EVGA GTX 1080ti FTW, Maximus x Hero MB, H150i Cooler, 6 x Corsair LL120 RGB Fans And a bloody awful Pilot :doh: Link to comment Share on other sites More sharing options...
Mogster Posted November 16, 2014 Share Posted November 16, 2014 Yes what's needed is a bomber sim with Silent Hunter style squad management. As you say B17 M8th tried it but unfortunately the project got too big and it as never finished. You need some gameplay surrounding heavy bombers to make them sufficiently interesting long term imo. I've been in love with the Lanc since I was tiny and I'd love to see a DCS Lancaster but in truth with DCS world as it is how often would I fly it??? Maybe with upkeep mines and a map of the Ruhr... Maybe with Talboy bombs, some battleships and a map of Norway.... Link to comment Share on other sites More sharing options...
adamb Posted November 18, 2014 Share Posted November 18, 2014 Id really love to see this happen, as well as having a Lancaster in the game. Link to comment Share on other sites More sharing options...
Para_Bellum Posted November 19, 2014 Share Posted November 19, 2014 Love the B-17. Would pay 100$ for a DCS level Flying Fortress with all stations modelled. I've spent hundreds of hours flying around the globe in the fantastic A2Asims B-17G in FSX. One of the finest virtual aircraft ever created. Link to comment Share on other sites More sharing options...
thinkr Posted November 19, 2014 Share Posted November 19, 2014 (edited) B17 would be beautiful! Though a more reasonable $50 would do it for me for software though it depends on the level of detail I would buy 2 just to support and have another one on my other account for a friend:thumbup::pilotfly: Edited January 20, 2015 by thinkr Modded CapLoz HeliosV2.1_1280x1024.zip 2x 1080p 22"Monitors, Saitek X52, Saitek Combat Rudder Pedals, Trackir5, Win7Pro Pro 64Bit, Intel Q9550 @3.8Ghz, EP45-UD3L, 8GB Ram, Nvidia 560Ti 2GB, 2x 500GB Velociraptor Flaming Cliffs 3 DCS:A10C,KA-50, Huey, Mi-8, WWII Euro 40+ Supporter, Mig21 Falcon 4 BMS IL-2 Sturmovik: 1946 Take on Helicopters Arma 2 AO + PMC + BF All Addons Series Arma 3 EECH & EEAH Medivac & Search and Rescue 4 Series Link to comment Share on other sites More sharing options...
Flagrum Posted November 19, 2014 Share Posted November 19, 2014 For 100 USD I would at least expect a physical box with DVD and some extras. Extrals like an oily cotton cloth ... for simulating the smell. :o) Link to comment Share on other sites More sharing options...
rubblebeam Posted November 23, 2014 Share Posted November 23, 2014 For 100 USD I would at least expect a physical box with DVD and some extras. Extrals like an oily cotton cloth ... for simulating the smell. :o) This from the guy who defended EDs cutting of the rewards for kickstarter backers. :music_whistling: Couldn't resist. Good Grief Link to comment Share on other sites More sharing options...
Charly_Owl Posted December 2, 2014 Share Posted December 2, 2014 I do not know how having 4 engines will affect the framerate online... I hope we'll still be able to form up big wings and go bomb some stuff while trying not to get murdered by FW190s. I hope ED will make the B-17 flyable once all the DCS WWII birds are done. That would be a logical (and probably very profitable) next step. Chuck's DCS Tutorial Library Chuck's Guides on Mudspike Chuck's Youtube Channel Chuck's Patreon Link to comment Share on other sites More sharing options...
Flagrum Posted December 2, 2014 Share Posted December 2, 2014 This from the guy who defended EDs cutting of the rewards for kickstarter backers. :music_whistling: Couldn't resist. Tbh, I don't really see your point here ... but it's all water under the bridge now anyways. Link to comment Share on other sites More sharing options...
Art-J Posted December 11, 2014 Share Posted December 11, 2014 AI B-17 will be allright for a good start, as long as it doesn't have damage modeling compared to An-30. Yesterday I flew "Intercept" mission for F-86 and tried to force An-30 to emergency landing by setting its right engine on fire. I did it, then it used fire extinguisher, so I began pumpin' .50 rounds in this engine from the point blank range again... and again... and again... and again. After scoring 648 (yes, you read it right, six hundred forty eight) hits/points/whatever the number in debriefing means, I ran out of ammo while the An-30 flew home :D :D :D. Now, THAT was a "Flying Fortress". Gotta loooooove AI DM in DCS, don't ya?! i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10. Link to comment Share on other sites More sharing options...
ED Team NineLine Posted December 11, 2014 ED Team Share Posted December 11, 2014 AI B-17 will be allright for a good start, as long as it doesn't have damage modeling compared to An-30. Yesterday I flew "Intercept" mission for F-86 and tried to force An-30 to emergency landing by setting its right engine on fire. I did it, then it used fire extinguisher, so I began pumpin' .50 rounds in this engine from the point blank range again... and again... and again... and again. After scoring 648 (yes, you read it right, six hundred forty eight) hits/points/whatever the number in debriefing means, I ran out of ammo while the An-30 flew home :D :D :D. Now, THAT was a "Flying Fortress". Gotta loooooove AI DM in DCS, don't ya?! Do you think your shots registered all in the same place? If it is truly hit points based, you probably long went over the maximum amount of points to damage that engine, and after that it was probably you pumping bullets into a dead part. If you get my meaning. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Roadrunner Posted December 11, 2014 Share Posted December 11, 2014 I hope ED will make the B-17 flyable once all the DCS WWII birds are done. That would be a logical (and probably very profitable) next step. granted, i would like to see this as well, so dont get me wrong :D question: atm the VA server i.e. has 32 max players. at least for me that was a problem from time to time, lag, fps, you know that stuff (although i noticed great FPS improvments on the current beta patch). so lets see: if the 17 is modeled for all 10 crewmembers, and you have i.e. 6 B-17 airborne, 4 mustangs and lets say 8 109/190, that would make 72 players, if the 17's are totaly human. i dont think that all b-17's would be full with 10 human players, but IF, can the network code etc handle it? i hope so, would be interesting, but who knows the limitations in the future? ;) regards, RR [sIGPIC][/sIGPIC] "There's nothing to be gained by second guessing yourself. You can't remake the past, so look ahead... or risk being left behind." Noli Timere Messorem "No matter how fast light travels, it finds the darkness has always been there first, and is waiting for it." Terry Pratchett Link to comment Share on other sites More sharing options...
Art-J Posted December 11, 2014 Share Posted December 11, 2014 Do you think your shots registered all in the same place? If it is truly hit points based, you probably long went over the maximum amount of points to damage that engine, and after that it was probably you pumping bullets into a dead part. If you get my meaning. Yes, that explanation sounds plausible and I understand these are probably limitations of current code. It just felt "a bit" awkward ;). i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10. Link to comment Share on other sites More sharing options...
ED Team NineLine Posted December 11, 2014 ED Team Share Posted December 11, 2014 Yes, that explanation sounds plausible and I understand these are probably limitations of current code. It just felt "a bit" awkward ;). Well you can only kill something so many times :) Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
NeilWillis Posted December 12, 2014 Share Posted December 12, 2014 Could be they all went through the same hole - Robin Hood style, and missed completely! Are that good a marksman? Link to comment Share on other sites More sharing options...
supesoft Posted December 31, 2014 Share Posted December 31, 2014 If the tactics are to be taken seriously, ai bombers will not suffice. It can be made possible. It's the one thing I feel might save the gen re. Realistic combat missions or campaigns. Real tactics. Ai has always been poor at best. We will need real bomber pilots. So sell us bombers. We will buy. This is when dcs will make serious $. When this happens. Link to comment Share on other sites More sharing options...
msalama Posted December 31, 2014 Share Posted December 31, 2014 This is when dcs will make serious $. When this happens. I agree. An accurately modelled DCS:heavy would be a huge thing for this sim. That said we'd also need much bigger maps in order to use them properly... But as an interim step, how about a DCS:Mitchell? Or perhaps a Havoc? The DCS Mi-8MTV2. The best aviational BBW experience you could ever dream of. Link to comment Share on other sites More sharing options...
Steel Jaw Posted December 31, 2014 Share Posted December 31, 2014 This is when dcs will make serious $. When this happens. Highly doubtful IMHO. Much bigger market for single seat tactical aircraft, than there will ever be for bomber flying. "You see, IronHand is my thing" My specs: W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, ASUS RTX3060ti/8GB. Link to comment Share on other sites More sharing options...
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