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how to turn off labels for allies but on for enemies?


PythonOne

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Like the title ask, I fly with labels on (yes still a noob but I want to slowly learn to fly without labels). But when I'm recording, I don't want to see labels for me or my allies in the external view. Is there a way to turn off labels for allies only and on for enemies?

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Open DCS --> OPTIONS --> GAMEPLAY --> Deselect LABELS --> OK

Enjoy!

 

open thread - read first post again - rethink your own post - edit your own post - ok

 

Enjoy :thumbup:

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Afaik there is no way to disable labels only for frendlies. If you take a look at Config/View/labels.lua you should see that there is no option like that there, labels are the same for both factions, except the color.

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ah thanks for the reply. How about this:

 

I vaguely remember a mod a while back that made the labels smaller, like a dot from a distance. But when you get closer, then the name or whatever type of aircraft/tank comes up. Does anyone still have this mod or know how to adjust it like that.

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IIRC that was not a mod but something you tweaked in settings.

 

- Label parameters

-- Copyright © 2004, Eagle Dynamics.

 

AirOn = true

GroundOn = true

NavyOn = true

WeaponOn = true

 

-- Label max distance depends on graphics visibility range option value

-- For low �E40000.0 m

-- For medium �E50000.0 m

-- For high �E80000.0 m

 

---------------------------------

-- Label text format symbols

-- %N - name of object

-- %D - distance to object

-- %P - pilot name

-- %n - new line

-- %% - symbol '%'

-- %x, where x is not NDPn% - symbol 'x'

-- %C - extended info for vehicle's and ship's weapon systems

------------------------------------------

-- Example

-- labelFormat[5000] = "Name: %N%nDistance: %D%n Pilot: %P"

-- up to 5km label is:

-- Name: Su-33

-- Distance: 30km

-- Pilot: Pilot1

 

AirFormat = {}

AirFormat[10] = ""

AirFormat[5000] = "}%N%n%D%n%P"

AirFormat[10000] = "}%N%n%D"

AirFormat[20000] = "]%n%D"

AirFormat[30000] = "'"

 

GroundFormat = {}

GroundFormat[5000] = "{%N%n%D%n%P"

GroundFormat[10000] = "~%n%D"

GroundFormat[20000] = "`"

 

NavyFormat = {}

NavyFormat[10000] = "{%N%n%D"

NavyFormat[20000] = "~%n%D"

NavyFormat[40000] = "`"

 

WeaponFormat = {}

WeaponFormat[5000] = "[%N%n%D"

WeaponFormat[10000] = "|%n%D"

WeaponFormat[20000] = "|"

 

-- Colors in {red, green, blue} format, volume from 0 up to 255

 

ColorAliesSide = {255, 0, 0}

ColorEnemiesSide = {0, 0, 255}

 

Something could be tweaked to give just distance or just type. There is also a shortcut to quickly disable labels for screenshots. Try left shift + F2

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I used a "labels.lua" tweak, which made all labels for both sides in one (black) color and only drawn as a dot without any info. I'm not 100% sure, but it should look like this:

- Label parameters
-- Copyright (C) 2004, Eagle Dynamics.

AirOn = true
GroundOn = true
NavyOn = true
WeaponOn = true

-- Label max distance depends on graphics visibility range option value
-- For low �E40000.0 m
-- For medium �E50000.0 m
-- For high �E80000.0 m

---------------------------------
-- Label text format symbols
-- %N - name of object
-- %D - distance to object
-- %P - pilot name
-- %n - new line 
-- %% - symbol '%'
-- %x, where x is not NDPn% - symbol 'x'
-- %C - extended info for vehicle's and ship's weapon systems
------------------------------------------
-- Example
-- labelFormat[5000] = "Name: %N%nDistance: %D%n Pilot: %P"
-- up to 5km label is:
-- Name: Su-33
-- Distance: 30km
-- Pilot: Pilot1

AirFormat = {}
AirFormat[10] = ""
AirFormat[5000] = "'"
AirFormat[10000] = "'"
AirFormat[20000] = "'"
AirFormat[30000] = "'"

GroundFormat = {}
GroundFormat[5000] = "'"
GroundFormat[10000] = "'"
GroundFormat[20000] = "'"

NavyFormat = {}
NavyFormat[10000] = "'"
NavyFormat[20000] = "'"
NavyFormat[40000] = "'"

WeaponFormat = {}
WeaponFormat[5000] = "'"
WeaponFormat[10000] = "'"
WeaponFormat[20000] = "'"

-- Colors in {red, green, blue} format, volume from 0 up to 255

ColorAliesSide = {0, 0, 0}
ColorEnemiesSide = {0, 0, 0} -- put there any RGB you like 

You can tweak those distances in the brackets, maybe whole text can be shortened by removing redundant rows, imho the row with the greatest distance number should be sufficient... never tried it.


Edited by Suchacz
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If you leave it empty or put a space there, so there will be no mark at the unit's position. The symbol between those " " represents the mark that marks the unit position. The ' symbol is the smallest mark possible, if you want it bigger(more visible) you can put there anything you like, for example "o" or "0" or "*" and so on. Or you can change a color to make it less visible, for example {78, 78, 49} for military green.

 

With this color and ' mark it will look like this>

 

file.php?id=657

 

Try this settings to make the labels harder to find, with no description about the unit. Weapon labels are disabled, ground and air units' mark will appear at 8km, naval units' at 10km.

 

-- Label parameters
-- Copyright (C) 2004, Eagle Dynamics.

AirOn = true
GroundOn = true
NavyOn = true
WeaponOn = true

-- Label max distance depends on graphics visibility range option value
-- For low �E40000.0 m
-- For medium �E50000.0 m
-- For high �E80000.0 m

---------------------------------
-- Label text format symbols
-- %N - name of object
-- %D - distance to object
-- %P - pilot name
-- %n - new line 
-- %% - symbol '%'
-- %x, where x is not NDPn% - symbol 'x'
-- %C - extended info for vehicle's and ship's weapon systems
------------------------------------------
-- Example
-- labelFormat[5000] = "Name: %N%nDistance: %D%n Pilot: %P"
-- up to 5km label is:
-- Name: Su-33
-- Distance: 30km
-- Pilot: Pilot1

AirFormat = {}
AirFormat[10] = ""
AirFormat[5000] = "'"
AirFormat[8000] = "'"
AirFormat[20000] = ""
AirFormat[30000] = ""

GroundFormat = {}
GroundFormat[5000] = "'"
GroundFormat[8000] = "'"
GroundFormat[20000] = ""

NavyFormat = {}
NavyFormat[10000] = "'"
NavyFormat[20000] = ""
NavyFormat[40000] = ""

WeaponFormat = {}
WeaponFormat[5000] = ""
WeaponFormat[10000] = ""
WeaponFormat[20000] = ""

-- Colors in {red, green, blue} format, volume from 0 up to 255

ColorAliesSide = {78, 78, 49}
ColorEnemiesSide = {78, 78, 49} -- put there any RGB you like


Edited by Suchacz
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And if you do this, be aware that every update will over write it - so its good to keep a copy handy so you can change it back again after any update.

 

You can place a copy of labels.lua in C:/Users/Your User Name/Saved Games/DCS/Config/View/labels.lua

 

It will not be overwritten there. If you don't have the View folder then you may create it.

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You can place a copy of labels.lua in C:/Users/Your User Name/Saved Games/DCS/Config/View/labels.lua

 

It will not be overwritten there. If you don't have the View folder then you may create it.

 

OK Thanks for that :thumbup:

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Thanks a lot Suchacz and Zaelu!

Exactly what i was looking for :thumbup:

 

Ground targets are still very hard to find for me without labels, but stock labels are quite big/ugly.

This will bring an other dimension to my DCS, untill i could definitely turn them off!

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  • 4 months later...

This is what I use.

 

-- Label parameters

-- Copyright © 2004, Eagle Dynamics.

AirOn = true

GroundOn = true

NavyOn = true

WeaponOn = false

-- Label max distance depends on graphics visibility range option value

-- For low �E40000.0 m

-- For medium �E50000.0 m

-- For high �E80000.0 m

---------------------------------

-- Label text format symbols

-- %N - name of object

-- %D - distance to object

-- %P - pilot name

-- %n - new line

-- %% - symbol '%'

-- %x, where x is not NDPn% - symbol 'x'

------------------------------------------

-- Example

-- labelFormat[5000] = "Name: %N%nDistance: %D%n Pilot: %P"

-- up to 5km label is:

-- Name: Su-33

-- Distance: 30km

-- Pilot: Pilot1

AirFormat = {}

AirFormat[10] = "'"

AirFormat[5000] = "'"

AirFormat[7000] = "'"

AirFormat[20000] = ""

AirFormat[30000] = ""

GroundFormat = {}

GroundFormat[5000] = "'"

GroundFormat[7000] = "'"

GroundFormat[20000] = ""

NavyFormat = {}

NavyFormat[7000] = "'"

NavyFormat[20000] = ""

NavyFormat[40000] = ""

WeaponFormat = {}

WeaponFormat[5000] = ""

WeaponFormat[10000] = ""

WeaponFormat[20000] = ""

-- Colors in {red, green, blue} format, volume from 0 up to 255

ColorAliesSide = {70, 225, 70}

ColorEnemiesSide = { 50, 100, 100}

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