PvP mission set in Syria and edited by =GR= Panthir ( LockOn Greece )
BRIEFING
- Teams are recommended to assign a Leader, responsible for keeping ROE and coordinate to
define the winner. The Team Leaders will coordinate via chat for the mission start.
- PvP will last only two and a half hours. Remaining time can be seen via F10 Menu –
Remaining time for 15 seconds.
- Each team has available only 2 Squadrons (36 aircrafts of each aircraft type) at
INCIRLIK and TABQA and 8 HELO of each type at FARP and secondary and SAR
airbases. Attack HELO can be spawned only at ALEPPO and MINAKH when occupied.
- Dynamic spawns are not available at DUBLIN and LONDON FARP, ALEPPO and
MINAKH.
- When landed all assets will be immediately set under maintenance and the Player will
automatically leave the slot. The specific asset will be available after the set
maintenance time passes. For Fighters and HELO the maintenance time is set to 15 and
8 minutes respectively. The player can get another slot, if available.
-Unlimited spawns are permitted per player. All assets are cold and unarmed. A slot
change can be made then, as long as, all players are permitted to fly all assets.
- All targets are depicted on the MAP with a red F10 mark with description (pop up targets as
well). When a target is destroyed the relevant F10 Mark disappears.
- Is not allowed to strike Airbase AMMO and FUEL depots and MASHs. It is allowed to attack
Runways, parking areas, shelters and landed or taxing assets and FARP installations.
- Any destroyed visible A/C – HELO slot will be automatically deactivated for the rest of the
mission.
- Fighters can spawn only at INCIRLIK and TABQA. At ALEPPO, KUWEIRES, HATAY and
MINAKH AB HELO there are available only HELO slots.
- AAR is available on demand via F10 menu – Others. After AAR is airborne, you can order
AAR to move to one of the three AAR areas, via F-10 Menu - Others
- CTLD is available to HELOs with CARGO suffix in order to transport Troops to occupy
airfields and improve air defense.
- CSAR is available via F-10 Menu – Other. You get vectoring and NDB info for all ejected
pilots. Rescue them and transport them to the nearest AFB, FARP or Forward MASH (Mobile
Army Surgical Hospital). Helicopters can rescue more than one pilot. Via F-10 menu – others
provide vectoring for the nearest CSAR bases and the active CSAR missions.
- Forward MASH locations are depicted with F10 mark. SAR HELOs are available to every AB.
- It is not allowed to move ground units.
- An automatic system will count each player score, as follows:
· Aircraft, Helo, Ground unit kill: + 1 point
· Landing: +1 point
· Aircraft, helo lost: - 1 point
· Pop Up Target: 5 points
· Rescued Pilot: 5 points
· Friendly kill: - 5 points
- The total player score is currently available through the F10 menu and is saved by the end
of mission. The Coalition Score will be counted after the end of mission.