Kopaka
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Posts posted by Kopaka
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This also happens with AI on AI as well. It does not need to be a human player for one AI to taxing onto a runway while another AI is turning around at the end to line up. I see it happen a lot with AI AH-64s waiting then taxing into the plane taking off.
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I had this issue as well where no matter how many times I tried they would not remove the chocks. What worked for me was asking for a rearm and refuel and once that was done they would remove them on the next request.
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Hey _mu100_, is it possible you could include a link to the mod for 2.5.5 still? I haven't switched over to 2.5.6 yet and for various reasons need to reinstall this mod.
Thanks!
I am on 2.5.5 and this works fine for me.
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I enjoyed Operation Exigent Riviera. It requires Carrier Ops, AAR, JTAC coordination, etc.
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Sigh. That argument isn't valid, because it's ED that sets the release date. It's perfectly within their gift to set a date that they can meet that doesn't force them to release a buggy mess.
Yes in this case things didn't go to plan and I'm sure ED will be more careful in future, but don't pretend that this is the customers fault for pushing them into announcing a date they couldn't meet.
I think a lot of people in this thread are having a hard time understanding software development. They also don't get Early Access means you actually get ACCESS to what you paid for. What we are seeing is a bad target date (twice now actually) for the Early Access date. Maybe they would understand it better with post. If I paid for a letter to be delivered at this date and it was late once then late a second time and now just lost in the mail you would be upset. I know there are differences with software dev cycles and the post but it is a simplified analogy.
What I wish ED would do is what, in my opinion is an amazing dev team does, is have weekly recaps on what is being worked on. Noticed I said worked on, not what was completed. If anyone here takes 5 minutes and looks at Facepunch studios, the ones who make the game Rust, processes you will see they have great communication. Their great communication stems from great documentation internally on what is going on. Take a look at one of their Dev Blogs and you can see their behavior of communication to their users and it shows their transparency.
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*sigh* another delay. I wouldn't be surprised if it gets pushed again in another month. Just disappointing how ED keeps screwing people over. And before anyone says "It is Early Access" you are incorrect. It has been pre-order and has been pushed back twice further to even get the Early Access. Early access means I can actually access it and play it, despite the bugs.
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Did you connect your stick to a USB-Hub before you purchased this card? The USB ports on the mainboard should deliver enough power for your HOTAS (USB 3.0: 900 mA, USB 2.0: 500 mA).
No, I was plugged into the ports on the front of the PC. Those *should* provide enough power but the ghosting did exist until I got that card. I know another user who is using a powered hub from Anker and still has the ghosting.
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What I have noticed is when I am playing long missions and the timer on the DDI gets to 5959 it rolls over to 5900 and then repeats every 60 seconds at 5959. SO what I mean is it counts to 5959, rolls to 5900, counts to 5959 and then rolls to 5900 indefinitely. Has anyone else noticed this?
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Thanks Deadlyfishes, this is a great mission. Is there a way to turn off the easy JTAC so I have to manually contact them on the proper frequency and get the 9 line?
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I had this issue with my X56 throttle. I resolved it by purchasing this (https://smile.amazon.com/gp/product/B072LS4JH7/ref=ppx_yo_dt_b_asin_title_o04_s00?ie=UTF8&psc=1) and plugging the throttle and stick into it. It has to do with the power to the HOTAS and it needing more than is available.
Check this out,AMAZing Hornet,carrier video!!
in Military and Aviation
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The guy who posted the video said on IG that it was a forced take down by upper management. Not sure how true it is but makes sense for OPSEC.