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Everything posted by comanche_001
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[DCS Bf109K4] Immersive Daimler Benz Soundmod
comanche_001 replied to 5tuka's topic in Utility/Program Mods for DCS World
Great mod!! Very good work. Looking forward for the "fix" on the inertia starter -
Does the engine die much faster with the new patch?
comanche_001 replied to taps's topic in DCS: Bf 109 K-4 Kurfürst
Okay, I have to admit. It was engine mismanagement on my side. Never, but never exceed 1.4 ATA and 2500 RPM without MW-50 and she will fly like an angel :-) -
Does the engine die much faster with the new patch?
comanche_001 replied to taps's topic in DCS: Bf 109 K-4 Kurfürst
Okay. Just tested full throttle at 1000 metres and MW-50 on. Within 2 minutes engine dies. Help! -
Does the engine die much faster with the new patch?
comanche_001 replied to taps's topic in DCS: Bf 109 K-4 Kurfürst
You guys ever heard of full throttle height? I read about this today.. At higher altitude the temperature is much lower. For the BF-109 the full throttle height is about 6000 metres (20.000 ft). Is this modelled in DCS? -
Does the engine die much faster with the new patch?
comanche_001 replied to taps's topic in DCS: Bf 109 K-4 Kurfürst
I don't know if this is "another step to right direction". I can't fly full power over 10 secs. Complete engine lockdown. I really like realistic engine management, but I question if this is realistic? -
Did you even notice? :-)
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Thanks guys. I guess most of you use your wingman as an extra pair of eyes. I also read that some of you give the wingman the order to attack a target with a specific weapon. I didn't know that was possible?
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In most cases I order my wingman to "Attack my target", which works well. However, there's more than that of course. So, I'm curious. How do you guys use your wingman?
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Hi Achurro! Wow!! Very nice video. Very nice indeed!! :thumbup: :thumbup: Of course using this video is like cheating, but hey... who cares!! Now I can finish the Deployment campaign!! And that's what matters. :D :D Thanks, tonight I'm gonna :joystick: :pilotfly:
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Thanks for all the replies. However, I just can't seem to find any targets. I simply can't see them. And no... there's nothing wrong with my eyes... :D Of course I can turn on labels, but I like it as real as possible as I think most of you people do. How do you people search for (ie. camouflaged) targets in an unknown terrain?
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Last mission of Deployment: CODA. After a long time of searching I can't find any target with the Shkval until I got shot by SAM. :joystick: What can I do? :helpsmilie:
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Hi AlphaOneSix, You mean it's not a bug, because it's build as designed, right? Question is however, is it realistic? In other words, will the sound disappear after a while? Greetz...
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Lost campaign progress after patch 1.02
comanche_001 replied to comanche_001's topic in Bugs and Problems
Yes, I know. I changed that line, but still no go. :( -
I lost my progress in the campaign "Deployment" after installing patch 1.02. I first made a copy of the complete Black Shark directory. AFter that I deinstalled Black Shark, installed version 1.0 and then patch 1.02. I copied player.lua back, and I discovered that only my profile is restored, but not the progress in my campaign (Campaign "Deployment" is inactive). Please help!
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Except that after patch 1.02 it's not spinning down anymore.
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Agree! :thumbup: However, I lost my progress (savegames) after deinstalling Black Shark and installing a clean 1.0 and the patch 1.02. Replacing player.lua with the old one didn't help either. Missing some other files? Please tell me I don't have to start the campaigns all over again... :pilotfly:
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Pfff... Lots of work for "just" applying a patch... :cry: I still think it's strange that patch 1.02 isn't backwards compatible :huh:
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So, the file player.lua keeps track of your progress?
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I'm reading that the best way to install patch 1.02 is to deinstall Black Shark and install a clean and fresh version 1.0. However, are my savegames being kept when deinstalling Black Shark? I don't want to lose my progress in the campaigns.
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Is this possible in real life?
comanche_001 replied to comanche_001's topic in DCS: Ka-50 Black Shark
And that is also modelled in Black Shark? With other words, it is very hard to shoot a armoured vehicle at that distance with the gun? -
Is this possible in real life?
comanche_001 replied to comanche_001's topic in DCS: Ka-50 Black Shark
And what about the canon? Is it that precise? -
In the mission "Near Gunderen" I shot down some infantry guys with the cannon of the Black Shark over a distance of 3 km. So my question is whether it is possible to discover infantry men with Shkval over a distance of 3 km and shoot them with the cannon? Looks not that real to me....
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Best way to search for ground enemy
comanche_001 replied to comanche_001's topic in DCS: Ka-50 Black Shark
Probably described in the manual :music_whistling:, but how can I create Target Points and how can I slew to the TPs with the Shkval? -
Best way to search for ground enemy
comanche_001 replied to comanche_001's topic in DCS: Ka-50 Black Shark
PhoenixBvo, When your wingman finds a target, you'll receive it's position through the data link, correct? Does your wingman only sends target info in recon mode or also when flying in formation? -
Best way to search for ground enemy
comanche_001 replied to comanche_001's topic in DCS: Ka-50 Black Shark
Total, The hint with labels turned on is a nice one. Didn't think of that. Thanks for the replies! Greetz...