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wangfei

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Posts posted by wangfei

  1. I make complaints about the ability of MIG29S and SU27 to detect enemy planes, and the percentage of hits in R77 and R27ET missiles. How to control these two planes? I think I should have more experience than those who do not love flying Suzhou fighters. Please do not doubt my personal control technology. At least I have played for more than ten years. When ED just flew out of the simulation game, I was playing, so I think. I hope that more attention will be paid to my statement. In addition, the most puzzling thing about mig29s is why the HUD display content is the same as the MFD display content, which is very strange. I think the HUD display and MFD display side of Su27 are normal. I hope to forget that the ED official will carefully understand it. Finally, I hope ed officials or friends who love DCS world can do a little test to understand why I complain about mig29s and Su27 and how weak the weapons they carry, Test the hit rate of Su27 vs F15 Su27 with r27er \ r27et \ R73 and the 120c and 120b of F15. In order to be fair, both sides are driven by the same level AI. You will get amazing data. Su27 is weak. In addition, in the test of mig29s vs F16 \ F18, carry the hit rate of r77 / r27et / R73 and the 120c and 120b of F15. In order to be fair, both sides are driven by the same level AI, you will get amazing data. Mig29 is just a target machine.

  2. ... Multiplayer Servers are full of people that only want to win, thus they choose the aircraft they feel gives them an edge ... on my opinion, they are gamers at heart and dont care about history or simulation.

     

    If you want to enjoy the less modern aircrafts, I suggest to do so on Single Player mode ... there you can focus DCS on the direction that you want: historic accuracy or learn the aircraft you love in maximum detail.

     

    Isn 't the Internet the scene you' re talking about? So few people experience Su27 and mig29s, which I think is a pity.

    Some people may not agree with me, but as an old player, I have to express my regret

  3. Sincerely write to DCS world staff:

    Tucao make complaints about suck fighters in the DCSWORLD game. I wonder if you know that SU27 fighters and MIG29 fighters are simply weak. The gap between r77 air-to-air missile and 120c is huge. I don't know if it is like this in real war. If it is true in real war, Su27 and mig29 are the living coffins of pilots. Mig29's photoelectric and radar are similar to the blind in air combat. Its detection ability is extremely poor. The performance of ER and r77 missiles of Su27 is also very different from that of 120c. It is only through DCS world that we can understand why the sales volume of Soviet style fighters is not high in the world, and why Russia's south alliance war was defeated. From DCS world, we feel a declining military industry! I hope ED staff don't mind my saying this, because I know that the Soviet style fighters are not so vulnerable!

    I hope ed company can face up to my question. I think it's to flatter the business of the West (you can buy more American simulators such as (F18 \ F16, F15C) and belittle the Soviet aircraft. I just want to ask Putin if he always knows that, ha ha ha~~~

    I'm an old player playing Su27 and mig29s. I've been flying Soviet airplanes from flank troops to lock on and DCS world. However, as soon as the 2.0 Soviet airplanes are at a disadvantage, the number of people who lead all servers to simulate the Soviet airplanes gradually decreases. Now few people are experiencing mig29s and Su27. What a pity!

  4. I want to say is:

    , LC2, F15C radar and air superiority weapons compared to other air superiority aircraft, exaggerated, thus losing the original 1.12 in the fun and games against the balance.

    The fog effect in FC1.1 very good, but in FC2 is very bad, I hope the improvements in FC3.

    Third, the map is too small, unable to carry out large-scale military exercises. Significant progress in the F3.

  5. As a player who has been playing LCOKON FC2 is not satisfactory, in particular, is the FC2, the air superiority confrontational and lockon1.01-like poor, BUG many.Other flying game will leave to play and I play with the veterans LOCKON3 improvements, it is looking forward to as soon as possible to change the FC2 shortcomings.

     

    I want to say is:

    , LC2, F15C radar and air superiority weapons compared to other air superiority aircraft, exaggerated, thus losing the original 1.12 in the fun and games against the balance.

    The fog effect in FC1.1 very good, but in FC2 is very bad, I hope the improvements in FC3.

    Third, the map is too small, unable to carry out large-scale military exercises. Significant progress in the F3.

  6. Mission and rulebook updated slightly. Section 1.3.3 and 1.3.5 :)

     

    @wangfei: The rule is there to help SARH platforms (Su-27) against ARH ones. Not that it's a major restriction anyway, F-15s can still load up 6 x 120C and MiGs can load up 4 x R-77 :) Cheers

     

     

    What I mean is:

     

    Whether F15C or SU27 or Mig29, for this competition, Missile mount or mount to load the default, allowing the player to complete the call ground missile loading, so that is also convenient to all the team's tactical configuration.Best to mount the player to choose the default!

     

    Aircraft missiles mounted into the sitting position should be the players after the call through the ground, with the team, according to their type of tactics to choose missiles, rather than imposed must select fighting each aircraft missiles; this contest is to pay all the team competition Tactics and coordination, rather than a single individual flying skills, for which I think is not necessary to mount each aircraft hold back!

  7. 1.33 for the rules force players to force a weapon is selected which does not meet the rules of the game should be free to mount the aircraft at the airport, the players play the game developers to allow freedom of selecting the mount on it, there is no need to emphasize player choice is not Select Fighting missiles!

  8. Plenty of topics on the issues exist, previous topic was locked. Now created a new topic on the same issue.

     

    :mad::mad:LOCKON I want to say love you, is not easy, I Flanker 2.5 to LOCKON1.01, and then to 1.12, and finally to LOCKON1.21!

    The development of the current LOCKON1.21 is failure, I am a faithful LOCKON lovers, compared with 1.12 in addition to stability in addition to the game, no good place.

    120C compared to semi-active missile ER almost the same range, 120 range and is far more than R77, but also a long acceleration time, 120 of the ballistic trajectory design than R77 reasonable. SU27 The only advantage is that according to the radar than the distance, but the missile range limits can be very embarrassing models.

    mig29S even mention the radar, is simply garbage, plus ET and refuse to refuse to R77, the addition of more fruit there is no fog to the sky for a living drone.

    If I said that alarmist, all players can try, the performance of these aircraft and missiles, such as official that is to high simulation, it can only say that the Soviet-made weapons are garbage.

    :mad::mad::mad:

  9. 1.21 in, F15C aircraft and Soviet-made aircraft, there is such a big gap between it?

    Have to say is a very good LOKON paramilitary games, as many of the world, and I liked the Air Force fans, and I have been playing LOCKON more than 6 years of it, from 1.0 to 1.21, I have played every version of , in 1.12, the game all the fighters are very balanced, but now 1.21 in the performance of the aircraft's missile gap is too large, 120C and 120B, with the R77 we have made a detailed comparison; result is R77 performance and 120C, 120B compared with the full is not the product of the same era, F15 and all the stronger in many Soviet aircraft, would like to ask about the reality of Soviet-made aircraft is so bad? I think not. Hope to re-value the company set ED air superiority fighter game fairness. I do not know if, like me, feel the Soviet machine enthusiasts have this feeling.

     

    CNAF * HJ_908/wangfei

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