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MrPaper

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Everything posted by MrPaper

  1. This was fixed for me in 2.7
  2. Hello, I noticed the English labels for the additional panel that gets added when you have the countermeasure pod or the nuke is missing its labels. Any ideas for a fix? Thanks.
  3. That would be awesome.
  4. I was recently told by someone in a DCS discord server that icing is modeled in DCS. I have noticed the anti-ice controls on the F-14 but assumed I would never really need it. Now that I am aware icing exists in game, I am interested in testing how the Tomcat handles in different icing conditions and configurations. First of all, is icing modeled for the F-14? Second, does anyone know of the best way I could create heavy icing conditions in a mission editor so I could test it out? Strangely, there are almost no videos about this on youtube other than someone flying a warbird getting some icing on the canopy. Thanks.
  5. Oh great! That is easy. Thank you for your reply!
  6. I have noticed that Jester seems to call out Joker fuel at around 8,000lbs. I am not in the military but through google I've found that Joker fuel indicates a pre-briefed amount of fuel which is an indication to terminate and RTB. https://wiki.radioreference.com/index.php/Joker_(fuel)#:~:text=Joker (fuel) is slang for,bugout%2Fevent termination should begin. How would I go about briefing Jester for a specific fuel amount to set Joker fuel?
  7. Just wanted to thank the devs for this great module! I've probably clocked more than 100 hours so far just in the Tomcat alone and I'm loving every minute of it. This puts anything else with "early access" to shame, the amount of professionally crafted content is incredible! Thank you for all your hard work HB (and other third party devs who contribute) especially considering you were able to create something so amazing during the pandemic. Its not much but I hope this makes you feel a little like all your hard work was worth it! And thanks to whoever programmed and did the voice for Jester! He might all get on our nerves from time to time but we couldn't do it without him, and his campaign voice work is 10/10!
  8. When playing the full mission of Watching the Devildog (not the instant action one) I can't seem to get the insurgents to spawn. I trigger the event where Jester checks in with the marines, and Jester tells me to fly a left orbit over them so I can spot them, which I do. But nothing happens. In the instant action version, I do this and the insurgents spawn immediately. I've circled the marines in the full mission for about 20 minutes and nothing happens. Thanks for your help.
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