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Sc00t3r

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Everything posted by Sc00t3r

  1. This is clearly the way forward since DCS-Export is clearly dead. Can't wait for it to happen. At this point, maybe it's time you setup a way for us to virtually buy you a "beer" for all your hard work in letting us non-programmer types build our own interfaces that make the flying experience so much more enjoyable.
  2. Ok Folks, I'm frustrated up to the point of wanting to quit after all the work i've done on this plugin but it's not on the Streamdeck or @ctytler's fault at all. It's seems to be the export script that is giving me fits. It's so inconsistant. 1 out of every 10 bootups and DCS start it all works. I've been investigating the logs and found that when it fails the following is the result: ExportScript Version: 1.2.1 17:53:59:807 : Create UDPSender 17:53:59:807 : Create UDPListner 17:53:59:808 : File Path: B:\Saved Games\DCS.openbeta\Scripts\DCS-ExportScript\ExportsModules\AV8BNA.lua 17:53:59:809 : File 'B:\Saved Games\DCS.openbeta\Scripts\DCS-ExportScript\ExportsModules\AV8BNA.lua' loaded 17:53:59:809 : Version: 17:53:59:809 : Config: 1.2.1 17:53:59:809 : Maps: 1.2.1 17:53:59:809 : Tools: 1.2.1 17:53:59:809 : AV8BNA: 1.2.1 17:53:59:809 : genericRadio: 1.2.1 17:53:59:809 : ExportScript: 1.2.1 17:53:59:809 : Detected Map: Nevada 17:53:59:809 : Create UDPSender 17:53:59:809 : FlushData protect: nil , string: "Cannot assign requested address" 17:54:24:552 : Create UDPSender 17:54:24:552 : FlushData protect: nil , string: "Cannot assign requested address" The last 3 line repeat indefinitly and DCS drops to about 1 FPS. When it all works. "17:53:59:809 : FlushData protect: ******" says something else the one time and no repeats. I've disabled my firewall and AntiVirus, Tested that I can ping 127.0.0.1 which is the local machine, I've tested the ports setup in the Export.lua file are open and listening.... What am I missing?
  3. Not future proofed at all. The basic scripts were written by an author who is now discontinued his work. As far as I know this thread and @ctytler's streamdeck plugin thread are the places I'm finding updates if something breaks. So far I've only experienced that 1x in the last month with the F-16 TGP causing crashes after 2.7 updated.
  4. Dude, you're the best. I'm so glad to hear your staying active with it. I haven't found any problems that have to do with your plugin. It's either Elgato or Module .lua's for sure. I LOVE the idea of a repository to share. I mean, I REALLY LOVE that idea. Sure the quality of all the profiles would be subject to differences in quality, but I have used many others profiles to reverse engineer a number of issue like AV8B fuel flow or F16 radio freqs. My profiles are loaded full of different icons from any and all downloads I've found here and at DCS BIOS threads. So my stuff is a bit hectic visually but is doing more and more functionally which I'm thrilled about. I don't know if everyone would be cool with sharing their icons freely but I would think they would given how niche this need is. I don't think you should have to take on the whole ExportScripts work. In fact, their stuff works fine if us end users keep up to date lua scripts available in one place. One benefit is how lua allows comments so easily so my favorite examples have been those who use that to good effect and allow others to translate their work. DCS BIOS + Helios are certainly another path to similar results but using the lua scripts testing portal was a dead end for me because you still need a 101 level of coding knowledge to test and see if or what is even available in those lua's like clickabledata and similar. In fact, I found it more confusing to figure out what was ED, Experot Scripts and what was code for their particular softwares. One of the biggest hangups for me have been how to do "conversions" in the lua. Like taking a 5 drum fuel flow indicator and sus that out into a singular, 5-digit ID number. Again, with no coding experience but wanting to figure it out so badly, I've looked and tried and failed with enough test to make a little headway there but usually my scripts just fail once I get to that point. The work that was posted in another thread by @nosaMtrevoCon his F-14 script to allow all the animated buttons was brilliant. I've had a look at that but since I don't own the F-14 module, it's hard to test and implement similar work on my aircraft. I just went back to look at it again and he's next level! Now we just need to start a beer fund rasier for him to convert his work to the other popular modules. Anyways, you've been a champ with all of this and I appreciate your YouTube instructional videos and maybe I need to start adding my own additions about what/where I've gotten stuck on the path to today.
  5. I have many more details and questions to get to later but let me take this chance to add my praises for @ctytler 's plugin and @nosaMtrevoC, @Chacal_IX's additional scripting guidance and Cptn Zeen for his icon work. I have tried to build my own diy version of this interface for DCS for years and have failed miserably not being a coding guy. I'm so thrilled with my new profiles for the AV8B and F-16 so far. The StreamDeck XL is the perfect size to mimic a UFC. Anyways, I can't thank you all enough for your labor of love! It's nearly perfect but I'll throw in 3 quick asks Mr. Tyler (if your still tweaking your plugin): 1. Could we have the ID Lookup window (or Comm Window) stay open and active even when selecting another button? It would have saved me hundreds of clicks so far. 2. 3 position switches (Elgato problem I believe) 3. Cntl+z Undo (Elgato problem as well) I have accidentally deleted WAY too many buttons or functions. I would appreciate others to keep sharing their profiles as I will share mine as well as other scripting questions. If this thread is not the best place to do that dialog, please point me to a better place for that. See you in the skies, Sc00ter
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