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coloneltb

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  1. TL;DR does anyone know how to get either trackpad or thumbstick working on the index controllers Long version Upgraded from a Rift to an Index. In the Rift you have grip button to activate the hand, trigger to press and flip switches and thumb stick to turn dials etc. Super handy. On the Index it seems like you only have grip to active (or A button) and trigger to flip/press and one some dials you can do the clunly click and drag but not all e.g fa18 wing fold or park brake. The Track pad and thumbstick dont seem to do anything. I have reviewed the steam articles on "legacy controller mapping" for the controllers which made zero sense (i dont see how the random name you give actions links to the in game control, is there supposed to be a API-like list that you're supposed to know? If i create an action for the thumb stick called 'turn dial' and then assign that to the thumb stick it feels like a step is missing in telling the game that ..... say input.control.dial-turn = index thumbstick action 'turn dial'.. like i said i cant picture in my head how the game would link a 'legacy action' to a in game control based on those guides and doesnt work when i try it) Does anyone know what im missing or how to get this working? Or i supposed definitvly that it does not work! Im aware there are other options (mouse, keyboard etc) but im specifically looking at using the index controller and its thumb sticks or track pad. Vital Statistics: Target modules - fa18 and a10ii i9 10850k @ 5.2Ghz, water cooled 32GB DDR4 @ 3200 RTX 3080, water cooled 2 x 2TB M.2 PCIe Gen 4 NVMe SSD, water cooled (yes, fight me on it) Thrustmaster Hotas Warthog Joystick and throttle Logitech G Rudder Pedals Valve Index Voice Attack with VAICOM PRO (not water cooled)
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