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sheepdog700

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About sheepdog700

  • Birthday 09/22/1983

Personal Information

  • Flight Simulators
    DCS
  • Location
    Maine, United States
  • Occupation
    Police Officer

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  1. Lol... ive played dcs for years. I know how to use comms.
  2. I play MP only and I've experienced this on Caucasus, Syria, marianas, and sinai. ATC comms do not work... at all. ATC does not respond. Also, runway lights will NOT turn on at night until AFTER you land or AFTER you take off. I guess the "average dcs player" doesnt survive long enough to land right? Naval ATC comms work, but they over lap with the pilots response and are bugged. Im not uploading a track file, multiple players have experienced this. Fix your game.
  3. ATC Comms do not work at all and runway lights dont turn on until after you take off... or AFTER you land
  4. AA mode - yes Cooled? I don't touch the IR Cool switch as I didn't think it was necessary for the 9X as the missle works perfectly when locked using HMCS. Slaved? Wdym? I thought it slaved to the locked target automatically when I hit uncage.
  5. Hi... This occurs when locking bandits at BVR (using radar screen not HMCS) and closing to the merge. Occurs in RWS, STT and TWS. Bandit is locked (head on), I close to within firing range of Aim9x, uncage and I may get a lower pitched tone, but missle doesn't track at all even if I get very close before firing. If I activate the HMCS and then restablish lock with HMCS, uncage, I get the higher pitched tone immediately and missle tracks, even head on. Is this a bug? I'd like to lock from further out and beable to fire without having to point my HMCS at the bandit also.
  6. Bro, I wish I was technically savvy enough to know how to do this.
  7. I think it's my router, but I don't know why. I wired my PC directly to my modem instead of modem-->router-->PC and the problem stopped.
  8. I tried enabling QoS and that didn't help... I can enable static IP through my router controls and that did nothing also. Rebooted, factory reset all without result. The server will restart in an hour and the problem will go away for a day or two.
  9. This only happens when I play on GrayFlag servers and the admins on Discord tell me that it isn't a server issue. Every once in a while I log onto one of two Grayflag MP servers and I'll get a Connection Timeout / Server Ping Timeout error about 5 to 6 minutes after spawning in. This will occur over and over usually until the server restarts (up to 15 hours later). One day it will be their Persian Gulf map and the next time it will be on their Syria map. I havent had it happen on both servers at the same time (yet). Sometimes I'll play on either server for several days and have no issues, then all of a suddent I cant hold a connection at all until that particular server restarts. My internet connection appears to be fine and I only have this issue on GrayFlag. The ping number in the MP lobby screen is around 50-65 for both servers when this happens. I have reshade installed, but I tried uninstalling reshade and the same thing happened, so I'm confident it's not that. Any idea what this could be? Thanks.
  10. does this mean ACLS does not work under "realistic" conditions for carrier landings in DCS?
  11. Sorry for the newb question... but how do I do this?
  12. I created a rather simple mission using ME and setup the super carrier for ACLS just as Wags describes in his YouTube video. Upon approach, everything links up just like it should. I got the tadpole, AP is coupled with the P/R indication on the HUD and the jet coast in for what starts to be a perfect landing.... About 10 to 15 second before touchdown, the jets drifts slightly left and ends up missing the wires and bolters and I can't figure out whhhhyyy. Then, when I go back around I can't get the P/R indication on the HUD, only the HDG indication as other players have reported previously. So it seems I get one chance using ACLS. I'm not sure why the jet drifts and bolters. I've landed fine using ACLS in a few MP servers I've been in. I have the carrier set at 15kts with a 10kt wind blowing over the deck at the same angle as the carrier landing strip. Anyone else experienced this?
  13. Yoooooo... I'm somewhat new to the simulator and Track IR. I've played with the speed and smoothness adjustments in Track IR program, but is there a way to get ride of that snap/lock in action the camera does when your head gets close to the horizontal and vertical centerline? I've seen some dcs videos where the players cockpit kind of shifts around with the movement of the jet and it adds quite a bit of realism.... My cockpit stays "locked in" when I'm looking anywhere near the center of the HUD. I have to move my head a few degrees before the view on the screen starts to move. I tried turning the smoothness down but then the movement gets all jittery. I'm not sure if this setting is in Track ir or dcs itself. Thanks!
  14. Recently I've noticed that when I try to lock up a SAM radar using the HAD, I'll get a very large axis error, but a position quality reading of PGM1 (the highest quality). This always results in a miss. Notice in the attached photo I have an axis error of 308nm, but position quality is PGM1. No amount of triangulation will bring the axis error down. I've noticed this mostly with SA10 and SA6 radars, but it doesn't happen everytime I try to go for a lock. Sometimes the radar emitter will be at the edge of the MFD and far outside the HARM footprint and still show PGM1 when I lock it up. The axis error will stay the same and far outside a launch parameter.
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