Jump to content

Trankiller

Members
  • Posts

    24
  • Joined

  • Last visited

1 Follower

About Trankiller

  • Birthday 09/17/1977

Personal Information

  • Flight Simulators
    DCS , Microsoft Flight Simulator 2020
  • Location
    France
  • Interests
    Sim, Robots, Drones, AI

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Could you give me the link ? can't found on discord. thanks
  2. but at the end it says that I killl friendly unit
  3. Hi, I found another problem in Mission 6 As you can see at the start of the mission, a soldier runs towards my helicopter and is cut up by the propellers and dies. this is why we only have an 85% success rate.
  4. Hi, in foggy day, I use the FCR to list the targets but I have laser-guided hellfires at my disposal. with c-scope activated it allows me to see where to look for targets with Georges. as you can see it's a good technique
  5. Hi, in this mission the fog is thick, I use the FCR to list the targets but I have laser-guided hellfires at my disposal. with c-scope activated it allows me to see where to look for targets with Georges. as you can see it's a good technique :
  6. Hi, the FCR is really great when it's foggy and you can't see anything. Even with laser-guided hellfires with Georges as you can see in the video below
  7. Hi, I would like to report these issues in mission 5 : @00:12:12 : lose line and waitponts in TDS @00:12:15 : radio auto set bug @00:25:45 : Messages bugs @00:25:54 : Messages bugs between tower and ugly 5 , Radio communications appear too late @01:30:27 : radio auto set bug @01:31:51 : can't set radio VHF Freq @01:37:17 : CH-47 Chinook land at the wrong position can't land where you took off @01:57:17 : Have only 85% completed Although I accomplished 100%
  8. In logbook.lua, we have : [5] = { ["created"] = "Wed Jul 17 18:47:32 2024", ["player"] = "Veteran", ["campaign"] = "./Mods/campaigns/AH-64D The Four Horsemen/The Four Horsemen.cmp", ["status"] = "Actife", ["history"] = { [1] = { ["datetime"] = "Wed Jul 17 19:36:35 2024", ["aaKills"] = 0, ["agKills"] = 21, ["result"] = 100, ["deathsCount"] = 0, ["stage"] = 1, ["mission"] = "TFH M1.miz", }, -- end of [1] [2] = { ["datetime"] = "Wed Jul 17 19:36:35 2024", ["aaKills"] = 0, ["agKills"] = 21, ["result"] = 200, ["deathsCount"] = 0, ["stage"] = 1, ["mission"] = "TFH M2.miz", }, -- end of [2] [4] = { ["stage"] = 3, ["mission"] = "TFH M3.miz", }, -- end of [4] [3] = { ["datetime"] = "Fri Jul 26 10:45:12 2024", ["aaKills"] = 0, ["agKills"] = 25, ["stage"] = 2, ["deathsCount"] = 0, ["result"] = 100, ["mission"] = "TFH M3.miz", }, -- end of [3] }, -- end of ["history"] I change the ["mission"] value to "TFH M4.miz" : [5] = { ["created"] = "Wed Jul 17 18:47:32 2024", ["player"] = "Veteran", ["campaign"] = "./Mods/campaigns/AH-64D The Four Horsemen/The Four Horsemen.cmp", ["status"] = "Actife", ["history"] = { [1] = { ["datetime"] = "Wed Jul 17 19:36:35 2024", ["aaKills"] = 0, ["agKills"] = 21, ["result"] = 100, ["deathsCount"] = 0, ["stage"] = 1, ["mission"] = "TFH M1.miz", }, -- end of [1] [2] = { ["datetime"] = "Wed Jul 17 19:36:35 2024", ["aaKills"] = 0, ["agKills"] = 21, ["result"] = 200, ["deathsCount"] = 0, ["stage"] = 1, ["mission"] = "TFH M2.miz", }, -- end of [2] [4] = { ["stage"] = 3, ["mission"] = "TFH M4.miz", }, -- end of [4] [3] = { ["datetime"] = "Fri Jul 26 10:45:12 2024", ["aaKills"] = 0, ["agKills"] = 25, ["stage"] = 2, ["deathsCount"] = 0, ["result"] = 100, ["mission"] = "TFH M3.miz", }, -- end of [3] }, -- end of ["history"]
  9. After finishing mission 3 as you can see i come back to the campaign i am still on mission 3
  10. in logbook.lua I added these lines : [3] = { ["stage"] = 2, ["mission"] = "TFH M3.miz", }, -- end of [3] to solve the problem : [5] = { ["created"] = "Wed Jul 17 18:47:32 2024", ["player"] = "Veteran", ["campaign"] = "./Mods/campaigns/AH-64D The Four Horsemen/The Four Horsemen.cmp", ["status"] = "Actife", ["history"] = { [1] = { ["datetime"] = "Wed Jul 17 19:36:35 2024", ["aaKills"] = 0, ["agKills"] = 21, ["result"] = 100, ["deathsCount"] = 0, ["stage"] = 1, ["mission"] = "TFH M1.miz", }, -- end of [1] [2] = { ["datetime"] = "Wed Jul 17 19:36:35 2024", ["aaKills"] = 0, ["agKills"] = 21, ["result"] = 200, ["deathsCount"] = 0, ["stage"] = 1, ["mission"] = "TFH M2.miz", }, -- end of [2] [3] = { ["stage"] = 2, ["mission"] = "TFH M3.miz", }, -- end of [3] }, -- end of ["history"] }, -- end of [5] }, -- end of ["games"] ["lastGame"] = 5,
  11. in logbook.lua I added these lines : [3] = { ["stage"] = 2, ["mission"] = "TFH M3.miz", }, -- end of [3] to solve the problem : [5] = { ["created"] = "Wed Jul 17 18:47:32 2024", ["player"] = "Veteran", ["campaign"] = "./Mods/campaigns/AH-64D The Four Horsemen/The Four Horsemen.cmp", ["status"] = "Actife", ["history"] = { [1] = { ["datetime"] = "Wed Jul 17 19:36:35 2024", ["aaKills"] = 0, ["agKills"] = 21, ["result"] = 100, ["deathsCount"] = 0, ["stage"] = 1, ["mission"] = "TFH M1.miz", }, -- end of [1] [2] = { ["datetime"] = "Wed Jul 17 19:36:35 2024", ["aaKills"] = 0, ["agKills"] = 21, ["result"] = 200, ["deathsCount"] = 0, ["stage"] = 1, ["mission"] = "TFH M2.miz", }, -- end of [2] [3] = { ["stage"] = 2, ["mission"] = "TFH M3.miz", }, -- end of [3] }, -- end of ["history"] }, -- end of [5] }, -- end of ["games"] ["lastGame"] = 5,
  12. Maybe the same bug as mine : My Bug
  13. Hi, In 2nd Mission as you can see in the link below @ 8:00 I can no longer access the communication menu (pressing the # key) While searching on the internet I found another shortcut to access the communication menu : RAlt + # So I managed to continue my mission until the end. But at the end, as you can see I have a problem when I left the mission. My progress in the campaign has not been saved, Really strange bug
×
×
  • Create New...