Hello,
I'm creating a FC2 internet server for my squadron but i have the following problem : During the game all players are kicked !!
Could you help me please ?
My log :
NET: 15.312000: Lua: events.lua loaded
NET: 15.312000: Lua: events.lua loaded
NET: 15.312000: Lua: loading ./Scripts/net/default.cfg : OK
NET: 15.312000: Lua: loading ./Config/network.cfg : OK
NET: 15.312000: Lua: loading ./Scripts/net/net_types.lua : OK
NET: 33.828000: server has started
NET: 37.906000: Lua: Server started
NET: 38.093000: Loading mission: "C:\Program Files\Eagle Dynamics\LockOn Flaming Cliffs 2\Missions\Serveur Sky\Assaut trafiquants.miz"
NET: 41.718000: accepting connection from 90.29.245.250/51675
NET: 48.156000: Lua: Connected client: id = [2], addr = 90.29.245.250:51675, name = "Miniding"
NET: 48.156000: append: client 2
NET: 49.281000: dgram from 2: port has changed from 51675 to 50334
NET: 49.906000: state=ssLoading
NET: 56.125000: client[2] is ready to start
NET: 60.078000: accepting connection from 212.198.114.209/3204
NET: 60.265000: Lua: Client [2] "Miniding" joined Blue in "A-10A"(86)
NET: 60.265000: Lua: Connected client: id = [3], addr = 212.198.114.209:3204, name = "Yoyo"
NET: 60.265000: append: client 3
NET: 61.343000: dgram from 3: port has changed from 3204 to 3203
NET: 64.828000: accepting connection from 82.229.22.98/49928
NET: 65.218000: accepting connection from 92.152.52.225/51533
NET: 72.312000: Lua: Connected client: id = [4], addr = 82.229.22.98:49928, name = "F13"
NET: 72.312000: append: client 4
NET: 72.312000: Lua: Connected client: id = [5], addr = 92.152.52.225:51533, name = "Wood"
NET: 72.312000: append: client 5
NET: 72.359000: client[3] is ready to start
NET: 72.843000: Lua: Started network game. My id=1, my name="H"
NET: 72.843000: simulation is ready, state=ssPaused
NET: 72.859000: spawning client[2]
NET: 72.859000: client[2] started
NET: 72.859000: spawning client[3]
NET: 72.859000: client[3] started
NET: 73.390000: dgram from 4: port has changed from 49928 to 61186
NET: 73.437000: dgram from 5: port has changed from 51533 to 62157
NET: 80.546000: client[5] is ready to start
NET: 80.546000: spawning client[5]
NET: 80.546000: client[5] started
NET: 81.109000: client[4] is ready to start
NET: 81.109000: spawning client[4]
NET: 81.109000: client[4] started
NET: 85.531000: Lua: Client [5] "Wood" joined Blue in "Ka-50"(77)
NET: 87.671000: Lua: Client [4] "F13" joined Blue in "A-10A"(87)
NET: 94.906000: simResume: curTime=79.724957, syncDelay=0.500000, startTime=80.224957
NET: 94.906000: simulation starting, state=ssStarting
NET: 94.906000: startign client[2]
NET: 94.906000: startign client[3]
NET: 94.906000: startign client[4]
NET: 94.906000: startign client[5]
NET: 94.906000: syncStart at 80.224957:
NET: 95.437000: simulation started, state=ssRunning
NET: 97.546000: Lua: Client [3] "Yoyo" joined Blue in "F-15C"(114)
NET: 114.078000: accepting connection from 81.251.121.76/1379
NET: 114.156000: Lua: Connected client: id = [6], addr = 81.251.121.76:1379, name = "Jarod"
NET: 114.156000: append: client 6
NET: 115.234000: dgram from 6: port has changed from 1379 to 1378
NET: 121.640000: accepting connection from 92.150.59.89/53607
NET: 121.734000: Lua: Connected client: id = [7], addr = 92.150.59.89:53607, name = "Jimjim"
NET: 121.734000: append: client 7
NET: 122.843000: dgram from 7: port has changed from 53607 to 55931
NET: 127.687000: client[7] is ready to start
NET: 127.687000: spawning client[7]
NET: 127.687000: client[7] started
NET: 127.953000: client[6] is ready to start
NET: 127.953000: spawning client[6]
NET: 127.984000: client[6] started
NET: 136.718000: Lua: Client [7] "Jimjim" joined Blue in "F-15C"(136)
NET: 145.515000: Lua: Client [6] "Jarod" joined Blue in "A-10A"(85)
NET: 709.046000: Lua: Client [4] "F13" joined Blue in "F-15C"(137)
NET: 738.171000: client[6] has left the game
NET: 739.421000: Lua: Disconnected client [6] "Jarod"
NET: 739.421000: remove: client 6
NET: 828.812000: accepting connection from 93.124.4.150/55492
NET: 828.890000: kicking 6: invalid protocol (24)
NET: 1056.546000: disconnect: can't find client 6
NET: 1402.187000: Lua: Client [3] "Yoyo" joined Blue in "A-10A"(141)
NET: 1402.734000: Lua: Client [3] "Yoyo" joined Blue in "F-15C"(114)
NET: 1494.343000: client[4] has left the game
NET: 1496.046000: Lua: Disconnected client [4] "F13"
NET: 1496.046000: remove: client 4
NET: 1905.015000: accepting connection from 192.168.0.25/50014
NET: 1905.062000: Lua: Connected client: id = [4], addr = 192.168.0.25:50014, name = "Skyzo"
NET: 1905.062000: append: client 4
NET: 1909.015000: dgram from 4: port has changed from 50014 to 64916
NET: 1911.140000: client[4] is ready to start
NET: 1911.140000: spawning client[4]
NET: 1911.140000: client[4] started
NET: 1939.500000: Lua: Client [4] "Skyzo" joined Blue in "F-15C"(137)
NET: 2582.781000: client[2] has left the game
NET: 2586.640000: Lua: Disconnected client [2] "Miniding"
NET: 2586.640000: remove: client 2
NET: 2628.625000: kicking 3: Client update timeout
NET: 2628.625000: kicking 3: Client update timeout
NET: 2628.625000: kicking 7: Client update timeout
NET: 2628.640000: kicking 3: Client update timeout
NET: 2628.640000: kicking 7: Client update timeout
NET: 2628.656000: kicking 3: Client update timeout
NET: 2628.656000: kicking 5: Client update timeout
NET: 2628.656000: kicking 7: Client update timeout
NET: 2628.671000: kicking 3: Client update timeout
NET: 2628.671000: kicking 5: Client update timeout
NET: 2628.671000: kicking 7: Client update timeout
NET: 2628.687000: kicking 3: Client update timeout
NET: 2628.687000: kicking 5: Client update timeout
NET: 2628.687000: kicking 7: Client update timeout
NET: 2628.687000: Lua: Disconnected client [3] "Yoyo"
NET: 2628.687000: remove: client 3
NET: 2628.718000: Lua: Disconnected client [7] "Jimjim"
NET: 2628.718000: remove: client 7
NET: 2628.718000: kicking 5: Client update timeout
NET: 2628.734000: Lua: Disconnected client [5] "Wood"
NET: 2628.734000: remove: client 5
NET: 2752.968000: client[4] has left the game
NET: 2754.765000: Lua: Disconnected client [4] "Skyzo"
NET: 2754.765000: remove: client 4
NET: 2784.953000: simulation paused, modelTime = 2688.983000
NET: 2786.000000: simResume: curTime=2770.933306, syncDelay=0.500000, startTime=2771.433306
NET: 2786.031000: simulation starting, state=ssStarting
NET: 2786.031000: syncStart at 2771.433306:
NET: 2786.500000: simulation started, state=ssRunning
NET: 2856.406000: accepting connection from 92.152.52.225/51578
NET: 2856.453000: Lua: Connected client: id = [2], addr = 92.152.52.225:51578, name = "Wood"
NET: 2856.453000: append: client 2
NET: 2857.562000: dgram from 2: port has changed from 51578 to 54580
NET: 2862.000000: messages tracked: 179505
NET: 2862.000000: Host::process(): cnt=162570, min=0.000002, max=0.432278, avg=0.000054
NET: 2862.015000: Host::onFrameEnd(): cnt=162562, min=0.000005, max=0.033066, avg=0.000008
NET: 2862.015000: messages: cnt=90110, min=1.000000, max=398.000000, avg=1.991766
NET: 2862.015000:
--- Recvd messages stats:
2 "netSyncReply" 12746 127460
9 "netClientReady" 7 28
12 "netPlayerStop" 4 16
15 "netClientStarted" 7 0
16 "MsgClnConnect" 8 365
19 "MsgClnSetSlot" 14 162
31 "MsgChatRecv" 83 3802
34 "woCar::MsgDamage" 3 48
51 "(null)" 53 424
52 "(null)" 1 20
53 "(null)" 27 432
56 "(null)" 1766 14128
65 "(null)" 157613 6004001
66 "(null)" 35 595
67 "(null)" 472 2360
68 "(null)" 113 678
69 "(null)" 274 9042
70 "(null)" 12 192
71 "(null)" 7 28
75 "(null)" 7 28
77 "(null)" 103 927
78 "(null)" 81 729
79 "(null)" 4916 49778
81 "(null)" 30 750
83 "(null)" 16 336
85 "(null)" 1 6
89 "(null)" 15 14392
90 "(null)" 3 2079
91 "(null)" 3 24
92 "(null)" 21 168
94 "(null)" 721 5768
98 "(null)" 133 3192
99 "(null)" 1 5
100 "(null)" 11 490
272 "(null)" 15 120
274 "(null)" 107 1819
276 "(null)" 16 80
278 "(null)" 15 255
2049 "SrvNetConnect" 8 32
2050 "SrvNetDisconnect" 8 64
2053 "PlayerPing" 12746 101968
2061 "SpawnLocalPlayer" 1 0
---
NET: 2862.015000: simulation stopped, state=ssIdle
NET: 2862.015000: Server::process(): cnt=162570, min=0.000010, max=0.432288, avg=0.000072
NET: 2862.015000: Server::onReceive(): cnt=180124, min=0.000002, max=0.007456, avg=0.000007
NET: 2862.046000: DsbServer::onRead(): cnt=165653, min=0.000012, max=0.014794, avg=0.000046
NET: 2862.046000: DsbServer::onWrite(): cnt=501487, min=0.000008, max=0.107617, avg=0.000025
NET: 2863.890000: client[2] is ready to start
NET: 2863.890000: client[2] has left the game
NET: 2863.921000: Lua: Server stopped
NET: 2863.937000: remove: client 2
NET: 2863.937000: server has stopped