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eoh667

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  1. For the record (someone renamed this to [UNABLE TO REPRODUCE]), this is still a bug! The trick to reproduce is use CVN-70 and NOT CVN-74. Because CVN-70 allows me to start from runway; I'd expect ramp start to work as well.
  2. @Grimes, thank you! Yes, that solved my problem. Only CVN-70 produces that behavior, if I switch to CVN-74 it works!
  3. As posted here: https://forums.eagle.ru/showthread.php?t=219670 I am now convinced this is a bug, even happens in the very freshly released 2.5.3.21235. Summary If you run these steps: Mission Editor -> New (Caucasus) -> Add Ship CVN-70 -> Add F18 -> Skill Player -> Route Type "Takeoff from ramp" -> Fly There will be no aircraft available, although there should be a flyable F18 on the ramp. If I move that plane to a real airfield nearby, ramp start works. If I change to "Takeoff from runway" it works as well.
  4. Could maybe someone with 2.5.3.21153 verify this that I'm not totally stupid? Mission Editor -> New (Caucasus) -> Add Ship CVN-70 -> Add F18 -> Skill Player -> Route Type "Takeoff from ramp" -> Fly
  5. Hm, alright, I thought it was an edit bug, but even when I re-create a new mission with just a freshly placed carrier and F18 inside (set to ramp) the same thing happens.
  6. Hm, I was playing a bit more and changed to "Client" instead of "Player". When I now try to jump in I receive "YOUR FLIGHT IS DELAYED TO START, PLEASE WAIT". Which is interesting; because my mission starts 18:30:00, and my player group also starts 18:30:00. Might there be a bug in the start times ... I have, after all, been editing a previous mission where I originally started from land.
  7. Yes :) Or so I think. It's literally the same configuration, except changing from "Takeoff from runway" to "Takeoff from ramp" on a F/A-18C Lot 20 plane with skill set to Player.
  8. Is it possible to ramp start (cold, off) on a carrier from a custom mission? I can cold start with the instant mission, and I can start from catapult on a custom mission. However, every time I try to set ramp start in my custom mission the carrier deck is empty and there is no aircraft for me to jump into.
  9. I can't even get past the very first mission in 2.5b. About 3 after liftoff, my wingmen is being shot down and the game ends with Mission Failure.
  10. I think this might be a bug. Try this: Enter level flight and normal trim Enable autopilot (& altitude hold) Move stick to an extreme position. At this point the plane should not react (which is expected). Enable (and hold) autopilot standby with stick still at extreme position Wiggle stick slightly and release autopilot standby Result: The stick will be stuck in an extreme position (almost as if applied extreme trim). Resetting normal trim is almost impossible and stick (visually) in the cockpit behaves strangely as well.
  11. Hi, A few years back there was a mission for BS1 called "Indus Stinger" if I remember correctly. You started from a FARP somewhere in the mountains and had to take down an insurgent outpost. One very striking signature feature of that mission was some relaxed arabic singing in the beginning. I thought that was one of the most awesome missions I played at that time and I tried to find it again but it seems to have completely disappeared. Does anyone know if it still exists somewhere? Am I wrong about the name? Is there a newer version of it? Thanks a lot!
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