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Deanzsyclone

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Posts posted by Deanzsyclone

  1. On 7/14/2024 at 7:33 AM, rob10 said:

    Don't take that question personally.  I've seen too many troubleshooting threads that have gone on for multiple pages only to discover in the end that the problem was a simple what was described above.

    Not taken personal, just don't want them waste peoples time with responses that were 1st on the list to try. I Did fix the problem though, previous app removed Vulcan api from nvidia drivers about 4 or 6 weeks ago. After installing it all fixed. 🙄

    On 7/14/2024 at 3:28 PM, csparks66 said:

    Next layer would be disabling Quad Views in the Pimax XR control. If you have VR enabled there may be an issue like I had of needing to reset QuadViews. A quick test is to disable it and attempt a reload of DCS to VR. If that works then attempt resetting OpenXR toolkit based upon the Pimax Quadviews blog. I am not saying that is your issue but it did affect me and worked. Be warned however there are issues with Quadviews at the moment and you will need to turn off eye tracking on your Crystal to make it usable.

    Thank you for the suggestion, I did try the new. Dll file in qaud views and it does keep the tracking working but affects servers I can play in. I Did fix the problem though, previous app removed Vulcan api from nvidia drivers about 4 or 6 weeks ago. After installing it all fixed. 

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  2. This most recent update on Tuesday suddenly I have lost all my ability to play in VR as DCS only boots up and lets me play on my main computer monitor, I get no image except for my pimax home screen in my Pimex Crystal headset. Dcs ignores my request too boot up in VR mode. Disabled qaud views no joy, reinstalled pimax home software no joy, anybody else have this problem??? . Seems like crystal users can play in vr but I read quad views is broken.. But I can't even get vr to work any longer. Been working fine for a year now nothing. 🤷

  3. Flying the AH64 in the motion sim rig DOF P6 I get all the movement (roll, tilt, yaw, pitch)  except heave, no up and down..  even though in settings of SRS I have them maxed out... I'm thinking there is missing code to send the signal out?   Would be nice if the seat rose up and down as you pull the collective and pull back on cyclic to go over trees and what not... or am I wrong and it does work with some sort of setting. ??

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