Jump to content

NOSIG_Grumpy

Members
  • Posts

    4
  • Joined

  • Last visited

About NOSIG_Grumpy

  • Birthday 04/21/1981

Personal Information

  • Flight Simulators
    DCS - IL-2
  • Location
    Sweden
  • Interests
    AirSim

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Hello, Thank you so much @SiSMA it works perfect now! // Grumpy
  2. Hello all! I´m building a mission for my squad where the helo pilots are gonna escort/scout for a ground convoy on the Afganistan map. The idea is that the convoy is supposed to be controlled via the radio (F10) menu, where the helos can order it to hold and then order it to continue to waypoint. This is supposed to done several times. I've tried to build this but i run into problems. I can stop the convoy and start it again, but only once. Have i stopped the convoy one time then I can´t stop it again. I've tried both repetetive action and switched condition but I don´t seem to get it working. Please advice? BR / Grumpy nullnull
  3. Hi I wish that the names of the units and statics that comes with the ww2 assets pack get some kind of extension to their names so they can be easily identified when building missions. I often build missions to my group and I have to deactivate the ww2 assets pack module in order not to not accidentally use one of units in my regular missions who make then unusable for those who do not have the module. I know that you can see that this mission requires the asset pack when you start the mission but if you for example have accidentally put a asset pack unit or static in a mission it can be a it can be a tedious job to find it among 300 other units/statics. BR / NOSIG_Grumpy
  4. Hi, I would like to see a function where ground units can retreat if they for example takes damage. For example, if a unit is set to go between WP1 & WP2 but encounters an enemy and takes damage it should be able to keep fighting but automatically retreat/fall back to WP1 (or another pre specified point) and there seek cover. Optimally would be if for example tanks reverses but keeps on fighting. This should be a feature that you set in ME. If you as a mission creator can set different parameters for units or groups it would make the game even more realistic. / Grumpy
      • 5
      • Like
×
×
  • Create New...