

Spuds63
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Thanks Rainmaker for the chat. I figured it out, I was able to move the MFD’s to the x positions at the end of the right monitor using the total of the 3 displays (10320) plus the left MFD (800) which equaled 11120 - 700 to center my 800x600 display. The minus 700 placed the MFD in a better position for me. I simply copied DCS’s 3 camera Lua then added my 3 MFD’s as required. I also changed the GUI to be better aligned on the center monitor. No more transparent MFD. I will upload the code when I get a chance. note: there is no need to use Nvidia surround. All was done with multimonitor Lua file in DCS.
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F15E screens are transparent for sure, I don't use any kind of VR. I suspect Razbam doesn't export MFD's the same as ED. my screen resolution is setup as 10320 x 2048 due to having to place mfd monitors at bottom of my triple display. I was not able to place small displays at end of triples, screens didn't like that. Here's the code, I just added mfds to ED's 3 camera lua _ = function(p) return p; end; name = _('3 Screen'); Description = 'Configuration with 3 identical monitors each with its own camera' Viewports = { Left = { x = 0; y = 0; width = screen.width / 3; height = screen.height; viewDx = -1; viewDy = 0; aspect = screen.aspect / 3; }, Center = { x = screen.width / 3; y = 0; width = screen.width / 3; height = screen.height; viewDx = 0; viewDy = 0; aspect = screen.aspect / 3; }, Right = { x = screen.width * 2 / 3; y = 0; width = screen.width / 3; height = screen.height; viewDx = 1; viewDy = 0; aspect = screen.aspect / 3; } } LEFT_MFCD = { x = 75; y = 1442; width = 635; height = 620; } RIGHT_MFCD = { x = 875; y = 1442; width = 635; height = 620; } CENTER_MFCD = { x = 1675; y = 1442; width = 635; height = 600; } UIMainView = Viewports.Center GU_MAIN_VIEWPORT = Viewports.Center --[[ also you can use "displays" table to perfectly match you configuration . it is generated by DCS automatically. displays table is contains information about all currently attached displays for example my setup is : displays = { [1] = { x = 0, -- note : x == 0 and y == 0 is always mark primary windows display y = 0, width = 1920, height = 1200 }, [2] = { x = -1440, -- mark that secondary display is on left side of primary display y = 0, width = 1440, height = 900 }, ... for all displays } screen table also contain x, y members which mark top left corner of DCS window note about fullscreen : directx doesn't allow fullscreen applications with resolutions more than primary display can handle, so multimonitor presets in DCS will fall back to windowed mode if fullscreen initialization failed ( this info also will be printed to dcs.log) for reconfigure viewports setup for each unit type independently you can declare here function function reconfigure_for_unit(unit_type) --unit type is string with unit name if unit_type == "A-10C" then Viewports = ... define new Viewports table -- also you can define cockpit displays viewports here RIGHT_MFCD = ... define new RIGHT_MFCD viewport else Viewports = ... define default for others RIGHT_MFCD = nil -- remove for others end end --]]
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hello, I've been able to export mfd's with no problem using hdmi hub with usb connection however, I recently updated DCS and now have this issue with F15E exports. All other aircraft are working fine. Anybody having same issue? here are samples of the F18 and F15null
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Not yet, but I am waiting for HornetSimShop additional products that will finish off some switches and annunciator panels plug and play. In the short term I may wire some things up. I did build the left annunciation panel with DCS bios to learn, it’s works great. Just didn’t install it. I used 3 ft HDMI cables, bought them as a 2 pack. Also used a 12V power 1 to 3 splitter for the screen driver boards. Just a FYI, windows saw the USB screens at first but, didn’t work. Went to Nvidia multi monitor control panel to make sure it new I had additional screens, it then started to work. Just make sure your screens startup as a HDMI input.
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Yes, I am powered by the USB hub. It does make sense utilizing Helios for reasons you just stated. Ultimately the goal is to have one power cord, and one USB plug. I was trying to educate myself with the technology regarding my current pit. HornetSimShop on Etsy will ultimately have really nice options in the future regarding displays. I recommend following him. Thanks for the reply…
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Wanted to share how I export my USB MFD’s to the F18, A10, F16, F14, and yes the AH64 with TEDAC ON 3 of these 7 inch screens. https://www.ebay.com/itm/314007752209 I would like to give credit to a really great guy I found on Etsy (HornetSimShop) for supplying me with his 3D modeling prints. His design fits my racing seat by GTR perfectly, he also continues to perfect his design, Checkout his work. My pit is in initial building stage, some rough edges, here a couple of photos, as well as my windows display arrangement. I used one file we named (MYCUBESF18.lua) located in Eagle Dynamics /Config/Monitor Setup/ folder to export the displays. The other file (TEDAC_init.lua) located in Eagle Dynamics/Mods/aircraft/AH-64D/Cockpit/Scripts/Displays/TEDAC I had to add one statement dofile(LockOn)_Options.script_path..”Displays/TEDAC/TEDAC/_PagesInit.lua”) this allowed the TEDAC to export to my lower screen when occupying the front seat. I hope this simplifies your efforts, many post just seemed hard to follow, considering how many different ways to export MFD’s. Note: you may have to adjust your exports in the MonitorSetup folder to your specific center monitor. I spent less $500, not including 3D filament and Thrustmaster MFD’s to build my panel. Here are the parts I used to connect the monitors via USB 1 Startech USB 3.0 to 4 x HDMI Adapter 1 Alitove 12 Volt 3 amp power supply 3 Twozoh ultra-slim flexible HDMI cable 1 Powered USB Hub, Rosonway Aluminum 10 Port USB 3.0 Data Hub here are some of the pictures for example.