Hi!
I've gotten a Idea on how to improve the overall realism feeling of DCS: World.
Since I play DCS quite much when I can, I experience a lot of moments where I get blown up.
The System after the explosion is really great, but there is just something missing.
So here are my Ideas: (short)
-Adding Physics to the Parachute and Character after Ejection.
-Making the parachute destroy-able / the player killable.
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(long)
-It would be a nice addition if we could have some wind effects on the player and parachute after ejection from a plane. It would also add to the over realism of the game, which is why thousands of people play this game. It would also be a nice addition if we could shoot down parachutes (aka, destroying or "popping" them), after someone ejected off their plane. Killing people would also be a "great" realism feature.
This could also be used as the start of maybe a better movement and stances system, like, as example, being shot at from a tank or waving at someone (and, of course, jumping).
Would love to get an Answer to this,
Thanks, Vale.
(repost from st)