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BunnyBurger

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Everything posted by BunnyBurger

  1. It's all good, managed to get them working. For some reason, OvGME went back to an old config that was not set up properly.
  2. Hello, Maybe someone can help me out with a problem I am having with mods. I am on the steam edition, using OvGME to install my mods, and for the most part they were working. However, I recently did a "verify integrity of game files" to fix a sound problem that had nothing to do with DCS (didn't know it at the time). Now, after that the mods no longer work, even after reactivating them. I even went so far as to delete any of the files mods could be in.
  3. CPU is using stock settings, GPU I've been underclocking it in afterburner. Tried DEBUG mode, everything gets the same result, sudden green screen of death. this is the last bit from my last attempt. ENGINE_L_OUT ENGINE_R_OUT AIR_BRAKE_L AIR_BRAKE_R WING_L_PART_OUT WING_R_PART_OUT WING_L_OUT WING_R_OUT WING_L_PART_CENTER WING_R_PART_CENTER WING_L_CENTER WING_R_CENTER FLAP_L_OUT FLAP_R_OUT WING_L_PART_IN WING_R_PART_IN KEEL_R_OUT KEEL_R_CENTER KEEL_R_IN STABILIZER_L_OUT STABILIZER_R_OUT ELEVATOR_L_OUT ELEVATOR_R_OUT ELEVATOR_R_IN RUDDER_R. 2023-03-05 03:05:23.092 INFO APP (Main): MissionSpawn:initScript 2023-03-05 03:05:23.092 INFO APP (Main): MissionSpawn:spawnCoalition neutrals 2023-03-05 03:05:23.092 INFO APP (Main): MissionSpawn:spawnCoalition red 2023-03-05 03:05:23.092 INFO APP (Main): MissionSpawn:spawnVehicles 81 2023-03-05 03:05:23.199 INFO GRAPHICSVISTA (Main): Creating Resource "Unicode" of type 1 2023-03-05 03:05:23.242 INFO DX11BACKEND (9612): Compile shader: model/def_material.fx:BLEND_MODE=3;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2023-03-05 03:05:23.307 INFO APP (Main): MissionSpawn:spawnCoalition blue 2023-03-05 03:05:23.307 INFO APP (Main): MissionSpawn:spawnHelicopters 2 2023-03-05 03:05:23.307 INFO APP (Main): MissionSpawn:spawnVehicles 2 2023-03-05 03:05:24.723 ALERT DX11BACKEND (9612): Error: Can't find precompiled shader for effect model/def_material.fx:BLEND_MODE=3;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2023-03-05 03:05:25.329 INFO APP (Main): MissionSpawn:spawnVehicles 16 2023-03-05 03:05:26.752 INFO DX11BACKEND (7248): Compile shader: model/glass_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2023-03-05 03:05:26.769 INFO APP (Main): MissionSpawn:spawnLocalPlayer 1,AH-64D_BLK_II 2023-03-05 03:05:27.442 INFO EDCORE (Main): Loaded C:/Program Files (x86)/Steam/steamapps/common/DCSWorld/Mods/aircraft/AH-64D/bin/AH64D.dll 2023-03-05 03:05:27.443 ERROR APP (Main): Error: Unit [AH-64D_BLK_II]: Corrupt damage model. 2023-03-05 03:05:29.160 ALERT DX11BACKEND (7248): Error: Can't find precompiled shader for effect model/glass_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2023-03-05 03:05:29.279 INFO DX11BACKEND (5404): Compile shader: model/chrome_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1; 2023-03-05 03:05:30.935 ALERT DX11BACKEND (5404): Error: Can't find precompiled shader for effect model/chrome_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;. Recompilation process will take some time, please wait (this situation should not occur on end user PC, if there is no manual shader editing) 2023-03-05 03:05:31.193 WARNING EDCORE (Main): Source mods/aircraft/ah-64d/cockpit/shape is already mounted to the same mount /models/. 2023-03-05 03:05:31.250 ERROR_ONCE DX11BACKEND (3360): texture '.' not found. Asked from '' 2023-03-05 03:05:31.318 INFO VISUALIZER (Main): cockpit ILV loaded 2023-03-05 03:05:31.322 INFO VISUALIZER (Main): get cockpit shading params from /models/Cockpit_AH-64D.edm.lua 2023-03-05 03:05:31.459 ERROR_ONCE DX11BACKEND (3360): Can't load 'Fonts/font_general_RU.dds' in texture array ''. 2023-03-05 03:05:32.222 INFO COCKPITBASE (Main): WebRTC VOIP init: registered radio receiver "ADF_ARN_149" with id - 0 2023-03-05 03:05:32.231 INFO COCKPITBASE (Main): WebRTC VOIP init: registered radio receiver/transmitter "UHF_RADIO" with id - 1 2023-03-05 03:05:32.231 INFO COCKPITBASE (Main): WebRTC VOIP init: enabled VOIP capability for radio UHF_RADIO 2023-03-05 03:05:32.231 INFO COCKPITBASE (Main): WebRTC VOIP init: registered radio receiver "ARC-164 Guard Receiver" with id - 2 2023-03-05 03:05:32.231 INFO COCKPITBASE (Main): WebRTC VOIP init: added guard receiver - ARC-164 Guard Receiver 2023-03-05 03:05:32.235 INFO COCKPITBASE (Main): WebRTC VOIP init: registered radio receiver/transmitter "VHF_AM_RADIO" with id - 3 2023-03-05 03:05:32.235 INFO COCKPITBASE (Main): WebRTC VOIP init: enabled VOIP capability for radio VHF_AM_RADIO 2023-03-05 03:05:32.239 INFO COCKPITBASE (Main): WebRTC VOIP init: registered radio receiver/transmitter "FM1" with id - 4 2023-03-05 03:05:32.239 INFO COCKPITBASE (Main): WebRTC VOIP init: enabled VOIP capability for radio FM1 2023-03-05 03:05:32.244 INFO COCKPITBASE (Main): WebRTC VOIP init: registered radio receiver/transmitter "FM2" with id - 5 2023-03-05 03:05:32.244 INFO COCKPITBASE (Main): WebRTC VOIP init: enabled VOIP capability for radio FM2 2023-03-05 03:05:32.249 INFO COCKPITBASE (Main): WebRTC VOIP init: registered radio receiver/transmitter "HF_RADIO" with id - 6 2023-03-05 03:05:32.249 INFO COCKPITBASE (Main): WebRTC VOIP init: enabled VOIP capability for radio HF_RADIO 2023-03-05 03:05:40.529 INFO COCKPITBASE (Main): lua state still active HMD, 40 (status undefined) 2023-03-05 03:05:40.530 INFO COCKPITBASE (Main): lua state still active UHF_RADIO, 57 2023-03-05 03:05:40.530 INFO COCKPITBASE (Main): lua state still active VHF_AM_RADIO, 58 2023-03-05 03:05:40.530 INFO COCKPITBASE (Main): lua state still active HF_RADIO, 61 2023-03-05 03:05:40.530 INFO COCKPITBASE (Main): lua state still active CIU, 65 (status undefined) 2023-03-05 03:05:40.530 INFO COCKPITBASE (Main): lua state still active INTERCOM, 67 (status undefined) 2023-03-05 03:05:40.531 INFO COCKPITBASE (Main): lua state still active MACROS, 83 (status undefined) 2023-03-05 03:05:40.555 INFO WORLDGENERAL (Main): loaded from mission Scripts/World/birds.lua 2023-03-05 03:05:40.555 INFO APP (Main): dbox not found , skip 2023-03-05 03:05:40.595 INFO EDTERRAINGRAPHICS41 (Main): surface5 gc() LOD 0 0 squares 2023-03-05 03:05:40.595 INFO EDTERRAINGRAPHICS41 (Main): surface5 gc() LOD 1 0 squares 2023-03-05 03:05:40.595 INFO EDTERRAINGRAPHICS41 (Main): surface5 gc() LOD 2 0 squares 2023-03-05 03:05:40.595 INFO EDTERRAINGRAPHICS41 (Main): surface5 gc() LOD 3 0 squares 2023-03-05 03:05:40.595 INFO EDTERRAINGRAPHICS41 (Main): surface5 gc() 0.182200 ms 2023-03-05 03:05:41.546 INFO VISUALIZER (Main): Preload() camera=-284562.699049, 47.759701, 684990.833324 radius=60000.000000 2023-03-05 03:05:41.546 INFO EDTERRAINGRAPHICS41 (Main): ITerrainGraphicsImpl4::forceLoading(): pos=(-284563, 47.7597, 684991), radius=60000 2023-03-05 03:05:42.095 INFO EDTERRAINGRAPHICS41 (Main): surface5 clean up LOD 0: left 0 released 0 2023-03-05 03:05:42.095 INFO EDTERRAINGRAPHICS41 (Main): surface5 clean up LOD 1: left 0 released 0 2023-03-05 03:05:42.095 INFO EDTERRAINGRAPHICS41 (Main): surface5 clean up 0.049600 ms 2023-03-05 03:06:05.735 INFO VISUALIZER (Main): Preload() finished 2023-03-05 03:06:05.778 INFO APP (Main): Screen: mission_offline 2023-03-05 03:06:05.983 INFO Dispatcher (Main): precache units resources in slots 2023-03-05 03:06:06.109 INFO LUA (Main): Lua CPU usage: metric: average mission loading: 14.2481 % 2023-03-05 03:06:06.109 INFO Dispatcher (Main): loadMission Done: Сontrol passed to the player 2023-03-05 03:07:16.761 ERROR ED_SOUND (928): can't load wave: "speech\eng\common\atc\effects\aircrafts\cockpits\radioclickbefore.wav" 2023-03-05 03:07:16.804 ERROR ED_SOUND (928): can't load wave: "speech\eng\common\atc\effects\aircrafts\cockpits\radioclickafter.wav" 2023-03-05 03:07:22.332 ERROR_ONCE DX11BACKEND (3360): texture 'mi_8_tex_spec' not found. Asked from ''
  4. Hello, First, I have been trying for over a week to chase down this problem, I have been having it for a wile now, but only intermittently. Now, However, it always crashes, a full restart crash. (Windows 11 Green screen of death) Stop code: CLOCK WATCHDOG TIMEOUT This is also from a fresh reinstall of the game. I have tried most of the recommended fixes, short of a factory reset, and reapplying thermal paste to my GPU. My GPU temp holds steady around 80 Celsius under a torture test, 60-70 C in DCS. So I don't think it's an overheating issue. I dusted it out as well. Drivers are all up to date, also removed and reinstalled. Intel Core i9-11900K 3.5GHz liquid cooled GeForce RTX 3090 32 GB ram 2 TB SSD (240 GB free) dcs.log dcs.log.old
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