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pehe

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Everything posted by pehe

  1. Installing the Spitfire module did the trick. Thanks for your help
  2. OK, I tried just with L-39 module. I'll check my other modules, will start with Spitfire
  3. Yes, I believe I have VC++ Redistributable installed, both 86 and 64 version. I can see both in the Control Panels -> Programs listed And yes, I can see Normandy icon in the Instant Action dialog, but there are no missions available/listed for this Map
  4. === Log opened UTC 2017-05-28 16:58:34 00000.000 INFO VFS: Using 'Saved Games': "C:\Users\pehe\Saved Games" 00000.116 INFO DCS: DCS/2.1.0.5677 (x86_64; Windows/10.0.15063) 00000.116 INFO DCS: CPU cores: 4, threads: 8, System RAM: 16326 MB 00000.123 INFO EDCORE: (dDispatcher)enterToState_:0 00000.127 INFO Dispatcher: 2017/5/28 18:58 V1704040900 00000.135 INFO INPUT: Device [Keyboard] created deviceId = 1 00000.139 INFO INPUT: Device [VKB Tiny BOX {E63850B0-9072-11e5-8001-444553540000}] created deviceId = 2 00000.139 INFO INPUT: Joystick created[VKB Tiny BOX {E63850B0-9072-11e5-8001-444553540000}], ForceFeedBack: no 00000.149 INFO INPUT: Device [T.16000M {11644310-0724-11e7-8001-444553540000}] created deviceId = 3 00000.149 INFO INPUT: Joystick created[T.16000M {11644310-0724-11e7-8001-444553540000}], ForceFeedBack: no 00000.149 INFO INPUT: Device [Joystick - HOTAS Warthog {CD1AB3E0-A94E-11e4-8002-444553540000}] created deviceId = 4 00000.149 INFO INPUT: Joystick created[Joystick - HOTAS Warthog {CD1AB3E0-A94E-11e4-8002-444553540000}], ForceFeedBack: no 00000.150 INFO INPUT: Device [Throttle - HOTAS Warthog {CB0EDE50-A94E-11e4-8001-444553540000}] created deviceId = 5 00000.150 INFO INPUT: Joystick created[Throttle - HOTAS Warthog {CB0EDE50-A94E-11e4-8001-444553540000}], ForceFeedBack: no 00000.150 INFO INPUT: Device [Mouse] created deviceId = 6 00000.237 INFO SOUND: loaded 1156 sdefs from "sounds\sdef" 00000.237 DEBUG SOUNDER: Preloading Sounders from Sounds\Sounders 00000.258 INFO SOUND: Using driver: xaudio29 00000.288 INFO SOUND: XAudio2: channel layout: Headphones/Stereo 00000.298 INFO SOUND: Found 3 available audio device(s): 00000.298 INFO SOUND: 0: ID: "\\?\SWD#MMDEVAPI#{0.0.0.00000000}.{22713a18-2979-43ee-a0e9-bba73a43837f}#{e6327cad-dcec-4949-ae8a-991e976a79d2}", Name: "Speakers (Realtek High Definition Audio)" 00000.298 INFO SOUND: 1: ID: "\\?\SWD#MMDEVAPI#{0.0.0.00000000}.{0019ab7f-db87-4c11-a0ba-8f722290505e}#{e6327cad-dcec-4949-ae8a-991e976a79d2}", Name: "Realtek Digital Output (Realtek High Definition Audio)" 00000.298 INFO SOUND: 2: ID: "\\?\SWD#MMDEVAPI#{0.0.0.00000000}.{e4fb0a0e-333b-45fa-aba4-b740d2e5f0fa}#{e6327cad-dcec-4949-ae8a-991e976a79d2}", Name: "Acer X34-8 (NVIDIA High Definition Audio)" 00000.298 INFO SOUND: Using SSE FTZ/DAZ mode. 00001.950 DEBUG Scripting: ./CoreMods/WWII Units/entry.lua 00001.952 DEBUG Scripting: ./CoreMods/WWII Units/Weapons/Weapons.lua 00001.953 DEBUG Scripting: ./CoreMods/WWII Units/Views.lua 00001.955 DEBUG Scripting: ./CoreMods/WWII Units/FW-190D-9/FW-190D-9.lua 00001.957 DEBUG Scripting: ./CoreMods/WWII Units/Bf-109K-4/Bf-109K-4.lua 00001.959 DEBUG Scripting: ./CoreMods/WWII Units/SpitfireLFMkIX/SpitfireLFMkIX.lua 00001.961 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/entry.lua 00001.962 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/aim9_family.lua 00001.963 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/FFAR.lua 00001.964 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/KABs.lua 00001.966 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/cluster_bombs.lua 00001.967 DEBUG Scripting: ./CoreMods/aircraft/AJS37/entry.lua 00001.967 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 00001.969 DEBUG Scripting: ./CoreMods/aircraft/AJS37/Entry/AJS37.lua 00001.971 DEBUG Scripting: ./Scripts/Database/db_countries.lua 00001.982 DEBUG Scripting: ./CoreMods/aircraft/AJS37/Entry/Weapons.lua 00001.983 DEBUG Scripting: ./CoreMods/aircraft/C-101/entry.lua 00001.985 DEBUG Scripting: ./CoreMods/aircraft/C-101/Weapons.lua 00001.986 DEBUG Scripting: ./CoreMods/aircraft/C-101/C-101.lua 00001.988 DEBUG Scripting: ./CoreMods/aircraft/C-101/C-101CC.lua 00001.989 DEBUG Scripting: ./CoreMods/aircraft/C-101/UnitPayloads/C-101CC.lua 00001.990 DEBUG Scripting: ./CoreMods/aircraft/C-101/UnitPayloads/C-101EB.lua 00001.991 DEBUG Scripting: ./CoreMods/aircraft/F-5E/entry.lua 00001.993 DEBUG Scripting: ./CoreMods/aircraft/F-5E/F-5E.lua 00001.994 DEBUG Scripting: ./CoreMods/aircraft/F-5E/F-5E-3.lua 00001.995 DEBUG Scripting: ./CoreMods/aircraft/F-86/entry.lua 00001.997 DEBUG Scripting: ./CoreMods/aircraft/F-86/F-86.lua 00001.998 DEBUG Scripting: ./CoreMods/aircraft/Hawk/entry.lua 00002.000 DEBUG Scripting: ./CoreMods/aircraft/Hawk/Hawk.lua 00002.001 ERROR Scripting: scan_mods: 00002.002 DEBUG Scripting: ./CoreMods/aircraft/L-39/entry.lua 00002.003 DEBUG Scripting: ./CoreMods/aircraft/L-39/L-39C.lua 00002.005 DEBUG Scripting: ./CoreMods/aircraft/L-39/L-39ZA.lua 00002.006 DEBUG Scripting: ./CoreMods/aircraft/M-2000C/entry.lua 00002.008 DEBUG Scripting: ./CoreMods/aircraft/M-2000C/M-2000C.lua 00002.009 DEBUG Scripting: ./CoreMods/aircraft/M-2000C/WEAPONS/M2KC_BLG66.lua 00002.010 DEBUG Scripting: ./CoreMods/aircraft/M-2000C/WEAPONS/M2KC_Weapons.luac 00002.012 DEBUG Scripting: ./CoreMods/aircraft/MiG-15bis/entry.lua 00002.013 DEBUG Scripting: ./CoreMods/aircraft/MiG-15bis/MiG-15bis.lua 00002.014 DEBUG Scripting: ./CoreMods/aircraft/MiG-21BIS/entry.lua 00002.016 DEBUG Scripting: ./CoreMods/aircraft/MiG-21BIS/Entry/Aw 00002.017 DEBUG Scripting: ./CoreMods/aircraft/MiG-21BIS/Entry/Am 00002.019 DEBUG Scripting: ./CoreMods/aircraft/MQ-9 Reaper/entry.lua 00002.020 DEBUG Scripting: ./CoreMods/aircraft/SA342/entry.lua 00002.022 DEBUG Scripting: ./CoreMods/aircraft/SA342/SA342.lua 00002.023 DEBUG Scripting: ./CoreMods/aircraft/SA342/SA342_Weapons.lua 00002.091 DEBUG Scripting: ./Mods/tech/WWII Units/entry.lua 00002.143 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Weapons/ammunition.lua 00002.195 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Weapons/automaticgun.lua 00002.245 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Weapons/cannon.lua 00002.293 DEBUG Scripting: ./Mods/tech/WWII Units/Database/db_units_cars.lua 00002.343 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Bedford.lua 00002.389 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/CCKW_353.lua 00002.435 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Willys_MB.lua 00002.480 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Kubelwagen_82.lua 00002.526 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Blitz_36-6700A.lua 00002.572 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Tiger_I.lua 00002.618 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Tiger_II.lua 00002.664 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Pz_V_G.lua 00002.710 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Pz_IV_H.lua 00002.756 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Cromwell_IV.lua 00002.801 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Sherman.lua 00002.848 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/unarmed/Kubelwagen_82.lua 00002.895 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/unarmed/Blitz_36-6700A.lua 00002.942 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/Tiger_I.lua 00002.990 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/Tiger_II_H.lua 00003.038 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/Pz_V_Panther_G.lua 00003.085 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/Pz_IV_H.lua 00003.132 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/Jagdpanther_G1.lua 00003.180 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/Jagdpanzer_IV.lua 00003.227 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Artillery/Brummbar.lua 00003.274 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/unarmed/Bedford_MWD.lua 00003.321 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/Cromwell_IV.lua 00003.368 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/M4A4_Sherman_FF.lua 00003.415 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/unarmed/CCKW_353.lua 00003.462 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/unarmed/Willys_MB.lua 00003.509 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/M4_Sherman.lua 00003.555 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/RailwayObjects/DR_50Ton_Flat_Wagon.lua 00003.602 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/RailwayObjects/DRG_Class_86.lua 00003.648 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/RailwayObjects/German_covered_wagon_G10.lua 00003.694 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/RailwayObjects/German_tank_wagon.lua 00003.740 DEBUG Scripting: ./Mods/tech/WWII Units/Database/db_units_ships.lua 00003.788 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Navy/LST_Mk2.lua 00003.837 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Navy/USS_Samuel_Chase.lua 00003.883 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Aircraft/init.lua 00003.930 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Aircraft/B-17G.lua 00003.932 DEBUG Scripting: ./Mods/aircraft/Su-25T/entry.lua 00003.933 DEBUG Scripting: ./Mods/aircraft/TF-51D/entry.lua 00003.935 DEBUG Scripting: ./Mods/aircraft/TF-51D/TF-51D.lua 00003.936 DEBUG Scripting: ./Mods/aircraft/TF-51D/Views.lua 00003.938 DEBUG Scripting: ./Mods/terrains/Nevada/entry.lua 00003.939 DEBUG Scripting: ./Mods/terrains/Normandy/entry.lua 00003.940 DEBUG Scripting: ./DemoMods/tech/CombinedArms/entry.lua 00003.942 DEBUG Scripting: ./DemoMods/aircraft/A-10A/entry.lua 00003.943 DEBUG Scripting: ./DemoMods/aircraft/A-10C/entry.lua 00003.944 DEBUG Scripting: ./DemoMods/aircraft/AJS37/entry.lua 00003.945 DEBUG Scripting: ./DemoMods/aircraft/Bf-109K-4/entry.lua 00003.946 DEBUG Scripting: ./DemoMods/aircraft/C-101/entry.lua 00003.947 DEBUG Scripting: ./DemoMods/aircraft/F-15C/entry.lua 00003.948 DEBUG Scripting: ./DemoMods/aircraft/F-5E/entry.lua 00003.949 DEBUG Scripting: ./DemoMods/aircraft/F-86/entry.lua 00003.950 DEBUG Scripting: ./DemoMods/aircraft/Flaming Cliffs/entry.lua 00003.952 DEBUG Scripting: ./DemoMods/aircraft/FW-190D9/entry.lua 00003.953 DEBUG Scripting: ./DemoMods/aircraft/Hawk/entry.lua 00003.954 DEBUG Scripting: ./DemoMods/aircraft/Ka-50/entry.lua 00003.955 DEBUG Scripting: ./DemoMods/aircraft/L-39C/entry.lua 00003.956 DEBUG Scripting: ./DemoMods/aircraft/M-2000C/entry.lua 00003.957 DEBUG Scripting: ./DemoMods/aircraft/Mi-8MTV2/entry.lua 00003.958 DEBUG Scripting: ./DemoMods/aircraft/MiG-15bis/entry.lua 00003.959 DEBUG Scripting: ./DemoMods/aircraft/MiG-21BIS/entry.lua 00003.960 DEBUG Scripting: ./DemoMods/aircraft/P-51D/entry.lua 00003.961 DEBUG Scripting: ./DemoMods/aircraft/SA342/entry.lua 00003.962 DEBUG Scripting: ./DemoMods/aircraft/SpitfireLFMkIX/entry.lua 00003.963 DEBUG Scripting: ./DemoMods/aircraft/Su-25A/entry.lua 00003.964 DEBUG Scripting: ./DemoMods/aircraft/Su-27/entry.lua 00003.965 DEBUG Scripting: ./DemoMods/aircraft/Uh-1H/entry.lua 00003.966 DEBUG Scripting: ./DemoMods/terrains/Nevada/entry.lua 00003.967 DEBUG Scripting: ./DemoMods/terrains/Normandy/entry.lua 00003.967 INFO Scripting: PLUGINS START------------------------------------------------- 00003.967 DEBUG Scripting: plugin: World War II AI Units by Eagle Dynamics applied 00003.972 DEBUG Scripting: plugin: AircraftWeaponPack applied 00003.974 DEBUG Scripting: plugin: AJS37 AI by Heatblur Simulations applied 00003.975 DEBUG Scripting: plugin: C-101 Aviojet by AvioDev applied 00003.976 INFO SOUND: loaded 9 sdefs from ".\coremods\aircraft\c-101\sounds\sdef" 00003.978 DEBUG Scripting: plugin: F-5E/E-3 by Belsimtek applied 00003.980 DEBUG Scripting: plugin: F-86F Sabre AI by Eagle Dynamics applied 00003.982 DEBUG Scripting: plugin: Hawk T.1A AI by VEAO Simulations applied 00003.983 DEBUG Scripting: plugin: L-39C/ZA by Eagle Dynamics applied 00003.985 DEBUG Scripting: plugin: M-2000C AI by RAZBAM Sims applied 00003.986 INFO SOUND: loaded 19 sdefs from ".\coremods\aircraft\m-2000c\sounds\sdef" 00003.987 DEBUG Scripting: plugin: MiG-15bis AI by Eagle Dynamics applied 00003.988 DEBUG Scripting: plugin: MiG-21Bis AI by Magnitude 3 LLC applied 00003.989 INFO SOUND: loaded 10 sdefs from ".\coremods\aircraft\mig-21bis\sounds\sdef" 00003.996 DEBUG Scripting: plugin: ./CoreMods/aircraft/MQ-9 Reaper applied 00003.996 DEBUG Scripting: plugin: SA342 AI by Polychop-Simulations applied 00003.997 INFO SOUND: loaded 7 sdefs from ".\coremods\aircraft\sa342\sounds\sdef" 00004.007 DEBUG Scripting: plugin: WWII Armour and Technics applied 00004.010 INFO SOUND: loaded 32 sdefs from ".\mods\tech\wwii units\sounds\sdef" 00004.010 DEBUG SOUNDER: Preloading Sounders from .\Mods\tech\WWII Units\Sounds\Sounders 00004.060 DEBUG Scripting: plugin: Su-25T by Eagle Dynamics applied 00004.060 DEBUG Scripting: plugin: TF-51D Mustang by Eagle Dynamics applied 00004.061 DEBUG Scripting: plugin: Nevada applied 00004.061 DEBUG Scripting: plugin: Normandy applied 00004.061 DEBUG Scripting: plugin: Combined Arms by Eagle Dynamics applied 00004.061 DEBUG Scripting: plugin: Flaming Cliffs by Eagle Dynamics applied 00004.061 DEBUG Scripting: plugin: A-10A by Eagle Dynamics applied 00004.061 DEBUG Scripting: plugin: A-10C Warthog by Eagle Dynamics applied 00004.061 DEBUG Scripting: plugin: AJS37 Viggen by Heatblur Simulations applied 00004.061 DEBUG Scripting: plugin: Bf 109 K-4 by Eagle Dynamics applied 00004.061 DEBUG Scripting: plugin: C-101 Aviojet applied 00004.061 DEBUG Scripting: plugin: F-15C applied 00004.061 DEBUG Scripting: plugin: F-5E by Belsimtek applied 00004.061 DEBUG Scripting: plugin: F-86F Sabre by Belsimtek applied 00004.061 DEBUG Scripting: plugin: FW-190D9 Dora by Eagle Dynamics applied 00004.061 DEBUG Scripting: plugin: Hawk T.1A by VEAO Simulations applied 00004.061 DEBUG Scripting: plugin: Ka-50 Black Shark by Eagle Dynamics applied 00004.061 DEBUG Scripting: plugin: L-39C applied 00004.061 DEBUG Scripting: plugin: M-2000C by RAZBAM Sims applied 00004.061 DEBUG Scripting: plugin: Mi-8MTV2 Hip by Belsimtek applied 00004.061 DEBUG Scripting: plugin: MiG-15bis by Belsimtek applied 00004.061 DEBUG Scripting: plugin: MiG-21Bis by Leatherneck Simulations applied 00004.062 DEBUG Scripting: plugin: P-51D Mustang by Eagle Dynamics applied 00004.062 DEBUG Scripting: plugin: SA342 Gazelle by Polychop-Simulations applied 00004.062 DEBUG Scripting: plugin: Spitfire LF Mk. IX by Eagle Dynamics applied 00004.062 DEBUG Scripting: plugin: Su-25A by Eagle Dynamics applied 00004.062 DEBUG Scripting: plugin: Su-27 Flanker by Eagle Dynamics applied 00004.062 DEBUG Scripting: plugin: UH-1H Huey by Belsimtek applied 00004.062 INFO Scripting: PLUGINS DONE-------------------------------------------------- 00004.062 DEBUG Scripting: Duplicate launcher: {SMOKE_WHITE}./CoreMods/aircraft/MiG-21BIS/Entry/Aw 00006.548 WARNING LOG: 1 duplicate message(s) skipped. 00006.548 ERROR WorldPlugIns: No 'registryPath' for 'AVIODEV_C-101' 00006.548 ERROR WorldPlugIns: No 'registryPath' for 'WWII-ARMOUR' 00006.578 INFO DX11BACKEND: Driver Concurrent Creates - 1 00006.578 INFO DX11BACKEND: Driver Command Lists - 1 00006.580 INFO DX11BACKEND: NVIDIA API init OK 00006.583 INFO DX11BACKEND: NVIDIA Display Driver Version 38233.r381_00 00006.583 INFO DX11BACKEND: TRUNK renderer init: showShaderError coreCount=1 00006.706 INFO DX11BACKEND: commonPool: 68-128, cbPool: 5-14, samplerPool: 5-16 00006.706 INFO RENDERER: Global metashader cache enabled 00006.706 INFO RENDERER: Loading metashader cache from C:\Users\pehe\Saved Games\DCS.openalpha\metashaders/ 00006.706 INFO RENDERER: Metashader cache: 0 (0) cached shaders out of date 00006.706 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo 00008.322 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00008.323 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\pehe\Saved Games\DCS.openalpha\fxo 00008.323 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00008.366 ERROR_ONCE DX11BACKEND: rendertarget 'HeatAir' not found 00008.840 ERROR_ONCE DX11BACKEND: rendertarget 'rtDynamicCloudMap' not found 00008.878 INFO DCS: gDescription: "NVIDIA GeForce GTX 980" gVendorId: 4318 gDeviceId: 5056 gMemory: 4060 MB 00008.901 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 00009.457 ERROR WORLDGENERAL: SA342L : net_animation exceed 32 args! 00009.457 ERROR WORLDGENERAL: SA342Mistral : net_animation exceed 32 args! 00009.462 INFO wInfo: multiple adapters 00009.948 WARNING LOG: 1 duplicate message(s) skipped. 00009.948 INFO TERRAIN: lSystem::lSystem 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./CoreMods/aircraft/MQ-9 Reaper/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/A-10A/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/A-10C/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./CoreMods/aircraft/AircraftWeaponPack/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./CoreMods/aircraft/AJS37/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/AJS37/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/Bf-109K-4/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/C-101/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./CoreMods/aircraft/C-101/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/tech/CombinedArms/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/F-15C/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/F-5E/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./CoreMods/aircraft/F-5E/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./CoreMods/aircraft/F-86/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/F-86/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/Flaming Cliffs/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/FW-190D9/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./CoreMods/aircraft/Hawk/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/Hawk/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/Ka-50/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/L-39C/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./CoreMods/aircraft/L-39/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./CoreMods/aircraft/M-2000C/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/M-2000C/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/Mi-8MTV2/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./CoreMods/aircraft/MiG-15bis/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/MiG-15bis/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./CoreMods/aircraft/MiG-21BIS/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/MiG-21BIS/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./Mods/terrains/Nevada/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./Mods/terrains/Normandy/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/P-51D/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./CoreMods/aircraft/SA342/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/SA342/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/SpitfireLFMkIX/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/Su-25A/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./Mods/aircraft/Su-25T/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/Su-27/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./Mods/aircraft/TF-51D/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/Uh-1H/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./CoreMods/WWII Units/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./Mods/tech/WWII Units/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.978 INFO EDCORE: (dDispatcher)enterToState_:1 00010.009 DEBUG Scripting: DCS started 00010.094 DEBUG Scripting: Speech.phrase module loaded 00010.149 DEBUG Scripting: Speech.NATO module loaded 00010.150 DEBUG Scripting: Speech.USSR module loaded 00010.150 DEBUG Scripting: Speech module loaded 00010.251 ERROR VFS: add_location {"My Missions", "C:\Users\pehe\Saved Games\DCS.openalpha\Missions"}: path already added as "My Missions" 00010.252 DEBUG LuaGUI: locale: en EN 00010.432 DEBUG LuaGUI: me_db_api creation started 00012.881 DEBUG LuaGUI: Duplicate launcher: {SMOKE_WHITE}./CoreMods/aircraft/MiG-21BIS/Entry/Aw 00012.901 DEBUG LuaGUI: me_db_api creation complete 00013.922 DEBUG LuaGUI: can't open 'C:\Users\pehe\Saved Games\DCS.openalpha\MissionEditor/default_coalitions.lua' 00014.205 INFO UIBASERENDERER: Cannot load font [C:\Program Files\Eagle Dynamics\DCS World 2 OpenAlpha\dxgui\skins\fonts\]! 00015.108 DEBUG LuaGUI: ---units--- true ammo_cargo 00015.881 DEBUG LuaGUI: removing C:\Users\pehe\AppData\Local\Temp\DCS.openalpha\tempMission.miz 00015.911 DEBUG LuaGUI: Input: Profile [uI Layer] cannot load device [Mouse] default profile! Cant find folder ./Config/Input/UiLayer/mouse/ Cant find folder ./Config/Input/UiLayer/mouse/ 00015.911 DEBUG LuaGUI: Input: Profile [uI Layer] cannot load device [Mouse] profile! Cant find folder ./Config/Input/UiLayer/mouse/ Cant find folder ./Config/Input/UiLayer/mouse/ 00015.915 DEBUG LuaGUI: turning log false 00015.921 DEBUG Scripting: ---setGetCountryShortName--- function: 000000005AF8B250 00016.151 INFO EDCORE: (dDispatcher)enterToState_:2 00016.202 INFO EDCORE: (dDispatcher)enterToState_:3 00016.202 DEBUG LuaGUI: removing C:\Users\pehe\AppData\Local\Temp\DCS.openalpha\tempMission.miz 00016.234 DEBUG LuaGUI: ---- openReturnScreen= 00016.405 INFO NET: Login success. 00098.866 DEBUG LuaGUI: ----getTerrainConfig=== ./Mods/terrains/Normandy\terrain.cfg.lua 00099.785 INFO TERRAIN: lSystem::load() 00099.785 INFO TERRAIN: lSystem::CleanScenes() 00105.935 WARNING LOG: 1 duplicate message(s) skipped. 00105.935 INFO EDTERRAIN4: Open terrain cfg "./Mods/terrains/Normandy\terrain.cfg.lua" 00105.935 INFO EDTERRAIN4: Build date: 00105.935 INFO EDTERRAIN4: Texture quality: "max" 00105.954 INFO EDTERRAIN4: 0.019009 s terrain references 00105.954 INFO EDTERRAIN4: 0.000017 s terrain models 00105.954 INFO EDTERRAIN4: 0.000003 s terrain assets 00105.986 ERROR GRAPHICSVISTA: Can't open model forestmixed. 00105.986 WARNING LOG: 1 duplicate message(s) skipped. 00105.986 INFO EDTERRAIN4: 0.032349 s terrain assets2 00106.292 INFO EDTERRAIN4: 0.305626 s terrain landfile 00106.292 INFO EDTERRAIN4: 0.000138 s terrain surfaceTile 00106.292 INFO EDTERRAIN4: switchTextures (season=1, minTexture=false) 00106.292 ERROR VFS: Can't mount './Mods/terrains/Normandy/vfstextures/TempTextures' to '/textures/'. 00106.340 ERROR VFS: Can't mount './Mods/terrains/Normandy/vfstextures/AssetsTextures' to '/textures/'. 00106.420 INFO EDTERRAIN4: 0.127358 s terrain vfstextures 00106.447 INFO EDTERRAIN4: 0.027617 s terrain scene 00106.447 INFO EDTERRAIN4: 0.000006 s terrain roaddetails 00106.447 ERROR EDTERRAIN4: Failed to open forest file: ./Mods/terrains/Normandy/Scenes/Normandy1944s.forest4 00106.447 INFO EDTERRAIN4: 0.000056 s terrain forest 00106.479 INFO EDTERRAIN4: 0.031857 s terrain routes 00106.479 INFO EDTERRAIN4: 0.000128 s terrain surfacedetails 00106.479 INFO EDTERRAIN4: 0.000169 s terrain blocks 00106.481 INFO EDTERRAIN4: 0.000001 s terrain references 00106.489 INFO EDTERRAIN4: 0.009567 s terrain superficials 00106.498 INFO EDTERRAIN4: 0.009282 s terrain lma 00106.498 INFO EDTERRAIN4: 0.000009 s terrain vectordatasettings 00107.050 INFO EDTERRAIN4: 0.551215 s terrain navgraph 00107.050 INFO EDTERRAIN4: terrain time: 1.114494 s 00107.050 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=22, month=6) 00107.050 INFO TERRAIN: lSystem::InitScenes() 00107.068 DEBUG LuaGUI: can't open './Mods/terrains/Normandy\AirdromeBounds.lua' 00107.146 DEBUG LuaGUI: ---units--- true FARP 00107.207 WARNING LOG: 4 duplicate message(s) skipped. 00107.207 INFO EDTERRAIN4: 0.000003 s terrain navigation 00107.207 INFO EDTERRAIN4: terrain time: 0.000016 s 00110.377 INFO EDCORE: (dDispatcher)enterToState_:5 00110.437 INFO SOUND: detaching sdef path ".\mods\terrains\normandy\sounds\sdef" 00110.437 INFO SOUND: detaching sdef path ".\mods\terrains\nevada\sounds\sdef" 00110.437 INFO SOUND: detaching sdef path ".\mods\aircraft\tf-51d\sounds\sdef" 00110.437 INFO SOUND: detaching sdef path ".\mods\tech\wwii units\sounds\sdef" 00110.437 INFO SOUND: detaching sdef path ".\coremods\aircraft\sa342\sounds\sdef" 00110.437 INFO SOUND: detaching sdef path ".\coremods\aircraft\mig-21bis\sounds\sdef" 00110.437 INFO SOUND: detaching sdef path ".\coremods\aircraft\m-2000c\sounds\sdef" 00110.437 INFO SOUND: detaching sdef path ".\coremods\aircraft\c-101\sounds\sdef" 00110.437 INFO SOUND: detaching sdef path "sounds\sdef" 00110.437 INFO TERRAIN: lSystem::CleanScenes() 00110.869 INFO EDTERRAINGRAPHICS3: edtg::Exit() 00110.891 INFO DX11BACKEND: NVIDIA API exit OK === Log closed.
  5. Thanks for a quick reply. I have both the Map and Asset pack installed, but Instant Action shows only missions for Nevada map.
  6. Hi, I am not able to run missions on Normandy map (Nevada works fine). I get a loading screen but after a few seconds, it crashes without any error message or entry in the event log. dcs.log shows some errors due to missing resources 00106.292 ERROR VFS: Can't mount './Mods/terrains/Normandy/vfstextures/TempTextures' to '/textures/'. 00106.340 ERROR VFS: Can't mount './Mods/terrains/Normandy/vfstextures/AssetsTextures' to '/textures/'. 00106.447 ERROR EDTERRAIN4: Failed to open forest file: ./Mods/terrains/Normandy/Scenes/Normandy1944s.forest4 I tried both, a Torrent and HTTP download but with not success. Thanks for any help or advice P.
  7. thanks for confirming this problem. hopefully it will get fixed with the next update
  8. i have reinstalled dcs world ka-50 missions from latest beta patch (KA-50_1.1.2.1_EN) but it did not help. can someone test deployment04_eng.miz in dcs world?
  9. unfortunately i can't, clicking on the "next" button in campaign view does nothing. now, it seems that mission file deployment04_eng.miz is corrupted. i tried to open it from single mission view and get the screen frozen showing "loading" message... i will try to download it again
  10. hmm....not sure, maybe not. anyway, in that case i should just re-fly the 3rd mission again.. correct or not? do i have to restart a whole campaign if i fail to complete single mission?
  11. I have started a new Deployment campaing from DCS World (1.1.2.1). I went through the first 3 missions but I can't continue the mission #4. I am not able to start it cause nothing happens when clicking on the "Next" button in Campaign window. Campaign is active and my pilot is alive. Can somebody help? Thanks
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