

pehe
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Normandy Map won't start
pehe replied to pehe's topic in Release Version Bugs and Problems (Read only)
Installing the Spitfire module did the trick. Thanks for your help -
Normandy Map won't start
pehe replied to pehe's topic in Release Version Bugs and Problems (Read only)
OK, I tried just with L-39 module. I'll check my other modules, will start with Spitfire -
Normandy Map won't start
pehe replied to pehe's topic in Release Version Bugs and Problems (Read only)
Yes, I believe I have VC++ Redistributable installed, both 86 and 64 version. I can see both in the Control Panels -> Programs listed And yes, I can see Normandy icon in the Instant Action dialog, but there are no missions available/listed for this Map -
Normandy Map won't start
pehe replied to pehe's topic in Release Version Bugs and Problems (Read only)
=== Log opened UTC 2017-05-28 16:58:34 00000.000 INFO VFS: Using 'Saved Games': "C:\Users\pehe\Saved Games" 00000.116 INFO DCS: DCS/2.1.0.5677 (x86_64; Windows/10.0.15063) 00000.116 INFO DCS: CPU cores: 4, threads: 8, System RAM: 16326 MB 00000.123 INFO EDCORE: (dDispatcher)enterToState_:0 00000.127 INFO Dispatcher: 2017/5/28 18:58 V1704040900 00000.135 INFO INPUT: Device [Keyboard] created deviceId = 1 00000.139 INFO INPUT: Device [VKB Tiny BOX {E63850B0-9072-11e5-8001-444553540000}] created deviceId = 2 00000.139 INFO INPUT: Joystick created[VKB Tiny BOX {E63850B0-9072-11e5-8001-444553540000}], ForceFeedBack: no 00000.149 INFO INPUT: Device [T.16000M {11644310-0724-11e7-8001-444553540000}] created deviceId = 3 00000.149 INFO INPUT: Joystick created[T.16000M {11644310-0724-11e7-8001-444553540000}], ForceFeedBack: no 00000.149 INFO INPUT: Device [Joystick - HOTAS Warthog {CD1AB3E0-A94E-11e4-8002-444553540000}] created deviceId = 4 00000.149 INFO INPUT: Joystick created[Joystick - HOTAS Warthog {CD1AB3E0-A94E-11e4-8002-444553540000}], ForceFeedBack: no 00000.150 INFO INPUT: Device [Throttle - HOTAS Warthog {CB0EDE50-A94E-11e4-8001-444553540000}] created deviceId = 5 00000.150 INFO INPUT: Joystick created[Throttle - HOTAS Warthog {CB0EDE50-A94E-11e4-8001-444553540000}], ForceFeedBack: no 00000.150 INFO INPUT: Device [Mouse] created deviceId = 6 00000.237 INFO SOUND: loaded 1156 sdefs from "sounds\sdef" 00000.237 DEBUG SOUNDER: Preloading Sounders from Sounds\Sounders 00000.258 INFO SOUND: Using driver: xaudio29 00000.288 INFO SOUND: XAudio2: channel layout: Headphones/Stereo 00000.298 INFO SOUND: Found 3 available audio device(s): 00000.298 INFO SOUND: 0: ID: "\\?\SWD#MMDEVAPI#{0.0.0.00000000}.{22713a18-2979-43ee-a0e9-bba73a43837f}#{e6327cad-dcec-4949-ae8a-991e976a79d2}", Name: "Speakers (Realtek High Definition Audio)" 00000.298 INFO SOUND: 1: ID: "\\?\SWD#MMDEVAPI#{0.0.0.00000000}.{0019ab7f-db87-4c11-a0ba-8f722290505e}#{e6327cad-dcec-4949-ae8a-991e976a79d2}", Name: "Realtek Digital Output (Realtek High Definition Audio)" 00000.298 INFO SOUND: 2: ID: "\\?\SWD#MMDEVAPI#{0.0.0.00000000}.{e4fb0a0e-333b-45fa-aba4-b740d2e5f0fa}#{e6327cad-dcec-4949-ae8a-991e976a79d2}", Name: "Acer X34-8 (NVIDIA High Definition Audio)" 00000.298 INFO SOUND: Using SSE FTZ/DAZ mode. 00001.950 DEBUG Scripting: ./CoreMods/WWII Units/entry.lua 00001.952 DEBUG Scripting: ./CoreMods/WWII Units/Weapons/Weapons.lua 00001.953 DEBUG Scripting: ./CoreMods/WWII Units/Views.lua 00001.955 DEBUG Scripting: ./CoreMods/WWII Units/FW-190D-9/FW-190D-9.lua 00001.957 DEBUG Scripting: ./CoreMods/WWII Units/Bf-109K-4/Bf-109K-4.lua 00001.959 DEBUG Scripting: ./CoreMods/WWII Units/SpitfireLFMkIX/SpitfireLFMkIX.lua 00001.961 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/entry.lua 00001.962 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/aim9_family.lua 00001.963 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/FFAR.lua 00001.964 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/KABs.lua 00001.966 DEBUG Scripting: ./CoreMods/aircraft/AircraftWeaponPack/cluster_bombs.lua 00001.967 DEBUG Scripting: ./CoreMods/aircraft/AJS37/entry.lua 00001.967 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 00001.969 DEBUG Scripting: ./CoreMods/aircraft/AJS37/Entry/AJS37.lua 00001.971 DEBUG Scripting: ./Scripts/Database/db_countries.lua 00001.982 DEBUG Scripting: ./CoreMods/aircraft/AJS37/Entry/Weapons.lua 00001.983 DEBUG Scripting: ./CoreMods/aircraft/C-101/entry.lua 00001.985 DEBUG Scripting: ./CoreMods/aircraft/C-101/Weapons.lua 00001.986 DEBUG Scripting: ./CoreMods/aircraft/C-101/C-101.lua 00001.988 DEBUG Scripting: ./CoreMods/aircraft/C-101/C-101CC.lua 00001.989 DEBUG Scripting: ./CoreMods/aircraft/C-101/UnitPayloads/C-101CC.lua 00001.990 DEBUG Scripting: ./CoreMods/aircraft/C-101/UnitPayloads/C-101EB.lua 00001.991 DEBUG Scripting: ./CoreMods/aircraft/F-5E/entry.lua 00001.993 DEBUG Scripting: ./CoreMods/aircraft/F-5E/F-5E.lua 00001.994 DEBUG Scripting: ./CoreMods/aircraft/F-5E/F-5E-3.lua 00001.995 DEBUG Scripting: ./CoreMods/aircraft/F-86/entry.lua 00001.997 DEBUG Scripting: ./CoreMods/aircraft/F-86/F-86.lua 00001.998 DEBUG Scripting: ./CoreMods/aircraft/Hawk/entry.lua 00002.000 DEBUG Scripting: ./CoreMods/aircraft/Hawk/Hawk.lua 00002.001 ERROR Scripting: scan_mods: 00002.002 DEBUG Scripting: ./CoreMods/aircraft/L-39/entry.lua 00002.003 DEBUG Scripting: ./CoreMods/aircraft/L-39/L-39C.lua 00002.005 DEBUG Scripting: ./CoreMods/aircraft/L-39/L-39ZA.lua 00002.006 DEBUG Scripting: ./CoreMods/aircraft/M-2000C/entry.lua 00002.008 DEBUG Scripting: ./CoreMods/aircraft/M-2000C/M-2000C.lua 00002.009 DEBUG Scripting: ./CoreMods/aircraft/M-2000C/WEAPONS/M2KC_BLG66.lua 00002.010 DEBUG Scripting: ./CoreMods/aircraft/M-2000C/WEAPONS/M2KC_Weapons.luac 00002.012 DEBUG Scripting: ./CoreMods/aircraft/MiG-15bis/entry.lua 00002.013 DEBUG Scripting: ./CoreMods/aircraft/MiG-15bis/MiG-15bis.lua 00002.014 DEBUG Scripting: ./CoreMods/aircraft/MiG-21BIS/entry.lua 00002.016 DEBUG Scripting: ./CoreMods/aircraft/MiG-21BIS/Entry/Aw 00002.017 DEBUG Scripting: ./CoreMods/aircraft/MiG-21BIS/Entry/Am 00002.019 DEBUG Scripting: ./CoreMods/aircraft/MQ-9 Reaper/entry.lua 00002.020 DEBUG Scripting: ./CoreMods/aircraft/SA342/entry.lua 00002.022 DEBUG Scripting: ./CoreMods/aircraft/SA342/SA342.lua 00002.023 DEBUG Scripting: ./CoreMods/aircraft/SA342/SA342_Weapons.lua 00002.091 DEBUG Scripting: ./Mods/tech/WWII Units/entry.lua 00002.143 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Weapons/ammunition.lua 00002.195 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Weapons/automaticgun.lua 00002.245 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Weapons/cannon.lua 00002.293 DEBUG Scripting: ./Mods/tech/WWII Units/Database/db_units_cars.lua 00002.343 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Bedford.lua 00002.389 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/CCKW_353.lua 00002.435 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Willys_MB.lua 00002.480 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Kubelwagen_82.lua 00002.526 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Blitz_36-6700A.lua 00002.572 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Tiger_I.lua 00002.618 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Tiger_II.lua 00002.664 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Pz_V_G.lua 00002.710 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Pz_IV_H.lua 00002.756 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Cromwell_IV.lua 00002.801 DEBUG Scripting: ./Mods/tech/WWII Units/Database/chassis/Sherman.lua 00002.848 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/unarmed/Kubelwagen_82.lua 00002.895 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/unarmed/Blitz_36-6700A.lua 00002.942 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/Tiger_I.lua 00002.990 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/Tiger_II_H.lua 00003.038 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/Pz_V_Panther_G.lua 00003.085 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/Pz_IV_H.lua 00003.132 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/Jagdpanther_G1.lua 00003.180 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/Jagdpanzer_IV.lua 00003.227 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Artillery/Brummbar.lua 00003.274 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/unarmed/Bedford_MWD.lua 00003.321 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/Cromwell_IV.lua 00003.368 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/M4A4_Sherman_FF.lua 00003.415 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/unarmed/CCKW_353.lua 00003.462 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/unarmed/Willys_MB.lua 00003.509 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/Tanks/M4_Sherman.lua 00003.555 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/RailwayObjects/DR_50Ton_Flat_Wagon.lua 00003.602 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/RailwayObjects/DRG_Class_86.lua 00003.648 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/RailwayObjects/German_covered_wagon_G10.lua 00003.694 DEBUG Scripting: ./Mods/tech/WWII Units/Database/vehicles/RailwayObjects/German_tank_wagon.lua 00003.740 DEBUG Scripting: ./Mods/tech/WWII Units/Database/db_units_ships.lua 00003.788 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Navy/LST_Mk2.lua 00003.837 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Navy/USS_Samuel_Chase.lua 00003.883 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Aircraft/init.lua 00003.930 DEBUG Scripting: ./Mods/tech/WWII Units/Database/Aircraft/B-17G.lua 00003.932 DEBUG Scripting: ./Mods/aircraft/Su-25T/entry.lua 00003.933 DEBUG Scripting: ./Mods/aircraft/TF-51D/entry.lua 00003.935 DEBUG Scripting: ./Mods/aircraft/TF-51D/TF-51D.lua 00003.936 DEBUG Scripting: ./Mods/aircraft/TF-51D/Views.lua 00003.938 DEBUG Scripting: ./Mods/terrains/Nevada/entry.lua 00003.939 DEBUG Scripting: ./Mods/terrains/Normandy/entry.lua 00003.940 DEBUG Scripting: ./DemoMods/tech/CombinedArms/entry.lua 00003.942 DEBUG Scripting: ./DemoMods/aircraft/A-10A/entry.lua 00003.943 DEBUG Scripting: ./DemoMods/aircraft/A-10C/entry.lua 00003.944 DEBUG Scripting: ./DemoMods/aircraft/AJS37/entry.lua 00003.945 DEBUG Scripting: ./DemoMods/aircraft/Bf-109K-4/entry.lua 00003.946 DEBUG Scripting: ./DemoMods/aircraft/C-101/entry.lua 00003.947 DEBUG Scripting: ./DemoMods/aircraft/F-15C/entry.lua 00003.948 DEBUG Scripting: ./DemoMods/aircraft/F-5E/entry.lua 00003.949 DEBUG Scripting: ./DemoMods/aircraft/F-86/entry.lua 00003.950 DEBUG Scripting: ./DemoMods/aircraft/Flaming Cliffs/entry.lua 00003.952 DEBUG Scripting: ./DemoMods/aircraft/FW-190D9/entry.lua 00003.953 DEBUG Scripting: ./DemoMods/aircraft/Hawk/entry.lua 00003.954 DEBUG Scripting: ./DemoMods/aircraft/Ka-50/entry.lua 00003.955 DEBUG Scripting: ./DemoMods/aircraft/L-39C/entry.lua 00003.956 DEBUG Scripting: ./DemoMods/aircraft/M-2000C/entry.lua 00003.957 DEBUG Scripting: ./DemoMods/aircraft/Mi-8MTV2/entry.lua 00003.958 DEBUG Scripting: ./DemoMods/aircraft/MiG-15bis/entry.lua 00003.959 DEBUG Scripting: ./DemoMods/aircraft/MiG-21BIS/entry.lua 00003.960 DEBUG Scripting: ./DemoMods/aircraft/P-51D/entry.lua 00003.961 DEBUG Scripting: ./DemoMods/aircraft/SA342/entry.lua 00003.962 DEBUG Scripting: ./DemoMods/aircraft/SpitfireLFMkIX/entry.lua 00003.963 DEBUG Scripting: ./DemoMods/aircraft/Su-25A/entry.lua 00003.964 DEBUG Scripting: ./DemoMods/aircraft/Su-27/entry.lua 00003.965 DEBUG Scripting: ./DemoMods/aircraft/Uh-1H/entry.lua 00003.966 DEBUG Scripting: ./DemoMods/terrains/Nevada/entry.lua 00003.967 DEBUG Scripting: ./DemoMods/terrains/Normandy/entry.lua 00003.967 INFO Scripting: PLUGINS START------------------------------------------------- 00003.967 DEBUG Scripting: plugin: World War II AI Units by Eagle Dynamics applied 00003.972 DEBUG Scripting: plugin: AircraftWeaponPack applied 00003.974 DEBUG Scripting: plugin: AJS37 AI by Heatblur Simulations applied 00003.975 DEBUG Scripting: plugin: C-101 Aviojet by AvioDev applied 00003.976 INFO SOUND: loaded 9 sdefs from ".\coremods\aircraft\c-101\sounds\sdef" 00003.978 DEBUG Scripting: plugin: F-5E/E-3 by Belsimtek applied 00003.980 DEBUG Scripting: plugin: F-86F Sabre AI by Eagle Dynamics applied 00003.982 DEBUG Scripting: plugin: Hawk T.1A AI by VEAO Simulations applied 00003.983 DEBUG Scripting: plugin: L-39C/ZA by Eagle Dynamics applied 00003.985 DEBUG Scripting: plugin: M-2000C AI by RAZBAM Sims applied 00003.986 INFO SOUND: loaded 19 sdefs from ".\coremods\aircraft\m-2000c\sounds\sdef" 00003.987 DEBUG Scripting: plugin: MiG-15bis AI by Eagle Dynamics applied 00003.988 DEBUG Scripting: plugin: MiG-21Bis AI by Magnitude 3 LLC applied 00003.989 INFO SOUND: loaded 10 sdefs from ".\coremods\aircraft\mig-21bis\sounds\sdef" 00003.996 DEBUG Scripting: plugin: ./CoreMods/aircraft/MQ-9 Reaper applied 00003.996 DEBUG Scripting: plugin: SA342 AI by Polychop-Simulations applied 00003.997 INFO SOUND: loaded 7 sdefs from ".\coremods\aircraft\sa342\sounds\sdef" 00004.007 DEBUG Scripting: plugin: WWII Armour and Technics applied 00004.010 INFO SOUND: loaded 32 sdefs from ".\mods\tech\wwii units\sounds\sdef" 00004.010 DEBUG SOUNDER: Preloading Sounders from .\Mods\tech\WWII Units\Sounds\Sounders 00004.060 DEBUG Scripting: plugin: Su-25T by Eagle Dynamics applied 00004.060 DEBUG Scripting: plugin: TF-51D Mustang by Eagle Dynamics applied 00004.061 DEBUG Scripting: plugin: Nevada applied 00004.061 DEBUG Scripting: plugin: Normandy applied 00004.061 DEBUG Scripting: plugin: Combined Arms by Eagle Dynamics applied 00004.061 DEBUG Scripting: plugin: Flaming Cliffs by Eagle Dynamics applied 00004.061 DEBUG Scripting: plugin: A-10A by Eagle Dynamics applied 00004.061 DEBUG Scripting: plugin: A-10C Warthog by Eagle Dynamics applied 00004.061 DEBUG Scripting: plugin: AJS37 Viggen by Heatblur Simulations applied 00004.061 DEBUG Scripting: plugin: Bf 109 K-4 by Eagle Dynamics applied 00004.061 DEBUG Scripting: plugin: C-101 Aviojet applied 00004.061 DEBUG Scripting: plugin: F-15C applied 00004.061 DEBUG Scripting: plugin: F-5E by Belsimtek applied 00004.061 DEBUG Scripting: plugin: F-86F Sabre by Belsimtek applied 00004.061 DEBUG Scripting: plugin: FW-190D9 Dora by Eagle Dynamics applied 00004.061 DEBUG Scripting: plugin: Hawk T.1A by VEAO Simulations applied 00004.061 DEBUG Scripting: plugin: Ka-50 Black Shark by Eagle Dynamics applied 00004.061 DEBUG Scripting: plugin: L-39C applied 00004.061 DEBUG Scripting: plugin: M-2000C by RAZBAM Sims applied 00004.061 DEBUG Scripting: plugin: Mi-8MTV2 Hip by Belsimtek applied 00004.061 DEBUG Scripting: plugin: MiG-15bis by Belsimtek applied 00004.061 DEBUG Scripting: plugin: MiG-21Bis by Leatherneck Simulations applied 00004.062 DEBUG Scripting: plugin: P-51D Mustang by Eagle Dynamics applied 00004.062 DEBUG Scripting: plugin: SA342 Gazelle by Polychop-Simulations applied 00004.062 DEBUG Scripting: plugin: Spitfire LF Mk. IX by Eagle Dynamics applied 00004.062 DEBUG Scripting: plugin: Su-25A by Eagle Dynamics applied 00004.062 DEBUG Scripting: plugin: Su-27 Flanker by Eagle Dynamics applied 00004.062 DEBUG Scripting: plugin: UH-1H Huey by Belsimtek applied 00004.062 INFO Scripting: PLUGINS DONE-------------------------------------------------- 00004.062 DEBUG Scripting: Duplicate launcher: {SMOKE_WHITE}./CoreMods/aircraft/MiG-21BIS/Entry/Aw 00006.548 WARNING LOG: 1 duplicate message(s) skipped. 00006.548 ERROR WorldPlugIns: No 'registryPath' for 'AVIODEV_C-101' 00006.548 ERROR WorldPlugIns: No 'registryPath' for 'WWII-ARMOUR' 00006.578 INFO DX11BACKEND: Driver Concurrent Creates - 1 00006.578 INFO DX11BACKEND: Driver Command Lists - 1 00006.580 INFO DX11BACKEND: NVIDIA API init OK 00006.583 INFO DX11BACKEND: NVIDIA Display Driver Version 38233.r381_00 00006.583 INFO DX11BACKEND: TRUNK renderer init: showShaderError coreCount=1 00006.706 INFO DX11BACKEND: commonPool: 68-128, cbPool: 5-14, samplerPool: 5-16 00006.706 INFO RENDERER: Global metashader cache enabled 00006.706 INFO RENDERER: Loading metashader cache from C:\Users\pehe\Saved Games\DCS.openalpha\metashaders/ 00006.706 INFO RENDERER: Metashader cache: 0 (0) cached shaders out of date 00006.706 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo 00008.322 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00008.323 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\pehe\Saved Games\DCS.openalpha\fxo 00008.323 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00008.366 ERROR_ONCE DX11BACKEND: rendertarget 'HeatAir' not found 00008.840 ERROR_ONCE DX11BACKEND: rendertarget 'rtDynamicCloudMap' not found 00008.878 INFO DCS: gDescription: "NVIDIA GeForce GTX 980" gVendorId: 4318 gDeviceId: 5056 gMemory: 4060 MB 00008.901 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 00009.457 ERROR WORLDGENERAL: SA342L : net_animation exceed 32 args! 00009.457 ERROR WORLDGENERAL: SA342Mistral : net_animation exceed 32 args! 00009.462 INFO wInfo: multiple adapters 00009.948 WARNING LOG: 1 duplicate message(s) skipped. 00009.948 INFO TERRAIN: lSystem::lSystem 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./CoreMods/aircraft/MQ-9 Reaper/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/A-10A/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/A-10C/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./CoreMods/aircraft/AircraftWeaponPack/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./CoreMods/aircraft/AJS37/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/AJS37/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/Bf-109K-4/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/C-101/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./CoreMods/aircraft/C-101/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/tech/CombinedArms/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/F-15C/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/F-5E/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./CoreMods/aircraft/F-5E/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./CoreMods/aircraft/F-86/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/F-86/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/Flaming Cliffs/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/FW-190D9/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./CoreMods/aircraft/Hawk/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/Hawk/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/Ka-50/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/L-39C/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./CoreMods/aircraft/L-39/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./CoreMods/aircraft/M-2000C/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/M-2000C/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/Mi-8MTV2/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./CoreMods/aircraft/MiG-15bis/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/MiG-15bis/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./CoreMods/aircraft/MiG-21BIS/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/MiG-21BIS/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./Mods/terrains/Nevada/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./Mods/terrains/Normandy/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/P-51D/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./CoreMods/aircraft/SA342/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/SA342/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/SpitfireLFMkIX/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/Su-25A/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./Mods/aircraft/Su-25T/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/Su-27/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./Mods/aircraft/TF-51D/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./DemoMods/aircraft/Uh-1H/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./CoreMods/WWII Units/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./Mods/tech/WWII Units/fxo 00009.948 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.978 INFO EDCORE: (dDispatcher)enterToState_:1 00010.009 DEBUG Scripting: DCS started 00010.094 DEBUG Scripting: Speech.phrase module loaded 00010.149 DEBUG Scripting: Speech.NATO module loaded 00010.150 DEBUG Scripting: Speech.USSR module loaded 00010.150 DEBUG Scripting: Speech module loaded 00010.251 ERROR VFS: add_location {"My Missions", "C:\Users\pehe\Saved Games\DCS.openalpha\Missions"}: path already added as "My Missions" 00010.252 DEBUG LuaGUI: locale: en EN 00010.432 DEBUG LuaGUI: me_db_api creation started 00012.881 DEBUG LuaGUI: Duplicate launcher: {SMOKE_WHITE}./CoreMods/aircraft/MiG-21BIS/Entry/Aw 00012.901 DEBUG LuaGUI: me_db_api creation complete 00013.922 DEBUG LuaGUI: can't open 'C:\Users\pehe\Saved Games\DCS.openalpha\MissionEditor/default_coalitions.lua' 00014.205 INFO UIBASERENDERER: Cannot load font [C:\Program Files\Eagle Dynamics\DCS World 2 OpenAlpha\dxgui\skins\fonts\]! 00015.108 DEBUG LuaGUI: ---units--- true ammo_cargo 00015.881 DEBUG LuaGUI: removing C:\Users\pehe\AppData\Local\Temp\DCS.openalpha\tempMission.miz 00015.911 DEBUG LuaGUI: Input: Profile [uI Layer] cannot load device [Mouse] default profile! Cant find folder ./Config/Input/UiLayer/mouse/ Cant find folder ./Config/Input/UiLayer/mouse/ 00015.911 DEBUG LuaGUI: Input: Profile [uI Layer] cannot load device [Mouse] profile! Cant find folder ./Config/Input/UiLayer/mouse/ Cant find folder ./Config/Input/UiLayer/mouse/ 00015.915 DEBUG LuaGUI: turning log false 00015.921 DEBUG Scripting: ---setGetCountryShortName--- function: 000000005AF8B250 00016.151 INFO EDCORE: (dDispatcher)enterToState_:2 00016.202 INFO EDCORE: (dDispatcher)enterToState_:3 00016.202 DEBUG LuaGUI: removing C:\Users\pehe\AppData\Local\Temp\DCS.openalpha\tempMission.miz 00016.234 DEBUG LuaGUI: ---- openReturnScreen= 00016.405 INFO NET: Login success. 00098.866 DEBUG LuaGUI: ----getTerrainConfig=== ./Mods/terrains/Normandy\terrain.cfg.lua 00099.785 INFO TERRAIN: lSystem::load() 00099.785 INFO TERRAIN: lSystem::CleanScenes() 00105.935 WARNING LOG: 1 duplicate message(s) skipped. 00105.935 INFO EDTERRAIN4: Open terrain cfg "./Mods/terrains/Normandy\terrain.cfg.lua" 00105.935 INFO EDTERRAIN4: Build date: 00105.935 INFO EDTERRAIN4: Texture quality: "max" 00105.954 INFO EDTERRAIN4: 0.019009 s terrain references 00105.954 INFO EDTERRAIN4: 0.000017 s terrain models 00105.954 INFO EDTERRAIN4: 0.000003 s terrain assets 00105.986 ERROR GRAPHICSVISTA: Can't open model forestmixed. 00105.986 WARNING LOG: 1 duplicate message(s) skipped. 00105.986 INFO EDTERRAIN4: 0.032349 s terrain assets2 00106.292 INFO EDTERRAIN4: 0.305626 s terrain landfile 00106.292 INFO EDTERRAIN4: 0.000138 s terrain surfaceTile 00106.292 INFO EDTERRAIN4: switchTextures (season=1, minTexture=false) 00106.292 ERROR VFS: Can't mount './Mods/terrains/Normandy/vfstextures/TempTextures' to '/textures/'. 00106.340 ERROR VFS: Can't mount './Mods/terrains/Normandy/vfstextures/AssetsTextures' to '/textures/'. 00106.420 INFO EDTERRAIN4: 0.127358 s terrain vfstextures 00106.447 INFO EDTERRAIN4: 0.027617 s terrain scene 00106.447 INFO EDTERRAIN4: 0.000006 s terrain roaddetails 00106.447 ERROR EDTERRAIN4: Failed to open forest file: ./Mods/terrains/Normandy/Scenes/Normandy1944s.forest4 00106.447 INFO EDTERRAIN4: 0.000056 s terrain forest 00106.479 INFO EDTERRAIN4: 0.031857 s terrain routes 00106.479 INFO EDTERRAIN4: 0.000128 s terrain surfacedetails 00106.479 INFO EDTERRAIN4: 0.000169 s terrain blocks 00106.481 INFO EDTERRAIN4: 0.000001 s terrain references 00106.489 INFO EDTERRAIN4: 0.009567 s terrain superficials 00106.498 INFO EDTERRAIN4: 0.009282 s terrain lma 00106.498 INFO EDTERRAIN4: 0.000009 s terrain vectordatasettings 00107.050 INFO EDTERRAIN4: 0.551215 s terrain navgraph 00107.050 INFO EDTERRAIN4: terrain time: 1.114494 s 00107.050 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=22, month=6) 00107.050 INFO TERRAIN: lSystem::InitScenes() 00107.068 DEBUG LuaGUI: can't open './Mods/terrains/Normandy\AirdromeBounds.lua' 00107.146 DEBUG LuaGUI: ---units--- true FARP 00107.207 WARNING LOG: 4 duplicate message(s) skipped. 00107.207 INFO EDTERRAIN4: 0.000003 s terrain navigation 00107.207 INFO EDTERRAIN4: terrain time: 0.000016 s 00110.377 INFO EDCORE: (dDispatcher)enterToState_:5 00110.437 INFO SOUND: detaching sdef path ".\mods\terrains\normandy\sounds\sdef" 00110.437 INFO SOUND: detaching sdef path ".\mods\terrains\nevada\sounds\sdef" 00110.437 INFO SOUND: detaching sdef path ".\mods\aircraft\tf-51d\sounds\sdef" 00110.437 INFO SOUND: detaching sdef path ".\mods\tech\wwii units\sounds\sdef" 00110.437 INFO SOUND: detaching sdef path ".\coremods\aircraft\sa342\sounds\sdef" 00110.437 INFO SOUND: detaching sdef path ".\coremods\aircraft\mig-21bis\sounds\sdef" 00110.437 INFO SOUND: detaching sdef path ".\coremods\aircraft\m-2000c\sounds\sdef" 00110.437 INFO SOUND: detaching sdef path ".\coremods\aircraft\c-101\sounds\sdef" 00110.437 INFO SOUND: detaching sdef path "sounds\sdef" 00110.437 INFO TERRAIN: lSystem::CleanScenes() 00110.869 INFO EDTERRAINGRAPHICS3: edtg::Exit() 00110.891 INFO DX11BACKEND: NVIDIA API exit OK === Log closed. -
Normandy Map won't start
pehe replied to pehe's topic in Release Version Bugs and Problems (Read only)
Thanks for a quick reply. I have both the Map and Asset pack installed, but Instant Action shows only missions for Nevada map. -
Hi, I am not able to run missions on Normandy map (Nevada works fine). I get a loading screen but after a few seconds, it crashes without any error message or entry in the event log. dcs.log shows some errors due to missing resources 00106.292 ERROR VFS: Can't mount './Mods/terrains/Normandy/vfstextures/TempTextures' to '/textures/'. 00106.340 ERROR VFS: Can't mount './Mods/terrains/Normandy/vfstextures/AssetsTextures' to '/textures/'. 00106.447 ERROR EDTERRAIN4: Failed to open forest file: ./Mods/terrains/Normandy/Scenes/Normandy1944s.forest4 I tried both, a Torrent and HTTP download but with not success. Thanks for any help or advice P.
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thanks for confirming this problem. hopefully it will get fixed with the next update
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i have reinstalled dcs world ka-50 missions from latest beta patch (KA-50_1.1.2.1_EN) but it did not help. can someone test deployment04_eng.miz in dcs world?
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thanks anyway
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unfortunately i can't, clicking on the "next" button in campaign view does nothing. now, it seems that mission file deployment04_eng.miz is corrupted. i tried to open it from single mission view and get the screen frozen showing "loading" message... i will try to download it again
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hmm....not sure, maybe not. anyway, in that case i should just re-fly the 3rd mission again.. correct or not? do i have to restart a whole campaign if i fail to complete single mission?
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I have started a new Deployment campaing from DCS World (1.1.2.1). I went through the first 3 missions but I can't continue the mission #4. I am not able to start it cause nothing happens when clicking on the "Next" button in Campaign window. Campaign is active and my pilot is alive. Can somebody help? Thanks