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Posts posted by Grumpy Moose
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I took a video but I'm having a hard time uploading. I believe you know what needs to be done. I hope it works out for you. It made a big difference for me.
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So I'll use my on board soundcard in SSA? - exactly.
Let us know how it goes.
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No. Don't do that.
I have a Nobsound too, but maybe a different model. There is a separate 3.5mm Jack on the Nobsound. At least there is on mine.
the audio cable goes from your sound card to your Nobsound. This is only useful if your sound card is NOT doing double duty in playing your system sounds, etc. I hope I make some sense. I will post a video.
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I used to have that problem. The resolution for me was to disconnect the USB cable from the amp and connect my sound card to the amp using an audio cable. My sound card wasn't being used because my headphones have their own sound card. That solved the "PC Mode" issue. They also resolved a problem where I would crash the plane and the bass shakers would let out a loud NOISE and then the SIMShaker software would crash.
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Thanks. I really appreciate your input. Do you think I just need to map the power, or some of the other functions as well such as test?
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Radar Warning Receiver - Is it functional? Is it useful. Just mappin' some buttons and want to know if I should give it a pass. I clicked on the toggle switches but it didn't seam to do anything.
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14 hours ago, =475FG= Dawger said:
Personally, I would put flaps up and down where gunsight brightness is. Flaps are sometimes useful in a fight.
And I wouldn’t have the bailout button anywhere near the HOTAS. Its embarrassing to accidentally jump.
Good points. Thank you for taking the time to respond to my post.
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So I've been working on this for a while and think I'm almost there. I know I could put in supercharger, but it seams to me you can just leave it on auto and forget about it. Anything else I need to add. I'm running out of buttons. There are one or two duplicates and the Fuel Shutoff looks like it's missing, but its actually piggy backed on the generator switch.
Anyway, in this process I've added Vaicom Pro and the Logitech Flight Switch Panel using DCSFlightPanels software. It never ends.
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I figured out how it works. There are three buttons but you only use two.
"horizon cage" and "horizon cage knob OFF"
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1 hour ago, Grumpy Moose said:
Actually, the other 2 keybinds (one for cage and one for uncage) don't work either.
It's a little annoying because up until now I have 50 keybinds all working.
And I resigned myself to have to use the clickable cockpit for this one feature. Now I find the scroll wheel for this isn't working half the time.
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6 minutes ago, Grumpy Moose said:
I know you can do it with 2 keybinds, but I'd prefer to use just one.
Actually, the other 2 keybinds (one for cage and one for uncage) don't work either.
It's a little annoying because up until now I have 50 keybinds all working.
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4 minutes ago, Grumpy Moose said:
Mapped Artificial Horizon cage/uncage to my throttle quad, but I can only get it to work after first uncaging with the mouse wheel. Anyone experience this? Any solution?
I know you can do it with 2 keybinds, but I'd prefer to use just one.
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Mapped Artificial Horizon cage/uncage to my throttle quad, but I can only get it to work after first uncaging with the mouse wheel. Anyone experience this? Any solution?
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On 12/14/2023 at 10:43 PM, Art-J said:
Grumpy, as noted, you most likely won't have to use radiator switches much (if at all, unless for immersion reasons), so unless you must have everything assigned to HOTAS because of how your rig is set up, I wouldn't bother.
More for immersion. But probably would forget about them in a furball unless my engine blew up. that might teach me.
Thanks for commenting.
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1 hour ago, Art-J said:
I would first do some solo "torture testing" - advanced low speed, high power aerobatics at high ambient temps. Slow reaction of radiator flaps used to be a major issue indeed before last year revamp of cooling system. Nowadays, however, the plane is more idiotproof (less prone to overheating) and, in my opinion, fiddling with manual adjustments is usually not necessary anymore.
"Open" and "auto" idea could work. Granted, these are still 4 inputs total (3 if used with modifier?). Moreover, you still need to flip both covers open, but I guess you could do it once with a mouse at the beginning of each mission, though.
Another test flight?
More buttons. So I think what's happening here is I am running out of buttons. Just ordered a Logitech Switch Panel and with DCSFlightPanels software I can make them do exactly what they need to do. I can even combine the Radiator coolant and Oil coolant into one switch.
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3 hours ago, Rebel28 said:
From what I see you might want to add control of the Oil coolant and Radiator coolant doors to take them out of Auto. In a turn fight the Auto setting will not move fast enough to stop the engine from overheating and locking up. It is better to open the doors just before you start making the turns. Better to run a little colder than to have it overheat.
Thanks for your reply. I had thought to make these assignments but each of them uses up four buttons. Would it work just to have "Open" and "Auto" for each?
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7 hours ago, Art-J said:
No it doesn't
. The light might be out, but it doesn't work until you flip the switch.
Thanks for the clarification. I may map that button then.
Nav and recognition lights have no purpose in SP missions whatsoever (unless Reflected somehow made them usable in his scripted campaigns, I don't know that). In multiplayer - I guess it depends on your squad buddies.
Thanks. I'll leave that out for now then but possibly add it if and when I get into multiplayer.
P.S - Not sure about mixture lever either. I seem to recall it cannot be assigned to analog physical axis (as the virtual one only has three fixed positions). Not directly in DCS at least. I suppose one can kind of make it work with axis by using joystick gremlin or other 3rd party app.
The levers on my throttle quadrant also make button presses so that's how I am using it for a mixture. Not sure why they wouldn't make mixture and axis. Seems like an oversight.
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Also, would the recognition lights be used in gameplay?
What about the landing light switch? I know it comes on automatically when the gear is deployed.
Would you ever need to turn the wing and tail lights on and off during gameplay?
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I'm just about finished my map for CH Products Fighterstick, Pro Throttle, Throttle Quadrant, and Pro Pedals. Haven't flown much combat so I am hoping to hear your opinions regarding what I have selected already.
I realize I should add some buttons for comms, but not sure which ones. Do I need to add something for compass heading as well?
Thanks for your help. I feel I'm almost there.
Help with bass shakers
in PC Hardware and Related Software
Posted · Edited by Grumpy Moose
Biggus what did you use as a gasket? I see blue. My setup up is similar except for the chair is a hollow plastic drag racing seat. My BST-2 is just screwed directly into the plastic. Maybe I'd get a better seal and therefore better performance with the gasket.
Yes. I really am that stupid. I see now that you said you used a 12 mm piece of MDF.