99,
Doing further testing, my original results were not accurate. I did all the normal things as described in the thread. Drawings and the large amount of smoke I had in the scenario along with the updated Massuns92 pack seemed to be the problem.
Further testing revealed the problem is triggers / starting units after the beginning of the mission. The Syria map does not like units starting after the beginning of the mission. I had 150 units to start and another ~100 begin at later times. Crashes ALL corresponded to the later start times. I removed units starting later and began them all at the beginning. Problem solved. I even boosted the numbers up to 400+ units, all starting at the beginning of the mission without problem.
For some reason, triggers and later activations are a bug in Syria.
I hope this helps someone out there who builds larger missions.
Richrach
*** BELOW IS NOT VALID*** Additional testing completed. See above
Actually, what I am finding is it is not the drawings and static objects, but the triggers at the beginning of the mission to get rid of the wall. I set the triggers for a 1 ONCE / TIME MORE THAN 1. When I set them to MISSION START / ALL COALITION OUT OF ZONE the mission worked withall the drawings.
The static objects were updated to Massuns92-Asset Pack 3.0
All worky-goody now.
Thank you for the help in knowing where to look and what to try!
Richrach
All, I found the solution. Names of files must not have spaces. If you name something "A B C" it must be "A-B-C" or "A_B_C", or just "ABC". The format does not support file names with spaces. Simple, but I did not know. I hope this is helpful to the other simple minds out there like mine.