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Farmerman55

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Posts posted by Farmerman55

  1. 7 hours ago, cfrag said:

    Are you running other scripts as well? And how many units does your map have? Ground, Sea and Air? A server doesn't render graphics, and can burn the entire performance on AI and scripts. If you run local, your computer has to do everything. So, perhaps:

    - check the units that you have deployed, and maybe change them to static objects (they don't draw as much processing performance as AI units)

    - check which scripts you are running that add more units (random civilian air traffic perhaps?)

    - see what other scripts are running on your machine that you may drop

    - check the effects (smoke, fires) and their density in the area

    No scripts that I know of, if you're speaking of things like lua files or commands.  I'm experienced with DCS for years, but very new to mission building.  So it could just be entirely I have too many AI units as you're stating.  I guess I just didn't think they would cause that much of a performance hit since they're scattered all acorss the whole syria map.  I'll take a look here in a moment & get a total count.

     

    I didn't learn of scripting & things like that until last night, when I was searching through here with the search function & studying some.  I have a ways to go on learning!! lol thank you for the reply & help!!!

  2. Hello everyone,

    Has anyone ever experienced any FPS issues with only a map you've maybe created with mission editor?  I've recently created one of my "first" sorta mission oriented MIZ files.  I've rarely had much issue with any FPS issues to the point it's not playable, but this is doing just that...  It's a Syria map, with Aleppo & Abu Al-Duhur pretty well fortified, nothing too much I'd say. 

    The Syria mission I've created I cant get over 5-8 FPS out of it.  For a comparison, I jumped onto multiplayer after that, logged into an A-10 in Hatay in the US 4YA Syria server with nearly 20 people at the time.  Im easily playing around 75-90 FPS on there, buttery smooth?!  

    Any help or things to look for that someone may have seen before causing something similar?!  Custom mission contents below, along with some other odd & end things on bases:

    -Few triggers thrown in for some late spawn aircrafts on the red side.

    -Several convoys

    -Both red/blue naval forces for aircraft carrier missions

    -Awacs, tankers & drones launching from blue bases 

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